Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators
Summary
The paper proposes Astra, an agentic spatial reasoning framework that couples a reinforcement learning-trained VLM policy with a world simulator to generate novel-view observations for improved spatial reasoning in Vision-Language Models.
View Cached Full Text
Cached at: 06/08/26, 07:14 AM
Paper page - Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators
Source: https://huggingface.co/papers/2606.06476
Abstract
Astra is an agentic spatial reasoning framework that enhances Vision-Language Models with action-conditioned visual imagination by coupling a reinforcement learning-trained policy with a world simulator for generating novel-view observations.
WhileVision-Language Models(VLMs) have shown strong visual reasoning capabilities, theirspatial reasoningabilities remain largely constrained to the observed images and text-oriented chain-of-thought. They often struggle to infer unobserved layouts, maintain cross-view consistency, and reason from alternative viewpoints when only limited egocentric observations are available. In this work, we study this problem as thinking with imagination, where a VLM actively acquires imagined visual evidence by interacting with aworld simulatorduring reasoning. We propose Astra, an agenticspatial reasoningframework that empowers VLMs withaction-conditioned visual imagination. Specifically, Astra couples Astra-VL, an RL-trained VLM policy, with Astra-WM, aBagel-based world simulatorthat generates novel-view observations from context images and natural-language camera motions. To provide reliable imagined evidence, Astra-WM is trained withview consistency tuningto improve pose and content consistency across views. In the RL stage, we propose a world-simulator-in-the-loop two-phase RL curriculum to stabilizetool-use explorationand advance the model’s ability to invoke the simulator only when imagined observations improve over direct answering. Experiments demonstrate that both theworld simulatorand the agentic policy are necessary: Astra-WM improves simulator-augmented Gemini-3-Flash onMMSI-Benchfrom 45.1 to 49.5, while Astra-VL improves the Qwen3-VL backbone from 29.8 to 38.8 onMMSI-Benchand from 36.8 to 42.7 onMindCube. These results show that imagined observations can provide useful spatial evidence, but effective world-model-augmented reasoning requires learning when, where, and how to imagine.
View arXiv pageView PDFProject pageGitHub10Add to collection
Get this paper in your agent:
hf papers read 2606\.06476
Don’t have the latest CLI?curl \-LsSf https://hf\.co/cli/install\.sh \| bash
Models citing this paper0
No model linking this paper
Cite arxiv.org/abs/2606.06476 in a model README.md to link it from this page.
Datasets citing this paper0
No dataset linking this paper
Cite arxiv.org/abs/2606.06476 in a dataset README.md to link it from this page.
Spaces citing this paper0
No Space linking this paper
Cite arxiv.org/abs/2606.06476 in a Space README.md to link it from this page.
Collections including this paper0
No Collection including this paper
Add this paper to acollectionto link it from this page.
Similar Articles
SpatialAct: Probing Spatial Reasoning-to-Action Capabilities of VLM Agents in 3D Scenes
SpatialAct is a new simulator-grounded benchmark that probes whether VLM agents can perform coherent spatial reasoning and translate it into actions in 3D environments across multi-turn feedback settings. Experiments reveal a significant reasoning-to-action gap, with current VLMs struggling to maintain spatial beliefs and produce reliable actions despite performing well on isolated reasoning tasks.
Reinforcing Dual-Path Reasoning in Spatial Vision Language Models
This paper introduces SR-REAL, a unified framework for spatial vision-language models that combines linguistic deduction and 3D geometric reasoning via reinforcement learning, enabling robust multi-step spatial reasoning across diverse tasks.
MetaSpatial: Reinforcing 3D Spatial Reasoning in VLMs for the Metaverse
MetaSpatial is a reinforcement learning framework that enhances 3D spatial reasoning in vision-language models, enabling coherent and physically plausible 3D scene generation without hard-coded optimizations.
VisualThink-VLA: Visual Intermediate Reasoning for Effective and Low-Latency Vision-Language-Action Policies
VisualThink-VLA introduces a visual intermediate reasoning framework for vision-language-action policies that preserves spatial precision and dramatically reduces latency compared to text-based reasoning, achieving sub-second inference and state-of-the-art success rates on robot manipulation benchmarks.
SpatialWorld: Benchmarking Interactive Spatial Reasoning of Multimodal Agents in Real-World Tasks
SpatialWorld is a unified benchmark for evaluating interactive spatial reasoning in multimodal agents across diverse real-world tasks, revealing that even the strongest models achieve low task success rates.