Cognition-Oriented Emotion Tracing from Causes to Consequences in Real-World Social Scenes

arXiv cs.AI Papers

Summary

本文提出 TRACE 框架,将情感过程形式化为 Condition-Affect-Effect 三阶段,并发布 TRACE-Bench 基准(646 个视频、3,746 个问答对)评估多模态大模型在真实社交场景中的情感理解能力,同时提出基于认知的结构化推理方法 TRACER,在五项任务上超越所有基线模型。

arXiv:2610.11410v1 Announce Type: new Abstract: Affective computing has progressed from categorical emotion recognition to open-ended affective analysis with large multimodal models. Yet affective science describes emotion as an unfolding process shaped by appraisal, regulation, and social interpretation, which remains underexplored computationally. We propose TRACE, a cognition-oriented framework that formalizes an affective episode through three interrelated stages: Condition, Affect, and Effect, integrating observable cues with cognitive factors such as internal stance and regulation of emotional display. Based on this formulation, TRACE-Bench evaluates multimodal models in real-world social scenes through five tasks spanning grounded affect recognition, regulation decoding, cause reasoning, effect reasoning, and full-chain reconstruction, with 3,746 structured question-answer pairs over 646 videos. A matched human-model comparison reveals a substantial performance gap, while affect-specialized models also generally lag behind general-purpose MLLMs. Model outputs show recurring failures, including treating displayed behavior as genuine feeling and fabricating unsupported events during long-chain generation. We further propose TRACER, a cognition-grounded structured reasoning method that couples each inference with explicit premises from factual observations, cognitive appraisals, and established upstream conclusions, forming a traceable graph of intermediate and target conclusions. TRACER outperforms all evaluated model baselines on each of the five tasks. Project page: https://cogaffc.github.io/TRACE
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# Cognition-Oriented Emotion Tracing from Causes to Consequences in Real-World Social Scenes
Source: [https://arxiv.org/html/2610.11410](https://arxiv.org/html/2610.11410)
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## Cognition\-Oriented Emotion Tracing from Causes to Consequences in Real\-World Social ScenesThanks:Hao Li, Jinye Zhang, and Zheng Wang are with the School of Computer Science, National Engineering Research Center for Multimedia Software, Wuhan University, Wuhan 430072, China\. Bobo Li is with the National University of Singapore, Singapore\. Mong\-Li Lee and Wynne Hsu are with the School of Computing, National University of Singapore, Singapore\. Hao Fei is with the Department of Computer Science, University of Oxford, Wolfson Building, Parks Road, Oxford OX1 3QD, U\.K\. Min Zhang is with the Institute of Computing and Intelligence, Harbin Institute of Technology \(Shenzhen\), Shenzhen, China\.\*Corresponding author: Hao Fei \(haofei7419@gmail\.com\)\.

PubID:pubid:This work has been submitted to the IEEE for possible publication\. Copyright may be transferred without notice, after which this version may no longer be accessible\.Jinye ZhangBobo LiMong\-Li LeeWynne HsuZheng WangAffiliation:Hao Fei\*, , and Min Zhang,

###### Abstract

Affective computing has progressed from traditional categorical emotion recognition with small specialized models to open\-ended affective analysis with large models, lifting recognition performance to unprecedented levels\. However, theories in affective science describe emotion as an unfolding process involving causally interacting components, with appraisal, regulation, and social interpretation shaping its emergence, expression, and consequences\. Computational modeling and evaluation of this full process remain largely unexplored in the field\. To this end, this paper proposes the TRACE framework, which formalizes an affective episode through three interrelated stages, Condition, Affect, and Effect, incorporating both observable cues and cognitive factors such as the subject’s internal stance toward the situation and strategic regulation of emotional display\. Based on this formalization, we presentTRACE\-Bench, a benchmark for evaluating multimodal models on affective understanding in real\-world social scenes, which comprises five tasks with widening structural spans, from grounded affect recognition, regulation decoding, and cause reasoning to effect reasoning and full\-chain reconstruction, covering 3,746 structured question\-answer pairs over 646 videos\. A matched human–model comparison reveals a substantial gap to human performance\. Across the full benchmark, the evaluated affect\-specialized models also generally lag behind general\-purpose MLLMs\. Analysis of model outputs identifies recurring failure patterns, including treating displayed behavior as genuine feeling and fabricating plausible but unsupported events during long\-chain generation\. Motivated by these findings, we proposeTRACER, a cognition\-grounded structured reasoning method\. Each derivation step couples a natural\-language inference with explicit premise citations drawn from factual observations, cognitive appraisals, and established upstream conclusions\. The linked steps form a traceable graph of intermediate and target conclusions\. Experiments show thatTRACERoutperforms all evaluated model baselines on each of the five tasks\. Project page:[https://cogaffc\.github\.io/TRACE](https://cogaffc.github.io/TRACE)\.

###### Index Terms:

affective computing, cognitive\-affective reasoning, multimodal large language models, benchmark

## IIntroduction

![Refer to caption](https://arxiv.org/html/2610.11410v1/teaser.png)Fig\. 1:Existing affective benchmarks often evaluate local targets such as affective states or causes\.TRACE\-Benchevaluates the full cognitive\-affective chain: from the conditions that give rise to an emotion, through the regulation that reshapes its expression, to the consequences it produces for the subject or other participants\.Affective computing has progressively expanded its analytical scope, evolving from the isolated recognition of surface signals to the contextual interpretation of human affect\[[1](https://arxiv.org/html/2610.11410#bib.bib1)\]\. Early paradigms formalized emotion as a closed classification problem, relying on small specialized models to predict categorical states or continuous dimensions from facial, acoustic, and linguistic cues\[[2](https://arxiv.org/html/2610.11410#bib.bib2),[3](https://arxiv.org/html/2610.11410#bib.bib3),[4](https://arxiv.org/html/2610.11410#bib.bib4)\]\. As the field advanced, this scope broadened to incorporate conversational context\[[5](https://arxiv.org/html/2610.11410#bib.bib5),[6](https://arxiv.org/html/2610.11410#bib.bib6)\]and explicit causal triggers\[[7](https://arxiv.org/html/2610.11410#bib.bib7),[8](https://arxiv.org/html/2610.11410#bib.bib8)\]\. More recently, the advent of multimodal large language models has propelled affective analysis beyond rigid labels, enabling open\-ended emotion descriptions\[[9](https://arxiv.org/html/2610.11410#bib.bib9),[10](https://arxiv.org/html/2610.11410#bib.bib10)\], causal explanations\[[11](https://arxiv.org/html/2610.11410#bib.bib11),[12](https://arxiv.org/html/2610.11410#bib.bib12)\], and generalized affective reasoning\[[13](https://arxiv.org/html/2610.11410#bib.bib13),[14](https://arxiv.org/html/2610.11410#bib.bib14),[15](https://arxiv.org/html/2610.11410#bib.bib15)\], lifting recognition performance to unprecedented levels\. Nevertheless, despite this generative shift, the prevailing computational paradigm remains fundamentally observational: it maps perceptible signals to affective outcomes or provides descriptive accounts of emotional events\. As surface\-level recognition approaches human performance\[[16](https://arxiv.org/html/2610.11410#bib.bib16)\], the ceiling of this paradigm becomes apparent\. By treating affect as a direct readout of observable behavior, it leaves cognitive mechanisms such as subjective appraisal, internal drivers, and strategic regulation largely unexplored\.

