@huihoo: NASA open-sources an aviation-standard WebAssembly interpreter written in Rust https://github.com/nasa/spacewasm Recently, there have been many open-source projects rewritten or reimplemented in #Rust; hold on tight!

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Summary

NASA has open-sourced SpaceWasm, a WebAssembly interpreter written in Rust that meets aviation standards, designed for spacecraft onboard environments, supporting streaming decoding and deterministic memory allocation.

NASA open-sources an aviation-standard WebAssembly interpreter written in Rust https://github.com/nasa/spacewasm Recently, there have been many open-source projects rewritten or reimplemented in #Rust; hold on tight!
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Cached at: 07/11/26, 05:27 PM

NASA open-sources a Rust-developed, aviation-grade WebAssembly interpreter https://github.com/nasa/spacewasm Recently, there have been many open-source projects that are Rust rewrites/reimplementations; stay strong.


nasa/spacewasm

Source: https://github.com/nasa/spacewasm

SpaceWasm

CI (https://github.com/nasa/spacewasm/actions/workflows/ci.yml) codecov (https://codecov.io/gh/nasa/spacewasm)

SpaceWasm is an implementation of the Wasm 1.0 (https://webassembly.github.io/spec/versions/core/WebAssembly-1.0.pdf) specification meant to interpret Wasm binary on-board spacecraft. This software comes with two major components:

  1. Decoder/Validator:

    Reads the Wasm binary in chunks and decodes it to an executable form. The decoder will use a fixed amount of memory and can be measured per-Wasm binary using the spacewasm-check executable on the ground.

    WebAssembly is validated during the decoding process and does not require another pass of the bytecode.

  2. Interpreter:

    A Wasm interpreter that can operate on linear memory and interface with hooks from the embedding.

SpaceWasm does not execute direct WebAssembly bytecode. Wasm bytecode is meant to be small and structured in a way to validate easily. These properties however make it slow to execute in-place. During the decoding process of Wasm instructions, SpaceWasm converts bytecode into another intermediate representation (IR) which includes properties better suited for interpretation. Read more about the IR in the specification.

Requirements

The requirements of SpaceWasm are levied from similar work produced by DLR (https://github.com/DLR-FT/wasm-interpreter).

See requirements.

Embedding

Embedding the interpreter refers to instantiating it and providing implementations for the functions that are imported into the module. Typically, the set of functions imported by the module are fixed and should be specified at compile time both for the Wasm module and the embedder.

Dynamic Allocation

SpaceWasm has a unique dynamic memory allocation model. All of its design choices stem from requirements levied by common flight-software standards. Dynamic allocation follows the following rules:

  1. All allocations occur over a discrete number of fixed size blocks called pages. These pages are distinct from Wasm’s linear memory pages.
  2. Deallocation cannot precede allocation.
  3. Sub-regions inside pages cannot grow or shrink, sizes should be fixed ahead of time.
  4. Memory usage must be deterministic.
  5. Any allocation failures must not result in panic.

The standard Rust allocation (https://doc.rust-lang.org/alloc/) does not meet these constraints even with custom allocators. To that end, SpaceWasm provides its own data structures that guarantee these properties. You will find these data-structures contain the only usage of unsafe Rust semantics.

These limitations are only enforced on the implementation of the interpreter and not on the Wasm bytecode it is made to interpret.

Wasm linear memory pages are allocated outside of dynamic memory pages.

Streaming

Peak memory usage is often an important constraint on small systems found on spacecraft. Many Wasm interpreters require the Wasm binary to be given in one linear blob to the interpreter. This is typically fine for systems where the same regions of memory may be reused for different purposes. Flight software on spacecraft generally assign fixed portions of memory for certain purposes. Therefore, requiring the entire Wasm binary to fit into a single chunk of memory is not feasible.

SpaceWasm is highly optimized to reduce peak memory usage and not require deallocation after allocation required for streaming. To this end, there are certain constraints imposed on the WebAssembly specification.

SpaceWasm supports decoding and compiling Wasm binary in a single pass via a streaming mechanism. Chunks of the Wasm binary may be provided to the interpreter as they are read/requested from the filesystem. The stream must provide chunks synchronously.

Interpreter Limitations

This Wasm interpreter imposes additional constraints beyond the WebAssembly 1.0 specification to support resource-constrained spacecraft environments.

See our IR SPEC for the full list of limitations.

These constraints enable deterministic memory usage and efficient execution in resource-constrained environments while maintaining compatibility with most standard WebAssembly modules.

