@DavidHodge: I built SatRadar as a weekend project: every active satellite orbiting Earth, live, at up to 120 FPS in your browser. T…

X AI KOLs Following Tools

Summary

David Hodge built SatRadar, a browser-based tool that displays over 10,000 active satellites in real-time at up to 120 FPS by running the SGP4 orbital propagator entirely on the GPU via WebGL2 shaders.

I built SatRadar as a weekend project: every active satellite orbiting Earth, live, at up to 120 FPS in your browser. The entire SGP4 orbital propagator runs on the GPU — inside a WebGL2 shader. The CPU does nothing per frame. 10,000+ working spacecraft, no debris. 🧵👇 https://t.co/AVohU169UA
Original Article
View Cached Full Text

Cached at: 05/29/26, 11:57 PM

I built SatRadar as a weekend project: every active satellite orbiting Earth, live, at up to 120 FPS in your browser.

The entire SGP4 orbital propagator runs on the GPU — inside a WebGL2 shader. The CPU does nothing per frame. 10,000+ working spacecraft, no debris.

🧵👇 https://t.co/AVohU169UA

Similar Articles