In cognitive psychology and affective science\[[17](https://arxiv.org/html/2610.11410#bib.bib17),[18](https://arxiv.org/html/2610.11410#bib.bib18),[19](https://arxiv.org/html/2610.11410#bib.bib19)\], affect has been studied not as an isolated output signal but as a dynamic process with complex cognitive involvement\. Appraisal theories offer a causal perspective on emotion elicitation: events elicit different emotional responses depending on how they relate to a person’s beliefs, desires, expectations, and coping potential\[[20](https://arxiv.org/html/2610.11410#bib.bib20),[21](https://arxiv.org/html/2610.11410#bib.bib21)\]\. The resulting affect may then be strategically managed before it becomes publicly visible\[[22](https://arxiv.org/html/2610.11410#bib.bib22)\], and its display may further change what other people think, feel, and do\[[23](https://arxiv.org/html/2610.11410#bib.bib23)\]\. In other words, an affective episode can be understood as a chain shaped by cognition:antecedent→\\rightarrowemotion→\\rightarrowconsequence\. Capturing this full chain, rather than a single link on it, is a precondition for the next generation of affective applications: an empathetic dialogue agent needs to know where an emotion comes from in order to respond appropriately, a social robot needs to anticipate what its expression will bring about, and a mental\-health support system needs to distinguish what a person displays from what the person feels\. Computational research has started to adopt this cognitive view: textual commonsense studies infer the intents, reactions, and likely consequences behind events\[[24](https://arxiv.org/html/2610.11410#bib.bib24),[25](https://arxiv.org/html/2610.11410#bib.bib25),[26](https://arxiv.org/html/2610.11410#bib.bib26)\], and emotional\-intelligence and Theory\-of\-Mind oriented benchmarks bring mental\-state inference into evaluation\[[27](https://arxiv.org/html/2610.11410#bib.bib27),[28](https://arxiv.org/html/2610.11410#bib.bib28),[29](https://arxiv.org/html/2610.11410#bib.bib29),[30](https://arxiv.org/html/2610.11410#bib.bib30)\]\. Yet each of these efforts covers only one section of the chain and remains scattered across modalities and task formats: the antecedent of affect is often reduced to an external trigger, omitting the internal stance that makes it matter; the regulation between felt and displayed affect is rarely modeled; and the downstream consequences of affect on others lack systematic evaluation\. The result is a set of fragmented computational treatments that lack a unified definition of affective episodes from a formal cognitive perspective\.

To address this gap, we introduceTRACE, short forTracing Emotions from Causes to Consequences, to study cognitive\-affective processes in real\-world social scenes with complex interpersonal dynamics\.TRACEasks how a subject\-centered affective episode can be formally represented, systematically evaluated, and computationally reconstructed from multimodal social interactions\. We begin by defining the affective episode itself\.

- Affective Blueprint\.We introduce anAffective Blueprintthat represents an affective episode through three causally connected stages:Condition→\\rightarrowAffect→\\rightarrowEffect\. Condition captures the antecedent of affect, including the external reality and the subject’s internal driver that together make the situation emotionally significant\. Affect records the felt state and its observable manifestation, along with the regulatory process by which the subject may reshape what is displayed, for example suppressing sadness to maintain composure\. Effect records the downstream consequences, mental, affective, and physical, that the episode produces for the subject or other participants\. Each transition in this chain is shaped by cognition, whether through the subject’s interpretation of the triggering event, strategic regulation of display, or the observer’s inference from what is shown\. Section[III\-A](https://arxiv.org/html/2610.11410#S3.SS1)presents the theoretical grounding, and Section[III\-B](https://arxiv.org/html/2610.11410#S3.SS2)gives the full formal definition\.
- TRACE\-Bench\.Based on this representation,TRACE\-Benchformulates affective process understanding as five complementary, diagnostic tasks whose structural span widens along the chain, from a single stage, to cross\-stage causal relations, to the complete episode\.1Grounded Affect Recognition evaluates whether a predicted affective state is supported by the subject’s concrete manifestations\.2Regulation Decoding evaluates whether a model can recover the cognitive regulation that mediates between the subject’s felt state and outward manifestation, including why and how the displayed affect is reshaped\.3Affective Cause Reasoning and4Affective Effect Reasoning trace an observed affect backward to its external reality and internal driver, and forward to its mental, affective, and physical consequences\.5Full Chain Reconstruction jointly recovers Condition, Affect, and Effect\. It evaluates whether the reconstructed episode is supported by the observed evidence and remains cognitively and causally correct\. The five tasks share the same Blueprint and annotation framework, allowing different reasoning capabilities to be evaluated from a unified process perspective\. Under this task design, we carefully curate and annotate 3,746 structured question\-answer pairs from 646 video clips, spanning diverse social scenes, interpersonal relations, and configurations of theAffective Blueprint\.
- TRACER\.Evaluation onTRACE\-Benchexposes two recurring failure patterns that motivate our method\. The first issurface reading: a model reads affect from observable behavior without considering what the situation means to the person involved\. In Fig\.[1](https://arxiv.org/html/2610.11410#S1.F1), the employee maintains a friendly manner when the customer announces the theft\. Taken in isolation, his manner suggests a pleasant exchange\. From his perspective, however, the announcement threatens his job, and maintaining his composure is a way of coping with that threat\. Such a cognitive interpretation is needed to understand what gives rise to his affective state, what he actually feels, and why he regulates its expression, yet current models mostly remain at the level of observable behavior\. The second isfactual drift: when reconstructing an affective chain, a model treats interpretations it forms during reasoning, even when incorrect, as established facts and builds further conclusions on them, introducing plausible events that are not grounded in facts observable in the video\. To address these failures, we proposeTRACER, which structures reasoning around explicit factual observations and cognitive analysis of what those observations mean to the characters involved\. Specifically, we first establish what occurs in the video, then analyze its significance from each character’s perspective along four cognitive appraisal dimensions: relevance, implication, coping potential, and normative significance\. With this factual and cognitive basis, we derive the requested constructs through a task\-specific reasoning topology grounded in the Blueprint\. The topology specifies the dependencies supporting each inference, which the model makes explicit by citing the relevant observations, appraisal readings, or established conclusions as premises\. Evaluation onTRACE\-Benchshows thatTRACERoutperforms all evaluated model baselines on each of the five tasks\. Diagnostic experiments show reduced factual fabrication underTRACERand improved State attribution with supplied appraisal records\.

This work makes three contributions\.

- •We introduce the Affective Blueprint to formalize affective episodes in complex social scenes as three interrelated stages, Condition, Affect, and Effect, with cognition shaping the relations among them\.
- •We introduceTRACE\-Bench, a multimodal benchmark with 3,746 structured QA pairs over 646 videos and five tasks that evaluate affective chain understanding at widening structural spans, from single\-stage analysis through cross\-stage reasoning to full\-chain reconstruction\.
- •We proposeTRACER, a Blueprint\-guided structured reasoning method that grounds affective inference in factual observations and character\-specific cognitive appraisals\.

## IIRelated Work

### II\-AAffective Recognition and Extraction

Affective computing has long relied on benchmarks that make affect measurable through localized targets\. Representative datasets such as IEMOCAP\[[2](https://arxiv.org/html/2610.11410#bib.bib2)\], MELD\[[5](https://arxiv.org/html/2610.11410#bib.bib5)\], and CMU\-MOSI\[[4](https://arxiv.org/html/2610.11410#bib.bib4)\]standardize categorical or sentiment\-oriented prediction from speech, facial behavior, and language\. Dimensional settings further evaluate valence and arousal signals\[[31](https://arxiv.org/html/2610.11410#bib.bib31)\], as in the ABAW series\[[3](https://arxiv.org/html/2610.11410#bib.bib3)\]\. EMOTIC\[[32](https://arxiv.org/html/2610.11410#bib.bib32)\]combines person and scene context to recognize categorical and dimensional emotions in images\. Recent multimodal resources extend the input space to richer and larger settings, including face\-audio integration\[[33](https://arxiv.org/html/2610.11410#bib.bib33)\]and privacy\-aware de\-identified observation\[[34](https://arxiv.org/html/2610.11410#bib.bib34)\]\. MERBench\[[35](https://arxiv.org/html/2610.11410#bib.bib35)\]provides a unified evaluation of feature selection, multimodal fusion, and robustness for emotion recognition\. These benchmarks are important because they establish whether a model can recognize affective evidence, yet their evaluation target is still centered on the current state, polarity, or expressed signal\. A related line moves from recognition to extraction, asking which part of the context explains an affective state\. Emotion\-Cause Pair Extraction\[[7](https://arxiv.org/html/2610.11410#bib.bib7)\], RECCON\[[8](https://arxiv.org/html/2610.11410#bib.bib8)\], MECPE\[[36](https://arxiv.org/html/2610.11410#bib.bib36)\], and SemEval\-2024 Task 3\[[37](https://arxiv.org/html/2610.11410#bib.bib37)\]recover the utterance, event, or pair associated with an emotion in dialogue\. ECEM\[[11](https://arxiv.org/html/2610.11410#bib.bib11)\]adds free\-form causal explanations, and MTMEUR\[[14](https://arxiv.org/html/2610.11410#bib.bib14)\]expands the format to progressive question answering over affective cues and triggering factors\. Together, recognition and extraction benchmarks make affective evaluation concrete: a model predicts a state, identifies a cue, or selects an explanatory fragment\. The resulting targets are useful and measurable, but they remain local with respect to the affective episode\. They do not jointly evaluate the external situation, the subject’s internal driver, the relation between felt state and manifestation, and the effects that follow in the surrounding interaction\.

