@JasonBotterill: Reverse engineered the original Xbox version of Futurama as native MacOS game in C++
Summary
Developer Jason Botterill reverse engineered the original Xbox version of Futurama as a native macOS game in C++, sharing the project in response to an OpenAI Developers tweet about GPT-6 Astra.
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Cached at: 09/06/26, 08:51 PM
Reverse engineered the original Xbox version of Futurama as native MacOS game in C++ https://t.co/Za2l2ZecOT
OpenAI Developers (@OpenAIDevs): What can you ship with GPT-6 Astra?
Drop a demo or link below, plus one line on how Astra helped.
Game on. You’ve got 24 hours.
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