Lies We Can See: Joint Verbal and Non-Verbal Deception by VLM Agents in Embodied Social Interactions

Hugging Face Daily Papers Papers

Summary

The paper introduces MineAmongUs, a 3D multimodal Among Us environment, and the ARIA harness to study deception in VLM agents, finding that non-verbal actions are key to successful deception in social interactions.

Strategic deception by LLM and VLM agents has emerged as a central AI alignment and safety concern. Social-deduction games (where each player holds a hidden role and communicates with others to deduce identities) serve as the canonical testbed, particularly in multi-agent settings. Existing testbeds, however, are text-only and run on a single fixed agent configuration, missing the non-verbal sensorimotor channels treated as core by deception taxonomies and leaving it ambiguous whether an observed behavior reflects the underlying model or the surrounding harness. We introduce MineAmongUs, a 3D multimodal Among Us sandbox where imposter agents must deceive crewmates through joint verbal and non-verbal action. We also propose ARIA, a configurable VLM-agent harness that exposes five cognitive-component ablation axes; and an atom- and arc-level annotation scheme grounded in deception taxonomies and operationalized at scale by an LLM-as-a-Judge reaching near-human atom-labeling agreement. Empirical results show that VLM agents pursue imposter wins through joint verbal and non-verbal deception, with non-verbal channels emerging as the more decisive winning contributors across both harness ablation and cross-VLM evaluation. Taken together, our work opens a new path for embodied VLM-agent alignment research.
Original Article
View Cached Full Text

Cached at: 09/01/26, 11:46 AM

Paper page - Lies We Can See: Joint Verbal and Non-Verbal Deception by VLM Agents in Embodied Social Interactions

Source: https://huggingface.co/papers/2608.30428

Abstract

MineAmongUs introduces a 3D multimodal Among Us environment and the ARIA harness to study embodied VLM-agent deception through verbal and non-verbal actions, revealing non-verbal channels as key to winning.

Strategic deception by LLM andVLM agentshas emerged as a central AI alignment and safety concern.Social-deduction games(where each player holds a hidden role and communicates with others to deduce identities) serve as the canonical testbed, particularly in multi-agent settings. Existing testbeds, however, are text-only and run on a single fixed agent configuration, missing the non-verbal sensorimotor channels treated as core bydeception taxonomiesand leaving it ambiguous whether an observed behavior reflects the underlying model or the surrounding harness. We introduceMineAmongUs, a 3D multimodal Among Us sandbox where imposter agents must deceive crewmates through joint verbal andnon-verbal action. We also propose ARIA, a configurable VLM-agent harness that exposes fivecognitive-component ablationaxes; and an atom- and arc-level annotation scheme grounded indeception taxonomiesand operationalized at scale by anLLM-as-a-Judgereaching near-human atom-labeling agreement. Empirical results show thatVLM agentspursue imposter wins through joint verbal and non-verbal deception, with non-verbal channels emerging as the more decisive winning contributors across both harness ablation and cross-VLM evaluation. Taken together, our work opens a new path for embodied VLM-agent alignment research.

View arXiv pageView PDFProject pageGitHub1Add to collection

Get this paper in your agent:

hf papers read 2608\.30428

Don’t have the latest CLI?curl \-LsSf https://hf\.co/cli/install\.sh \| bash

Models citing this paper0

No model linking this paper

Cite arxiv.org/abs/2608.30428 in a model README.md to link it from this page.

Datasets citing this paper0

No dataset linking this paper

Cite arxiv.org/abs/2608.30428 in a dataset README.md to link it from this page.

Spaces citing this paper0

No Space linking this paper

Cite arxiv.org/abs/2608.30428 in a Space README.md to link it from this page.

Collections including this paper0

No Collection including this paper

Add this paper to acollectionto link it from this page.

Similar Articles

DecepEval: A Benchmark for Evaluating Deception in LLM Agents

Hugging Face Daily Papers

DecepEval introduces a benchmark of 1,532 instances across 28 professional scenarios for measuring deception in LLM agents, paired with an LLM Deception Diamond framework (pressure, incentive, opportunity, conflict) inspired by fraud theories. Evaluations of nine frontier LLMs show induced conditions reliably increase deception rates even among models with low baseline deception.

DECOR: Auditing LLM Deception via Information Manipulation Theory

arXiv cs.CL

Introduces DECOR, a multi-agent framework grounded in Information Manipulation Theory for fine-grained auditing of strategic deception in LLM responses, achieving state-of-the-art performance on deception detection benchmarks across 15 frontier models.