### II\-BGenerative Affective Understanding

The rise of MLLMs has shifted affective evaluation from closed\-form prediction toward open\-ended output\. Recent surveys of affective computing in the LLM era note that heterogeneous affective understanding and generation tasks are increasingly cast as instruction\-following or sequence\-generation problems\[[16](https://arxiv.org/html/2610.11410#bib.bib16)\]\. This matters for benchmark design because the expected output is no longer limited to a class label; it may also be an explanation, caption, judgment, or response\. EMER\[[9](https://arxiv.org/html/2610.11410#bib.bib9)\]makes this shift explicit by asking models not only to predict emotions, but also to provide the evidence and reasoning behind the prediction, thereby using explanations to reduce label ambiguity and support more fine\-grained affective labels\. AffectGPT\[[10](https://arxiv.org/html/2610.11410#bib.bib10)\]further develops this direction with descriptive emotion annotations, MER\-Caption, and MER\-UniBench, aligning multimodal emotion understanding with the free\-form output style of MLLMs\. Emotion\-LLaMA\[[13](https://arxiv.org/html/2610.11410#bib.bib13)\]focuses on instruction\-tuned multimodal emotion recognition and reasoning with audio, visual, and textual inputs, while EmoLLMs\[[38](https://arxiv.org/html/2610.11410#bib.bib38)\]studies instruction\-following LLMs for broader affective analysis across classification and regression tasks\. In parallel, emotional intelligence benchmarks such as EmoBench\-M\[[28](https://arxiv.org/html/2610.11410#bib.bib28)\]and MME\-Emotion\[[15](https://arxiv.org/html/2610.11410#bib.bib15)\]broaden evaluation from single tasks to multi\-scenario understanding and reasoning, including the causes of an emotion\. Their tasks are nevertheless scored independently, and none represents how a felt state is regulated in display or what it brings about in others\.TRACE\-Benchinstead organizes its tasks around one subject\-centered episode, so that Condition, State, Manifestation, Regulation, and Effect are evaluated as components of one affective episode rather than as separate abilities\.

### II\-CCognitive and Social Reasoning

A third line of work studies the social and cognitive reasoning needed to interpret human behavior beyond surface signals\. Textual commonsense work, including Event2Mind\[[24](https://arxiv.org/html/2610.11410#bib.bib24)\], ATOMIC\[[25](https://arxiv.org/html/2610.11410#bib.bib25)\], and CICERO\[[26](https://arxiv.org/html/2610.11410#bib.bib26)\], studies intent, reaction, motivation, and likely subsequent events\. In video and multimodal settings, Social\-IQ\[[39](https://arxiv.org/html/2610.11410#bib.bib39)\]evaluates question answering for artificial social intelligence, MovieGraphs\[[40](https://arxiv.org/html/2610.11410#bib.bib40)\]represents movie clips with graphs of characters, relationships, interactions, attributes, and motivations, and DramaQA\[[41](https://arxiv.org/html/2610.11410#bib.bib41)\]uses character\-centered hierarchical QA to evaluate video story understanding\. Multimodal intent benchmarks such as MIntRec2\.0\[[42](https://arxiv.org/html/2610.11410#bib.bib42)\]further examine how language, vision, and audio support intent recognition in multi\-party conversations\. Theory\-of\-mind benchmarks make the latent cognitive target more explicit: MMToM\-QA\[[43](https://arxiv.org/html/2610.11410#bib.bib43)\]evaluates belief and goal inference in household activities, MuMA\-ToM\[[44](https://arxiv.org/html/2610.11410#bib.bib44)\]extends the setting to multi\-agent interactions and beliefs about others’ goals, and MoMentS\[[45](https://arxiv.org/html/2610.11410#bib.bib45)\]evaluates ToM abilities in realistic narrative videos\. EmoBench\[[27](https://arxiv.org/html/2610.11410#bib.bib27)\]and ToMBench\[[46](https://arxiv.org/html/2610.11410#bib.bib46)\]likewise place affective or social understanding within broader abilities such as emotional intelligence, intent attribution, and mental\-state inference\. These benchmarks clarify why affective computing in complex social scenes cannot be reduced to recognizing visible expressions\. Their primary targets include intentions, beliefs, relations, story states, and general social judgments\.TRACE\-Benchcenters these capabilities on a subject\-centered affective episode, evaluating whether the triggering condition, the felt affective state, its manifestation, possible regulation, and the resulting mental, affective, and physical effects are mutually consistent under the Affective Blueprint\.

## IIIPreliminaries

This section draws on established theories from cognitive science and social psychology to analyze the internal composition of an affective process, and formalizes this analysis into a representation with concrete stages and attributes\. Section[III\-A](https://arxiv.org/html/2610.11410#S3.SS1)provides the theoretical grounding, and Section[III\-B](https://arxiv.org/html/2610.11410#S3.SS2)translates it into the Affective Blueprint\.

### III\-ATheoretical Grounding

Theory 1:Cognitive Appraisal Theory\[[17](https://arxiv.org/html/2610.11410#bib.bib17),[18](https://arxiv.org/html/2610.11410#bib.bib18),[47](https://arxiv.org/html/2610.11410#bib.bib47)\]

A situation acquires affective significance through appraisal of the relation between the external situation and the subject’s internal stance\.

Affective responses depend on both what happens and the psychological state from which the subject encounters it\. Appraisal theory explains this dependency: the significance of an event emerges through its evaluation in relation to the subject’s current beliefs, goals, concerns, and coping possibilities\. The same external event can therefore produce different affective responses when subjects bring different internal states to it\. As illustrated in Fig\., a poor exam result may evoke sadness for a student who treats it as evidence of personal failure, while eliciting determination when it is understood as an opportunity for growth\.Modeling an affective episode therefore requires recovering both the external situation and the subject\-specific internal conditions\.

Theory 2:Emotion Regulation Theory\[[22](https://arxiv.org/html/2610.11410#bib.bib22),[48](https://arxiv.org/html/2610.11410#bib.bib48)\]

Emotion regulation can modify affective experience and expression, allowing outward manifestation to diverge from the felt state\.

Even after an emotion has emerged, its outward manifestation may differ from what the subject feels\. The mapping from felt affect to observable expression can be shaped by emotion regulation\. A subject may suppress, amplify, substitute, or fabricate an affective display in response to social goals, relationship concerns, or situational expectations\[[49](https://arxiv.org/html/2610.11410#bib.bib49),[50](https://arxiv.org/html/2610.11410#bib.bib50)\]\. The lower\-left part of Fig\.illustrates this relation\. Although the student remains sad, the presence of a rival motivates her to conceal the sadness and display a forced smile\. This illustrates that an observable manifestation cannot always be interpreted as a direct readout of the underlying affective state\.Therefore, understanding an affective process requires considering whether and how emotion regulation shapes the transition from what is felt to what is shown\.

Theory 3:Emotions as Social Information \(EASI\)\[[23](https://arxiv.org/html/2610.11410#bib.bib23)\]

Emotions provide social information that can influence what others understand, feel, and do during interaction\.

Affective experiences extend beyond individual expression and can shape the subsequent course of social interaction\. The Emotions as Social Information \(EASI\) framework explains that a subject’s affective response provides socially relevant information that can influence how others understand the person and situation, how they feel in response, and how they subsequently behave\[[23](https://arxiv.org/html/2610.11410#bib.bib23),[51](https://arxiv.org/html/2610.11410#bib.bib51)\]\. Observers interpret available affective cues together with the situational context, updating their beliefs and forming affective responses that can further guide their behavior toward the subject\[[52](https://arxiv.org/html/2610.11410#bib.bib52)\]\. Affect can therefore propagate across individuals, producing cognitive, affective, and behavioral changes in others\.