Limits for Wasm Module Producers

Because SpaceWasm compiles bytecode into a fixed-width IR that is typically larger than the original bytecode, the practical ceiling on raw module size is bounded by the IR code-page limit above (~8 GiB of IR). This is far larger than any module expected on flight hardware; the binding constraint in practice is the peak memory configured for the streaming decoder, which is measured per-module on the ground with spacewasm-check.

spacewasm-check has not been developed yet. A similar tool can be found in spacewasm-std.

Here are a couple of limitations that may be relavent to developers of Wasm modules.

LimitValueNotes
Wasm page size64 KiB (65,536 bytes)The standard WebAssembly linear memory page (https://webassembly.github.io/spec/core/exec/runtime.html#page-size) size. The custom-page-sizes proposal (https://github.com/WebAssembly/custom-page-sizes) is planned but not yet supported, so this value is fixed.
Linear memory pages65,536 pages (4 GiB)Per the Wasm 1.0 spec. A module declaring more (or a max above this) is rejected. Note that the embedding will definitely limit this but it is dependent on how the interpreter is deployed.
IR Code8GiBCompiled IR, not raw bytecode. This limit is across all modules in the store. The IR / Bytecode ratio is printed in spacewasm-std as the “compilation ratio”. It is difficult to estimate this upfront because it varies on the types of instructions used.
Function parameters255 32-bit wordsPer function.
Local variables65,535 32-bit wordsPer function.

Similar Projects

While SpaceWasm is a ground up implementation, it draws on some other similar projects:

  • https://github.com/wasmi-labs/wasmi
  • https://github.com/wasm3/wasm3
  • https://github.com/DLR-FT/wasm-interpreter

Benchmarking

SpaceWasm is tested against the Coremark benchmark to trace performance regression. See coremark for more information.

Testing

Unit & Integration Tests

bash cargo test

The unit tests check for regressions on the unsafe container abstractions provided by SpaceWasm due to unique alloc usage. There are also simple unit tests that cover all Wasm instructions without needing full WAST execution.

The integration tests are spectests from the Wasm 1.0 MVP suite which was curated in https://github.com/WasmEdge/wasmedge-spectest. These tests validate the integriy of the Wasm interpreter against the specification.

Fuzzing

SpaceWasm includes a comprehensive fuzzing infrastructure using libfuzzer and wasm-smith (https://github.com/bytecodealliance/wasm-tools/tree/main/crates/wasm-smith).

``bash

Run fuzzer

make fuzz

Analyze crashes with execution traces

make trace CRASH=fuzz/artifacts/no_traps/crash-xxx ``

Feature Support Matrix

SpaceWasm currently implements exactly WebAssembly 1.0 (the MVP plus the mutable-globals proposal that was folded into it). SpaceWasm will always be a subset of the full approved Wasm specification. Below is a table of the implemented and planned .

FeatureStatus
Wasm MVP (https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/)Supported
Mutable globals (https://github.com/WebAssembly/mutable-global)Supported
Custom page sizes (https://github.com/WebAssembly/custom-page-sizes)Planned
Bulk memory operations (https://github.com/WebAssembly/bulk-memory-operations)Planned
Sign-extension operators (https://github.com/WebAssembly/sign-extension-ops)Planned
Non-trapping float-to-int conversions (https://github.com/WebAssembly/nontrapping-float-to-int-conversions)Planned
Multi-value (https://github.com/WebAssembly/multi-value)Under Consideration
Multiple memories (https://github.com/WebAssembly/multi-memory)Under Consideration

Currently, all other proposals are not planned or considered.

Credits & Acknowledgments

Portions of this project are adapted from the open-source projects:

  • DLR-FT/wasm-interpreter (https://github.com/DLR-FT/wasm-interpreter), which is licensed under the Apache License 2.0.
  • Wasmtime (https://github.com/bytecodealliance/wasmtime), which is licensed under the Apache License 2.0 with LLVM-exception.
  • WABT (https://github.com/webassembly/wabt), which is licensed under the Apache License 2.0.
  • wasmedge-spectest (https://github.com/WasmEdge/wasmedge-spectest), which is licensed under MIT.
  • WebAssembly Testsuite (https://github.com/WebAssembly/testsuite), which is licensed under the Apache License 2.0.
  • Coremark (https://github.com/eembc/coremark), which is licensed under the COREMARK ACCEPTABLE USE AGREEMENT.
  • Wasm Coremark (https://github.com/wasm3/wasm-coremark), which provides no upstream license file; the wrapped CoreMark payload is governed by the COREMARK ACCEPTABLE USE AGREEMENT.

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