RynnWorld-Latent: A Cross-Embodiment World Model Conditioned on Universal Latent Actions
Summary
RynnWorld-Latent is a cross-embodiment video world model that uses 3D-grounded latent actions as a shared conditioning interface, enabling joint pretraining on human videos, robot demonstrations, and simulation rollouts to generate synthetic data that improves robot policy performance on LIBERO and real-world platforms.
View Cached Full Text
Cached at: 10/28/26, 09:26 AM
Paper page - RynnWorld-Latent: A Cross-Embodiment World Model Conditioned on Universal Latent Actions
Source: https://huggingface.co/papers/2610.36791 Authors:
,
,
,
,
,
,
,
,
,
,
,
Abstract
RynnWorld-Latent learns cross-embodiment world dynamics via 3D-grounded latent actions, enabling joint pretraining on diverse video sources and synthetic data generation for improved robot policy performance.
Learning controllable world dynamics from heterogeneous interaction videos is challenging because robot embodiments use incompatible action spaces, while human videos lack native control labels. We present RynnWorld-Latent, across-embodiment video world modelthat uses the3D-grounded latent actionsintroduced byRynnLAMas a shared conditioning interface. This representation enables joint pretraining on human interaction videos, robot demonstrations, and simulation rollouts without requiring a common native action space. Built on a pretrainedvideo transformer, RynnWorld-Latent combinesglobal action tokenswith anidentity-initialized local pathwaythat aligns actions with futurevideo latents. We pretrain on 23 datasets comprising approximately 553.5M frames and adapt the model to target robots through post-training. The framework supports two data-generation routes:digital teleoperationuses target robot commands to generate action-video demonstrations, whilelatent-action synthesistransfers source motion to an edited initial frame and pairs the resulting rollout with retargeted pseudo robot actions. Experiments show improved video prediction metrics on public benchmarks and two real-robot platforms, alongside qualitative action following when different action sequences share the same initial observation. Synthetic mid-training improves policy success rates onLIBEROandLIBERO-Plus, and both generation routes improve real-world policy success rates over real-demonstration-only training in the evaluated settings. These results supportuniversal latent actionsas a scalable interface for learning controllable visual dynamics across heterogeneous embodiments.
View arXiv pageView PDFProject pageGitHub5Add to collection
Get this paper in your agent:
hf papers read 2610\.36791
Don’t have the latest CLI?curl \-LsSf https://hf\.co/cli/install\.sh \| bash
Models citing this paper0
No model linking this paper
Cite arxiv.org/abs/2610.36791 in a model README.md to link it from this page.
Datasets citing this paper0
No dataset linking this paper
Cite arxiv.org/abs/2610.36791 in a dataset README.md to link it from this page.
Spaces citing this paper0
No Space linking this paper
Cite arxiv.org/abs/2610.36791 in a Space README.md to link it from this page.
Collections including this paper0
No Collection including this paper
Add this paper to acollectionto link it from this page.
Similar Articles
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation
RynnWorld-4D is a generative world model that co-produces future RGB, depth, and optical flow from a single RGB-D image and language instruction using a unified diffusion process, enabling efficient robotic manipulation through inverse dynamics policy learning. It achieves state-of-the-art on real-world bimanual manipulation tasks.
RynnVLA-Latent: Scaling Robotic Manipulation Foundation Models with 3D-Grounded Latent Actions
RynnVLA-Latent 提出用 30.1K 小时异构视频学习 3D-grounded 潜在动作,预训练 4B 视觉-语言-动作策略,在 LIBERO(98.8%)、RoboTwin 2.0 及真实机器人操作任务上取得领先成功率,无需针对基准的专门调优。
Predicting Consequences and Reinforcing Navigation Policies with Latent World Models
This paper proposes a Latent World Model (LWM) for robot navigation that predicts action-conditioned latent feature compatibility, enabling policy learning from unlabeled video data and reinforcement learning without additional environment interaction, outperforming existing methods.
RynnWorld-Teleop: An Action-Conditioned World Model for Digital Teleoperation
Introduces digital teleoperation using action-conditioned world models to generate diverse training data for robotics, decoupling data collection from physical hardware. The system achieves real-time generation and enables zero-shot Sim2Real transfer.
@aimalysheva: latent actions are having a moment, especially in robotics: instead of predicting a robot's actual joint commands or ga…
Latent actions are gaining traction in robotics as a way to learn from unlabeled video without action labels. Recent papers from DeepMind and FAIR demonstrate progress from controlled game environments to in-the-wild internet video, promising scalable training for imitation learning.