The lower\-right part of Fig\.illustrates this interpersonal dynamic\. In the example, another student forms the belief that she is concealing sadness \(mental effect\), feels concern for her \(affective effect\), and steps forward to offer comfort \(physical effect\)\.Therefore, understanding an affective process requires tracing how a subject’s affective response gives rise to downstream mental, affective, and physical consequences in others\.

Fig\. 2:TheAffective Blueprint\. A subject\-centered affective episode is represented through three causally connected stages:Condition,Affect, andEffect\. Each stage is decomposed into several components, each represented by a set of fields\.Together, the three theories each anchor one span of the chain: appraisal theory explains how affect is triggered \(Condition\), regulation theory explains how a feeling reaches its public form \(Affect\), and EASI explains how a display acts on others \(Effect\)\. They jointly establish the cognitive and causal account of affect that we formalize below\.

### III\-BThe Affective Blueprint

Building on these theoretical foundations, we construct the Affective Blueprintℬ\\mathcal\{B\}, our formal representation of a subject\-centered affective episode in real\-world social interaction\. The Blueprint includes three aspects that our formulation treats as jointly necessary: the conditions through which a situation acquires affective significance, the affective response together with its regulation and manifestation, and the downstream consequences that unfold in the interaction\. We organize them into three causally connected stages, Condition𝒞\\mathcal\{C\}, Affect𝒜\\mathcal\{A\}, and Effectℰ\\mathcal\{E\}:

ℬ=⟨𝒞,𝒜,ℰ⟩\.\\mathcal\{B\}=\\langle\\mathcal\{C\},\\;\\mathcal\{A\},\\;\\mathcal\{E\}\\rangle\.\(1\)Fig\.[2](https://arxiv.org/html/2610.11410#S3.F2)shows the resulting structure\.

Stage I: Condition\.Given aSubject\(CsubC\_\{\\mathrm\{sub\}\}\) whose affective process is being analyzed, the Condition stage provides the broader context from which the subject’s affective response emerges\. Physical Condition describes the external situation through its environment, characters, and events, while Mental Condition captures the subject’s beliefs, desires, and intentions\[[53](https://arxiv.org/html/2610.11410#bib.bib53)\]\. For a specific affective episode, we further identify the antecedents most directly relevant to the response as its affective cause\. Specifically,External Reality\(CextC\_\{\\mathrm\{ext\}\}\) captures the external circumstance implicated in the response, whileInternal Driver\(CintC\_\{\\mathrm\{int\}\}\) captures the subject\-specific internal stance that gives this circumstance affective significance\. We represent the affective cause as

Ccau=\(Cext,Csub,Cint\)\.C\_\{\\mathrm\{cau\}\}=\(C\_\{\\mathrm\{ext\}\},C\_\{\\mathrm\{sub\}\},C\_\{\\mathrm\{int\}\}\)\.
Stage II: Affect\.The Affect stage comprises two first\-order components, Affective State and Manifestation, together with a second\-order analysis of their relation, Regulation\.Affective State\(AstaA\_\{\\mathrm\{sta\}\}\) records what the subject feels through four fields: object, category, polarity, and intensity\. Object specifies the person toward whom the affect is directed\. Category identifies the affect at coarse and fine\-grained levels, while polarity and intensity characterize its valence and strength\.Manifestation\(AmanA\_\{\\mathrm\{man\}\}\) records the outward expressions corresponding toAstaA\_\{\\mathrm\{sta\}\}across facial, bodily, verbal, and vocal channels\. Facial and bodily channels capture visible expressions and movements, while verbal content captures what the subject says and vocal cues characterize the utterance’s acoustic and prosodic delivery\.

Regulation\(AregA\_\{\\mathrm\{reg\}\}\) provides a second\-order analysis of the relation betweenAstaA\_\{\\mathrm\{sta\}\}andAmanA\_\{\\mathrm\{man\}\}\. It records the regulation tactic, its goal, and the source and target affective states\. The source statesscorresponds to the subject’s felt affective stateAstaA\_\{\\mathrm\{sta\}\}, while the target statettdenotes the affective state intended for outward display throughAmanA\_\{\\mathrm\{man\}\}\. In Fig\., for example, the student remains sad but displays a forced smile\. Sadness is the source state, the smile is the manifestation, and happiness is the target state\. Under Suppression, the target retains the source category even when its outward expression becomes barely perceptible\. The tactic characterizes the relation between the source and target states\.

Letscs\_\{c\}andtct\_\{c\}denote their respective categories, and letNNdenote Neutral\. For a shared non\-neutral category,ri∈\{lower,comparable,higher\}r\_\{i\}\\in\\\{\\mathrm\{lower\},\\mathrm\{comparable\},\\mathrm\{higher\}\\\}describes the intensity conveyed by the manifestation relative to the felt intensity\. The five tactics are defined as follows:

tactic⁡\(s,t,ri\)=\{None,sc=tc=N,orsc=tc≠N,ri=comparable,Suppression,sc=tc≠N,ri=lower,Amplification,sc=tc≠N,ri=higher,Substitution,sc≠N,tc∉\{sc,N\},Fabrication,sc=N,tc≠N\.\\operatorname\{tactic\}\(s,t,r\_\{i\}\)=\\begin\{cases\}\\text\{None\},&s\_\{c\}=t\_\{c\}=N,\\\\ &\\text\{or \}s\_\{c\}=t\_\{c\}\\neq N,\\ r\_\{i\}=\\mathrm\{comparable\},\\\\\[2\.0pt\] \\text\{Suppression\},&s\_\{c\}=t\_\{c\}\\neq N,\\ r\_\{i\}=\\mathrm\{lower\},\\\\\[2\.0pt\] \\text\{Amplification\},&s\_\{c\}=t\_\{c\}\\neq N,\\ r\_\{i\}=\\mathrm\{higher\},\\\\\[2\.0pt\] \\text\{Substitution\},&s\_\{c\}\\neq N,\\ t\_\{c\}\\notin\\\{s\_\{c\},N\\\},\\\\\[2\.0pt\] \\text\{Fabrication\},&s\_\{c\}=N,\\ t\_\{c\}\\neq N\.\\end\{cases\}\(2\)For a multi\-labelAstaA\_\{\\mathrm\{sta\}\},scs\_\{c\}denotes the particular affective category involved in the regulation\. We record the target category and encode its intensity relative to the source through the regulation tactic, rather than assigning a separate target\-intensity value\. The Affect stage is thus represented as

𝒜=\(Asta,Aman,Areg\)\.\\mathcal\{A\}=\(A\_\{\\mathrm\{sta\}\},A\_\{\\mathrm\{man\}\},A\_\{\\mathrm\{reg\}\}\)\.
Stage III: Effect\.The Effect stage records the downstream consequences of the Subject’s affective response within the interaction\. We distinguish three channels\.Mental Effect\(EmenE\_\{\\mathrm\{men\}\}\) records what a recipient comes to believe, desire, or intend\.Affective Effect\(EaffE\_\{\\mathrm\{aff\}\}\) records the affect experienced by the recipient as a consequence\.Physical Effect\(EphyE\_\{\\mathrm\{phy\}\}\) records the recipient’s resulting action or behavioral response\. Each channel is associated with its own recipient, so different effects within the same affective episode may involve different individuals\. The recipient may also be the Subject\. For example, a person who remains angry with a colleague may later refuse the colleague’s request for help because of that anger\. Here, the Physical Effect is the Subject’s own subsequent behavior\. The Effect stage is represented as

ℰ=\(Emen,Eaff,Ephy\)\.\\mathcal\{E\}=\(E\_\{\\mathrm\{men\}\},E\_\{\\mathrm\{aff\}\},E\_\{\\mathrm\{phy\}\}\)\.
Tablesummarizes the fields and value forms used to represent these components\.

