WorldRecon: Generative Multi-View Mesh Reconstruction for Large-Scale 3D World
Summary
WorldRecon 提出一种生成式多视角网格重建框架,可从无位姿 RGB 图像重建大规模 3D 场景的完整网格。它将 TRELLIS.2 生成模型与重建式条件架构结合,通过邻域感知潜在修补和因果世界生成保证场景级一致性,在合成与真实室内场景上分别将 Chamfer 距离降低 14.9% 和 43.1%,达到最先进性能。
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Paper page - WorldRecon: Generative Multi-View Mesh Reconstruction for Large-Scale 3D World
Source: https://huggingface.co/papers/2610.18846
Abstract
Reconstructingcomplete,high-qualitymeshesoflarge-scalescenesfromunposedmulti-viewimagesrequiresfaithfulgeometricgroundingwhileplausiblycompletingsurfacesthatareunobservedoronlysparselycaptured.WepresentWorldRecon,agenerativemulti-viewreconstructionframeworkforrecoveringcomplete,large-scale3DscenemeshesfromunposedRGBimages.WorldReconusesacoarse,noisyglobalpointcloudandcameraposesestimatedfromtheinputimagesbyareconstructionmodelasaglobalscaffoldforwhole-scenegenerationandpartitionsitintooverlappingspatialblocks.Torobustlyleveragetheseimperfectgeometricpriors,weequipthenative3DgenerativemodelTRELLIS.2withadedicatedreconstruction-basedconditioningarchitecturethatgenerateseachblockfromitslocalpoint-cloudcropandblock-relevantimageobservations,producingsparsestructure,detailedgeometry,andPBRmaterials.Tomaintainscene-levelcoherence,weintroduceneighbour-awarelatentinpaintingandacausalworld-generationprocedurethatpropagatesstructural,geometric,andmaterialcontextacrossoverlappingblocks.Together,thesedesignsscalemulti-viewgenerativereconstructiontolarge-scalescenes,yieldingcoherent,unifiedmeshes.ExtensiveexperimentsdemonstratethatWorldReconachievesstate-of-the-artreconstructionperformance,reducingChamferdistanceby14.9%and43.1%whileimprovingF-scoreby17.3%and12.0%overthestrongestbaselinesonsyntheticandreal-worldindoorscenes,respectively,therebydemonstratingfaithfulandcompletegenerativereconstructionaswellasstrongsim-to-realgeneralization.Projectpage:https://kszpxxzmc.github.io/WorldRecon-website/.
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