EchoWM: Open and Enterable Omnimodal World Models

Hugging Face Daily Papers Papers

Summary

EchoWM introduces an open omnimodal world model that generates synchronized video, sound, music, and speech with continuous 6-DoF navigation for enterable generative media.

We present EchoWM, an omnimodal world model for enterable generative media that responds to continuous navigation while jointly generating 720p video, environmental sound, music and speech. We organize interaction around camera intent: in first-person scenes, it specifies observer motion, while in third-person scenes, camera--character dynamics are learned from data without view-specific controllers. Discrete commands and continuous poses are mapped to a shared metric-scale relative 6-DoF trajectory, with dataset-level calibration preserving motion magnitude across heterogeneous data. To jointly learn audio-visual generation and trajectory control, we construct a complementary data engine and adopt progressive training followed by autoregressive post-training for long-horizon generation. Extensive evaluations show that \model achieves strong trajectory following and high visual quality on public world-model benchmarks, supporting both first- and third-person interaction across varied subjects, and maintaining synchronized environmental sound and speech over long-horizon generation.
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Source: https://huggingface.co/papers/2608.23189 Published on Aug 24

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Abstract

EchoWM is an omnimodal world model that generates synchronized high-resolution video, sound, music, and speech while following continuous 6-DoF navigation trajectories across first- and third-person views.

We present EchoWM, anomnimodal world modelforenterable generative mediathat responds to continuous navigation while jointly generating 720p video, environmental sound, music and speech. We organize interaction aroundcamera intent: in first-person scenes, it specifies observer motion, while in third-person scenes, camera--character dynamics are learned from data without view-specific controllers. Discrete commands and continuous poses are mapped to a shared metric-scale relative6-DoF trajectory, withdataset-level calibrationpreserving motion magnitude across heterogeneous data. To jointly learnaudio-visual generationand trajectory control, we construct a complementary data engine and adoptprogressive trainingfollowed byautoregressive post-trainingforlong-horizon generation. Extensive evaluations show that \model achieves strong trajectory following and high visual quality on publicworld-model benchmarks, supporting both first- and third-person interaction across varied subjects, and maintaining synchronized environmental sound and speech overlong-horizon generation.

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