## IVTRACE\-Bench: Benchmarking Affective Chain Inference

Building on the Affective Blueprint, we developTRACE\-Benchto evaluate affective chain inference in multimodal social videos\. We first formulate five tasks covering within\-stage reasoning, cross\-stage reasoning, and full\-chain reconstruction, then describe the data construction process and evaluation protocol\.

### IV\-ATask Formulation

Each task takes a multimodal social videovv, including its visual content, audio, and aligned subtitles, as the base input\. A task instance specifies three parts:

- •Context\(ctxt\\mathrm\{ctx\}\_\{t\}\) identifies the focal subject and episode\.
- •Known Constructs\(KtK\_\{t\}\) are the Blueprint constructs whose values are provided by the question\.
- •Queried Constructs\(QtQ\_\{t\}\) specify which Blueprint constructs the model is asked to infer and, for a queried Effect, its channel and recipient\.

A known construct may be supplied through only a subset of its fields, as specified for each task\. The answer template specifies the requested fields and any supporting evidence required by the task\. The model generates the answer as

Y^t=f⁡\(v,ctxt,Kt,Qt\)\.\\widehat\{Y\}\_\{t\}=f\\\!\\left\(v,\\mathrm\{ctx\}\_\{t\},K\_\{t\},Q\_\{t\}\\right\)\.\(3\)The five tasks cover within\-stage reasoning \(Tasks 1–2\), cross\-stage reasoning \(Tasks 3–4\), and full\-chain reconstruction \(Task 5\)\. The mappings below summarize their given and queried constructs, with the shared video inputvvomitted\. Construct symbols denote task\-level roles, with the supplied or predicted fields specified in the accompanying text and answer template\. Square brackets indicate annotation\-dependent constructs\.

Task 1\. Grounded Affect Recognition\.Givenctx1\\mathrm\{ctx\}\_\{1\}, which specifies the focal subject and episode, the model jointly predicts Affective StateAstaA\_\{\\mathrm\{sta\}\}and ManifestationAmanA\_\{\\mathrm\{man\}\}:

\(ctx1\)⟶Q1=\{Asta,Aman\}\(\\mathrm\{ctx\}\_\{1\}\)\\longrightarrow Q\_\{1\}=\\\{A\_\{\\mathrm\{sta\}\},A\_\{\\mathrm\{man\}\}\\\}\(4a\)No Blueprint constructs are supplied\. Task 1 evaluates joint recognition of the subject’s felt state and observable expressions from multimodal evidence\.

Task 2\. Regulation Decoding\.Task 2 asks whether and how the observed manifestation is regulated relative to the felt affective state\. The task supplies the category under regulation, its intensity, and the affective object as known information aboutAstaA\_\{\\mathrm\{sta\}\}\. Within the episode specified byctx2\\mathrm\{ctx\}\_\{2\}, the model infers regulationAregA\_\{\\mathrm\{reg\}\}:

\(ctx2;Asta\)⟶Q2=\{Areg\}\(\\mathrm\{ctx\}\_\{2\};\\,A\_\{\\mathrm\{sta\}\}\)\\longrightarrow Q\_\{2\}=\\\{A\_\{\\mathrm\{reg\}\}\\\}\(4b\)The model reads the display from the video and determines whether it has been reshaped relative to the given state\. Its answer identifies the tactic and, when regulation occurs, the goal and target affective state intended for outward display\. In addition to the queried Regulation construct, Task 2 requiresRegulation Evidence\(MregM\_\{\\mathrm\{reg\}\}\), comprising the manifestation cues inAmanA\_\{\\mathrm\{man\}\}that specifically support the inferred regulation\.MregM\_\{\\mathrm\{reg\}\}is scored on regulated instances and is not an additional Blueprint construct\. The source state is fixed by the suppliedAstaA\_\{\\mathrm\{sta\}\}\. Whereas Task 1 jointly identifies what is felt and shown, Task 2 examines the regulatory relation between them\.

Task 3\. Affective Cause Reasoning\.Task 3 reasons backward from the subject’s Affect to its cause\. GivenAstaA\_\{\\mathrm\{sta\}\},AmanA\_\{\\mathrm\{man\}\}, and any available annotation ofAregA\_\{\\mathrm\{reg\}\}, together withctx3\\mathrm\{ctx\}\_\{3\}, the model infers the relevant antecedents in the Condition stage:

\(ctx3,Asta,Aman,\[Areg\]\)⟶Q3=\{Cext,\[Cint\]\}\(\\mathrm\{ctx\}\_\{3\};\\,A\_\{\\mathrm\{sta\}\},A\_\{\\mathrm\{man\}\},\[A\_\{\\mathrm\{reg\}\}\]\)\\longrightarrow Q\_\{3\}=\\\{C\_\{\\mathrm\{ext\}\},\[C\_\{\\mathrm\{int\}\}\]\\\}\(4c\)The suppliedAstaA\_\{\\mathrm\{sta\}\}includes category, intensity, polarity, and object, but excludes the fine\-grained description\.AmanA\_\{\\mathrm\{man\}\}includes the annotated channels\. The model must ground the affective outcome in its external antecedent and, when the annotation supports it, infer the Internal Driver that gives the event its affective significance\. External Reality is required in every Task 3 instance, while Internal Driver is included only when supported by the annotation\.

Task 4\. Affective Effect Reasoning\.Task 4 reasons forward from the subject’s Affect to its Effect\. GivenAstaA\_\{\\mathrm\{sta\}\},AmanA\_\{\\mathrm\{man\}\}, and any available annotation ofAregA\_\{\\mathrm\{reg\}\}, together withctx4\\mathrm\{ctx\}\_\{4\}, the model predicts the consequence along the queried Effect channel for the specified recipient\. We write this query asEq​\(r\)E\_\{q\}\(r\), whereq∈\{men,aff,phy\}q\\in\\\{\\mathrm\{men\},\\mathrm\{aff\},\\mathrm\{phy\}\\\}identifies the channel andrrthe recipient:

\(ctx4,Asta,Aman,\[Areg\]\)⟶Q4=\{Eq​\(r\)\}\(\\mathrm\{ctx\}\_\{4\};\\,A\_\{\\mathrm\{sta\}\},A\_\{\\mathrm\{man\}\},\[A\_\{\\mathrm\{reg\}\}\]\)\\longrightarrow Q\_\{4\}=\\\{E\_\{q\}\(r\)\\\}\(4d\)Unlike Task 3, the suppliedAstaA\_\{\\mathrm\{sta\}\}also includes the fine\-grained description\.AmanA\_\{\\mathrm\{man\}\}andAregA\_\{\\mathrm\{reg\}\}follow the same provision rules as in Task 3\. Task 4 infers the downstream consequence for the specified recipient along the queried Effect channel\.

Task 5\. Full Chain Reconstruction\.Task 5 jointly recovers the complete Affective Blueprint fromctx5\\mathrm\{ctx\}\_\{5\}, which identifies the focal subject, affective object, and episode anchor\. The query specifies the Condition and Affect constructs together with the requested Effect channels and their recipients:

\(ctx5\)⟶Q5=\{Cext,\[Cint\],Asta,Aman,\[Areg\],E\}\(\\mathrm\{ctx\}\_\{5\}\)\\longrightarrow Q\_\{5\}=\\\{C\_\{\\mathrm\{ext\}\},\[C\_\{\\mathrm\{int\}\}\],A\_\{\\mathrm\{sta\}\},A\_\{\\mathrm\{man\}\},\[A\_\{\\mathrm\{reg\}\}\],E\\\}\(4e\)
HereEEcollectively denotes the requestedEq​\(r\)E\_\{q\}\(r\)entries\. The affective object is given inctx5\\mathrm\{ctx\}\_\{5\}and is neither inferred nor scored\. No other Blueprint fields are supplied\. Question and answer templates appear in Appendix C\.4\.

