Skill Self-Play: Pushing the Frontier of LLM Capability with Co-Evolving Skills
Summary
The paper introduces Skill Self-Play (Skill-SP), a co-evolutionary framework that uses a proposer, solver, and skill controller to bridge structured verification and open-ended exploration, improving LLM performance on tool-use and reasoning benchmarks.
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Paper page - Skill Self-Play: Pushing the Frontier of LLM Capability with Co-Evolving Skills
Source: https://huggingface.co/papers/2607.22529 Published on Jul 24
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Abstract
LLMtrainingisshiftingfrommanualdesignandannotationtointeraction-drivenself-evolution.However,existingself-evolutionarymethodsfaceafundamentaldilemmabetweentaskdiversityandverificationreliability:environment-boundmethodsobtainprecisefeedbackbutconfinelearningtonarrowdomains,whileopen-endedself-generationbroadensthetaskspacebutlacksreliableverification,allowingmisleadingrewardstopollutethetrainingloop.Weidentifyagentskillsasapowerfulmiddlegroundtoreconcilethistension:eachskillensuresdeep,verifiableexecutioninaspecificscenario,whiledynamicroutingacrossskillsmaintainsopen-endedtaskvariety.Leveragingthisinsight,weintroduceSkillSelf-Play(Skill-SP),aco-evolutionaryframeworkcomprisingaproposer,asolver,andadynamicskillcontroller.Orchestratedviaareinforcementlearningloop,thesecomponentsco-evolveinacontinuousself-playloop:theproposergenerateschallengingtasksconditionedondynamicallysampledskills;thesolverexplorescandidatesolutionstopushitscapabilityboundaries;andtheskillcontrollercollectsexecutionfeedbacktoupdateandexpandtheskilllibrary.Thisinteractiveco-evolutioneffectivelybridgesthegapbetweenstructuredverificationandopen-endedexploration.Empiricalevaluationsontool-useandreasoningbenchmarksdemonstratethatSkill-SP,servingasarobustevolutionengine,consistentlypushestheperformanceceilingofcompetentbackboneswhilecatalyzingstrikingturnaroundsforinitiallymisalignedmodels.Ourcodeisavailableathttps://github.com/Qwen-Applications/skill-self-play.
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