![Refer to caption](https://arxiv.org/html/2610.11410v1/data_anno_and_statistics.png)Fig\. 3:TRACE\-Benchconstruction pipeline and dataset statistics, with the three\-stage construction workflow on the left\.
### IV\-BData Construction

Step 1: Source Collection\.We constructTRACE\-Benchfrom social video clips drawn from Movie\-clips\[[54](https://arxiv.org/html/2610.11410#bib.bib54)\], EQ4You\[[55](https://arxiv.org/html/2610.11410#bib.bib55)\], and Social\-IQ\[[39](https://arxiv.org/html/2610.11410#bib.bib39)\]\. The raw collections are first screened by an MLLM that summarizes each clip’s basic content and filters out clips that lack sufficient context for a recognizable affective episode, such as isolated reaction shots, exposition\-only dialogue, single\-person monologues, and highly stylized performances\. Clips that pass this initial screening are further verified during chain annotation, where additional unsuitable clips are discarded\. This two\-stage process yields a curated pool of context\-rich social interaction clips\.

Step 2: Chain Annotation\.The basic annotation unit is a subject\-centered affective chain, namely a subject\-centered affective episode anchored at a specific moment in the video\. We adopt this granularity because the Affective Blueprint is defined around a single subject’s process from Condition through Affect to Effect\. Each chain is stored as a structured JSON object organized by the three Blueprint stages\. A video may yield multiple chains across characters or moments, each localized by an episode anchor such as an utterance, facial display, body action, or vocal cue\.

For each selected clip, an MLLM drafts candidate chains from the video and subtitles\. Human annotators then reject invalid proposals, correct inaccurate fields, add missed episodes, and verify the retained content against the subject, anchor, and scene evidence\. Appendix C\.1 reports field\-level rewrite rates for retained candidate chains\. During verification, a field is filled only when the video and subtitles provide sufficient evidence for it\. A chain is retained as long as it contains sufficient information for at least one valid stage or cross\-stage relation\. The independent re\-annotation protocol and agreement results are reported in Appendix C\.2, while guidelines for selected key fields are provided in Appendix C\.3\.

Step 3: QA Annotation\.A verified chain may support multiple evaluation tasks, depending on which parts of the Blueprint are available in its annotation\. We therefore assign each chain only to the tasks it can support and convert the corresponding annotations into task\-specific QA pairs through predefined templates\. For each eligible task, the template determines which information is exposed as the episode contextctxt\\mathrm\{ctx\}\_\{t\}and Known ConstructsKtK\_\{t\}, which constructs are queried asQtQ\_\{t\}, and how the relevant chain fields are rewritten into the question and reference answer\. The same chain may consequently yield multiple QA pairs under different task templates\. Each resulting pair undergoes final human validation against the original chain annotation\.

Dataset Statistics\.TRACE\-Benchcontains 3,746 structured QA pairs from 646 videos\. The videos span settings such as homes and workplaces, covering close personal relationships as well as professional and authority\-based interactions\.

Task 1 uses a 12\-category affective vocabulary comprising basic categories grounded in Ekman’s account\[[56](https://arxiv.org/html/2610.11410#bib.bib56)\], additional categories such as guilt and relief, and Neutral\. Task 2 covers all five regulation tactics, from intensity modulation and category substitution to None, where the display matches the felt state\. Task 4 contains between 286 and 452 queries for each of the three Effect channels\. Fig\.[3](https://arxiv.org/html/2610.11410#S4.F3)summarizes task composition and annotation distributions\.

### IV\-CEvaluation Protocol

The five tasks require predictions of both categorical labels and open\-ended descriptions, which we score at the field level before aggregating them into task scores\. Categorical predictions are compared directly with the reference: since an Affective State can contain multiple categories, category sets are scored by set\-F1, and single\-label fields by exact match\.

Open\-ended descriptions can express equivalent content in different wording, so we use DeepSeek\-V4\-Flash to rate each prediction against the annotated reference\. Semantic adequacy,d1d\_\{1\}, measures whether the prediction captures the intended content for the correct character and episode\. A prediction may also overlap with the reference by repeating generic statements or listing competing guesses, and a separate redundancy rating,d2d\_\{2\}, estimates how much of the answer adds no information relevant to the queried field\. Each field is rated repeatedly, and thed1d\_\{1\}andd2d\_\{2\}values are averaged separately, giving the field score

s⁡\(f\)=d¯1​\(f\)​\(1−λ​d¯2​\(f\)\),s\(f\)=\\bar\{d\}\_\{1\}\(f\)\\bigl\(1\-\\lambda\\,\\bar\{d\}\_\{2\}\(f\)\\bigr\),\(5\)where both ratings lie in\[0,1\]\[0,1\]andλ\\lambdabounds the redundancy discount\. We setλ=0\.5\\lambda=0\.5, so that redundancy can reduce a field score by at most half while semantic adequacy remains its basis\. Appendix B\.1 provides the field\-matching rules and judging rubric\.

Field scores are combined along the structure of the Affective Blueprint: fields are first averaged within constructs and then constructs within stages, so that a construct described by several fields, such as Manifestation, does not outweigh the others\. Full\-chain reconstruction thus gives Condition, Affect, and Effect equal weight\. In Task 2, Regulation Evidence is scored alongside the applicable Regulation fields, with equal weight for each\. WithNtN\_\{t\}evaluated items in tasktt,Ft​iF\_\{ti\}the evaluated fields of itemii, andwt​i​\(f\)w\_\{ti\}\(f\)their normalized task\-specific weights, the overall score averages item scores within each task and then across tasks:

TRACE\-Score=1005​∑t=151Nt​∑i=1Nt∑f∈Ft​iwt​i​\(f\)​st​i​\(f\)\.\\text\{TRACE\-Score\}=\\frac\{100\}\{5\}\\sum\_\{t=1\}^\{5\}\\frac\{1\}\{N\_\{t\}\}\\sum\_\{i=1\}^\{N\_\{t\}\}\\sum\_\{f\\in F\_\{ti\}\}w\_\{ti\}\(f\)\\,s\_\{ti\}\(f\)\.\(6\)Appendix B\.2 specifies task\-dependent scoring conditions and the treatment of missing fields, Appendix B\.3 the scoring and reporting of unparsed outputs, and Appendix A\.7 human solvability and judge calibration\.

We use video\-level cluster bootstrap \(10,000 resamples\), sampling videos with replacement and retaining all their items, with shared resamples across models and tasks\. We apply Holm correction to comparisons against 14 baselines on each of the five tasks\. The same resamples yield the 95% confidence interval for the five\-task average margin over GPT\-5 \(thinking\)\.

## VTRACER: Cognition\-Grounded Structured Reasoning

![Refer to caption](https://arxiv.org/html/2610.11410v1/method.png)Fig\. 4:Overview ofTRACER\. Factual observations are interpreted through character\-centered appraisal and used in Blueprint\-guided derivation\. \(a\) Gray arrows denote intrinsic relations, while black arrows specify inference dependencies and premise requirements\. Blue, green, and purple construct nodes denote known, intermediate, and queried constructs, respectively\. \(b\) An abridged shoe\-store example illustrates how observations, appraisals, and intermediate conclusions jointly support subsequent inferences\.TRACE tasks involve heterogeneous Blueprint constructs, including observable manifestations, psychological drivers, affective states, regulation, and downstream effects\. Inferring these constructs requires different forms of evidence and attention to their dependencies within an affective episode\. This complexity presents two challenges to current models\.First, models must interpret the affective meaning behind the observed behaviors and interactions\. They must determine whether an event functions as an affective trigger for the subject and whether an outward manifestation expresses the felt state or a regulated display\. Reliance on visible cues leads to a surface reading that collapses these alternatives\.Second, placing heterogeneous constructs in a single generation process increases factual drift, especially in multi\-field, long\-chain reconstruction\. An upstream interpretation may be promoted into an established fact and then used to generate a plausible downstream event beyond the recorded evidence\. The resulting chain remains linguistically coherent while departing from what occurs in the video\.

To address these challenges, we proposeTRACER, which constrains every inference to premises from factual observations, their affective meanings, and relevant Blueprint constructs\.

### V\-AMethod Overview

As shown in Fig\.[4](https://arxiv.org/html/2610.11410#S5.F4),TRACERtransforms multimodal social video into task\-specific predictions through three stages\.Factual Observation Extractionconverts the video and aligned subtitles into an indexed record𝒪\\mathcal\{O\}of observable events, behaviors, and utterances\.Cognition\-Grounded Affective Analysisinterprets the relevant observations from the involved characters’ perspectives, producing character\-specific appraisal readings𝒜\\mathcal\{A\}\.Blueprint\-Guided Structured Derivationcombines these observations and appraisal readings with the task’s known and queried constructs to derive the requested outputs through premise\-grounded reasoning\.

The five tasks share this pipeline and theAffective Blueprint, while the final derivation is organized according to each task’s supplied and queried constructs\. All three stages use stage\-specific prompts with off\-the\-shelf MLLMs or LLMs and require no additional training\.

### V\-BFactual Observation Extraction

The first stage establishes the factual record used throughout reasoning\. Given a complete videovvand aligned subtitlesss, the observation module \(Appendix A\.2\) produces

𝒪=Observe⁡\(v,s\)=\{oi\}i=1n,\\mathcal\{O\}=\\operatorname\{Observe\}\(v,s\)=\\\{o\_\{i\}\\\}\_\{i=1\}^\{n\},\(7\)where each observation itemoio\_\{i\}records factual content from a local video interval or its aligned subtitles and receives a stable identifier\. Together, they form a temporally ordered account of the participants, actions, interactions, facial and bodily behavior, vocal delivery, and spoken content in the scene\.

This stage records perceptible content before assigning its affective meaning\. Affective state, internal driver, regulation, and downstream effect are therefore reserved for later reasoning\. This boundary gives every subsequent conclusion an independent factual source and keeps an inferred state from becoming evidence for its own manifestation\.

The model uses the task contextctxt\\mathrm\{ctx\}\_\{t\}as an anchor to locate relevant observations in𝒪\\mathcal\{O\}\. It then selects and groups observation itemsSt⊆𝒪S\_\{t\}\\subseteq\\mathcal\{O\}for appraisal and reasoning\. The full record remains available for citation throughout the subsequent stages\.

### V\-CCognition\-Grounded Affective Analysis

An observed event acquires affective meaning through its relation to a character’s goals, expectations, resources, and social position\. Inspired by cognitive appraisal theory\[[18](https://arxiv.org/html/2610.11410#bib.bib18)\], we analyze the selected items from the position of the character involved\. The analyzed characters are specified by the task, namely the subject and, when the query includes an Effect, the target recipient\. For characterrr, a selected group of itemsSt,k⊆StS\_\{t,k\}\\subseteq S\_\{t\}, and appraisal dimensiondd, the analysis produces

ar,k\(d\)=Appraised⁡\(St,k∣r\),d∈𝔻,a\_\{r,k\}^\{\(d\)\}=\\operatorname\{Appraise\}\_\{d\}\\\!\\left\(S\_\{t,k\}\\mid r\\right\),\\qquad d\\in\\mathbb\{D\},\(8\)wherear,k\(d\)a\_\{r,k\}^\{\(d\)\}is a complete natural\-language proposition stating what the cited facts mean fromrr’s position\. Its evidence links remain attached to the proposition\. The four dimensions in𝔻\\mathbb\{D\}examine complementary parts of this meaning:

Cognitive Appraisal Dimensions•Relevanceidentifies why the event attracts the character’s attention through novelty, intrinsic pleasantness, or relation to an active goal or need\.•Implicationdetermines the event’s consequences for that goal or need through agency, expected outcome, goal conduciveness, and urgency\.•Coping Potentialexamines the character’s control, available power and resources, and capacity to adapt to the consequences\.•Normative Significanceevaluates compatibility with the character’s self\-concept, personal standards, and recognized social or moral standards\.

The output of each dimension is an evidence\-grounded interpretation rather than a score, level, category, or polarity\. We collect the resulting readings as𝒜\\mathcal\{A\}\. In Fig\.[4](https://arxiv.org/html/2610.11410#S5.F4)\(a\),𝒜sub\\mathcal\{A\}\_\{\\mathrm\{sub\}\}and𝒜rec\\mathcal\{A\}\_\{\\mathrm\{rec\}\}denote the subject\-side and recipient\-side readings in this collection\. Subject\-side readings are produced for every selected group\. When the queried construct includes an Effect, recipient\-side readings are additionally produced for the group that contains the subject’s described behavior\. The same observation can thus receive different meanings under the subject and recipient perspectives while each interpretation remains bound to its role and cited facts\. These readings enter Blueprint\-guided derivation as cognitive premises, not final field values\. Core prompt instructions appear in Appendix A\.3\.

### V\-DBlueprint\-Guided Structured Derivation

Given the factual observations𝒪\\mathcal\{O\}and appraisal readings𝒜\\mathcal\{A\}established in the previous stages, the final stage derives the Blueprint constructs required by the task\. The five tasks share the same affective structure but differ in their known constructsKtK\_\{t\}and queried constructsQtQ\_\{t\}, requiring different derivation paths\. A task\-conditioned reasoning topology specifies which constructs must be established, what information each inference requires, and their derivation order\. Premise\-declared derivation then uses concrete premises from the current video to carry out these inferences\.

Task\-conditioned reasoning topology \(RT\)\.TheAffective Blueprintprovides the common construct system and the intrinsic relations among its components\. RT organizes the dependencies needed to establish the queried constructs, introducing missing constructs as intermediate conclusions when needed\. Fig\.[4](https://arxiv.org/html/2610.11410#S5.F4)\(a\) distinguishes intrinsic Blueprint relations in gray from active inference links in black\. The former describe how constructs are related within an affective episode, while the latter specify how available information is used to derive a construct for the current task\. In Task 3, for example, supplied Affect constrains the inference of its antecedent Condition, while the underlying affective process still follows Condition→\\rightarrowAffect\.

Nodes\.We retain External, Internal, State, Manifestation, Regulation, and Effect as construct nodes\. Their roles depend on the task: a construct may be supplied inKtK\_\{t\}, introduced as an intermediate conclusion, or queried inQtQ\_\{t\}\. Premise\-source nodes represent observations𝒪\\mathcal\{O\}and subject\-side and recipient\-side appraisal collections𝒜sub\\mathcal\{A\}\_\{\\mathrm\{sub\}\}and𝒜rec\\mathcal\{A\}\_\{\\mathrm\{rec\}\}\.

Links\.A construct\-dependency linku→xu\\rightarrow xrequires information fromuuto inferxx\. External and Internal jointly support State, reflecting how an external event acquires affective significance in relation to the subject’s internal stance\. State and Manifestation jointly support Regulation through their comparison\. Effect draws on the supplied or derived Affect constructs, including Regulation when applicable\. The topology also specifies the premise sources used by each inference\. External and Internal draw on observations together with subject\-side appraisal\. Manifestation is derived directly from observations, independently of the inferred State\. Regulation uses subject\-side appraisal, while Effect uses appraisal from the queried recipient\.

We represent the resulting topology as

𝒯t=\(Vt,Et,≺t\)\.\\mathcal\{T\}\_\{t\}=\(V\_\{t\},E\_\{t\},\\prec\_\{t\}\)\.\(9\)whereVtV\_\{t\}contains the relevant construct and premise\-source nodes,EtE\_\{t\}contains the active inference links, and≺t\\prec\_\{t\}places construct premises before conclusions that use them\. Supplied values inKtK\_\{t\}remain fixed during derivation\.

Premise\-declared derivation \(PDD\)\.Following the topology, PDD selects concrete observations and appraisal readings for the current video, together with supplied constructs or earlier conclusions, and cites them as premises\. This design follows the broader principle of making intermediate reasoning structure explicit during inference, as explored in prior work on faithful and structured logical reasoning\[[57](https://arxiv.org/html/2610.11410#bib.bib57),[58](https://arxiv.org/html/2610.11410#bib.bib58)\]\. For each intermediate or queried construct, the model jointly produces the construct identity, its premise references, and the inferred field values:

cj=⟨xj,Pj,yj⟩\.c\_\{j\}=\\langle x\_\{j\},P\_\{j\},y\_\{j\}\\rangle\.\(10\)Herexjx\_\{j\}identifies the construct,PjP\_\{j\}records its premise references, andyjy\_\{j\}contains its inferred field values\. The derivation sequence𝒟t=\(c1,…,cL\)\\mathcal\{D\}\_\{t\}=\(c\_\{1\},\\ldots,c\_\{L\}\)follows≺t\\prec\_\{t\}\. Established nodes become available to later steps with fixed identifiers and field values, while the full observation and appraisal collections remain accessible for premise selection\. The final answer values𝒟t​\[Qt\]\\mathcal\{D\}\_\{t\}\[Q\_\{t\}\]are extracted from the queried nodes rather than generated separately\. These form the task answerY^t\\widehat\{Y\}\_\{t\}, with Task 2 additionally including Regulation EvidenceMregM\_\{\\mathrm\{reg\}\}\.

In Fig\.[4](https://arxiv.org/html/2610.11410#S5.F4)\(b\), the customer’s declaration and the employee’s appraisal establish External, while the employee’s concerns about merchandise and non\-confrontation support Internal\. These intermediate conclusions then support the inferred State\. For Task 1, the Condition constructs therefore serve as intermediate premises even though the task queries State and Manifestation\.

## VIExperiments

\(a\)Component profile\.![Refer to caption](https://arxiv.org/html/2610.11410v1/fig_model_type_preference.png)\(b\)Family preference\.
Fig\. 5:Model profiles by \(a\) task component and \(b\) family\. Human scores average two participants\.
TABLE I:Main results onTRACE\-Bench\. Avg\. averages T1–T4 and T5 Full\. Model scores use the main evaluation set; Human scores use a subset of 50 questions per task\. Matched model scores are in Appendix A\.7\. Per\-stage T5 scores are in Section[VI\-D](https://arxiv.org/html/2610.11410#S6.SS4)\. Unless otherwise stated, tables useboldfor the best model results andunderliningfor the second best\. \* marks cells with substantial parsing failures, and†\{\\dagger\}cells where most outputs could not be parsed\.### VI\-AExperimental Setup

Model groups\.We compareTRACERwith the three baseline groups listed in Table[5](https://arxiv.org/html/2610.11410#S6.F5.fig1)\.Open\-source generic modelscover different scales and multimodal architectures, including LLaVA\-OneVision\[[59](https://arxiv.org/html/2610.11410#bib.bib59)\], MiniCPM\-V\-4\.5\[[61](https://arxiv.org/html/2610.11410#bib.bib61)\], InternVL3\.5\[[64](https://arxiv.org/html/2610.11410#bib.bib64)\], and Qwen3\-VL\[[65](https://arxiv.org/html/2610.11410#bib.bib65)\]\.Affective\-specialized modelsare trained specifically for emotion understanding and include Emotion\-LLaMA\[[13](https://arxiv.org/html/2610.11410#bib.bib13)\], AffectGPT\[[10](https://arxiv.org/html/2610.11410#bib.bib10)\], and Emotion\-Qwen\[[66](https://arxiv.org/html/2610.11410#bib.bib66)\]\.Closed\-source modelscomprise GPT\-5\[[67](https://arxiv.org/html/2610.11410#bib.bib67)\], evaluated in thinking and non\-thinking modes, and Gemini\-3\-Pro\[[68](https://arxiv.org/html/2610.11410#bib.bib68)\]\. These groups allow comparison of model\-family strengths and limitations across TRACE tasks\.

Implementation details\.Baseline models receive video frames, available subtitles appended to the prompt, and the task question\. Only Qwen3\-Omni\-30B receives audio\. Frame budgets are model\-specific: GPT\-5 uses eight uniformly sampled frames, while Qwen3\-VL\-32B uses its video processor with a 60\-frame budget, both covering the full clip\. The question provides known information and a JSON template specifying the requested fields\. ForTRACER, Qwen3\-VL generates factual observation records, and GPT\-5 generates character\-specific appraisals and subsequent construct\-level inferences\. Appendix A\.1 gives full inference settings\. All models follow the evaluation protocol in Section[IV\-C](https://arxiv.org/html/2610.11410#S4.SS3)\.

### VI\-BMain Results onTRACE\-Bench

Overall performance\.Closed\-source general\-purpose models lead the baselines in Table[5](https://arxiv.org/html/2610.11410#S6.F5.fig1), with GPT\-5 \(thinking\) scoring highest overall\.TRACERoutperforms every model baseline on each task \(p<0\.05p<0\.05, bootstrap test, Holm\-corrected\)\. Its average margin over GPT\-5 \(thinking\) is 5\.80 points \(bootstrap 95% CI 4\.42 to 7\.17\)\. The largest gains occur in T2 regulation decoding \(7\.97 points\) and T3 cause diagnosis \(7\.44 points\), followed by T4 effect reasoning and T1 affect recognition\. Gains span recognition and reasoning\. Full\-chain reconstruction shows the smallest improvement\. Despite this improvement, T2 remains the lowest\-scoring task for both GPT\-5 \(thinking\) andTRACER\.

For a matched human–model comparison, we evaluate models on the same 50 questions per task answered by the two human participants \(Appendix A\.7\)\. On this subset, humans average 79\.15, GPT\-5 \(thinking\) 58\.75, andTRACER63\.58, leaving a human–TRACERgap of 15\.57 points\.TRACERis closest to humans on T3: 84\.39 versus 85\.55, a 1\.16\-point gap\. The other four tasks show larger gaps\.

Scale and thinking yield task\-selective gains\.Within LLaVA\-OneVision, scaling from 7B to 70B improves all five tasks, with the largest gains in cause reasoning, effect reasoning, and full\-chain reconstruction\. However, Qwen3\-VL\-32B outperforms the 70B model across all tasks, showing that parameter count alone does not explain performance differences across models\. Enabling thinking in GPT\-5 primarily benefits cause diagnosis and regulation decoding, with smaller gains in affect recognition and effect reasoning\. For example, T3 improves by 6\.37 points, whereas T1 changes by only 0\.48 points\.

Model families favor different tasks\.Fig\.[5b](https://arxiv.org/html/2610.11410#S6.F5.sf2)shows distinct task profiles across the three model families\. Affect\-specialized models exhibit relative strengths in T1 affect recognition and T2 regulation decoding, but a pronounced weakness in T3 cause reasoning\. Open\-source general\-purpose models have a more balanced profile across individual tasks, yet show a deficit in T5, where Condition, Affect, and Effect must be reconstructed jointly\. Closed\-source models display a contrasting pattern: their strengths are concentrated in cause reasoning and full\-chain reconstruction, while T1 and T2 are comparatively weaker parts of their profile\. Scores are centered by family and task averages \(supplementary Eq\. S1\), so these profiles describe within\-family task preferences, not absolute rankings across families\. Closed\-source models can therefore be relatively weaker on T1 and T2 yet score higher than affect\-specialized models\.

### VI\-CEvidence Ablation

Design\.To assess the contribution of video evidence beyond the information supplied in each task, we evaluate GPT\-5 \(thinking\) and Qwen3\-VL\-32B with the question and supplied fields alone, then add subtitles, frames, or both\. Frame inputs use eight frames for GPT\-5 and 60 for Qwen\. We also test GPT\-5 with subtitles and 16 frames\.

Fig\. 6:Evidence ablation\. Q includes the question and supplied fields\. Frames denotes 8 frames for GPT\-5 and 60 for Qwen\. Both \(16f\): GPT\-5 with subtitles and 16 frames\.Fig\. 7:T1 confusions from true \(left\) to predicted \(right\) labels\. Band widths show proportions within each true class\.Results and analysis\.Joint subtitle and frame input outperforms question\-only input on all five tasks for both models \(Fig\.[6](https://arxiv.org/html/2610.11410#S6.F6)\), showing that the supplied fields do not replace episode\-specific evidence\. Neither channel alone matches joint input on any task, supporting the need for multimodal evidence in affective understanding\. Channel preferences nevertheless vary: both models favor subtitles on T3 and T5, but their preferences differ on T1, T2, and T4\. For example, Qwen favors frames on T4, whereas GPT\-5 favors subtitles\. Increasing GPT\-5’s frame count from eight to 16 produces small gains on four tasks and a slight decrease on T2\. Combining evidence channels therefore provides a more consistent benefit than denser visual sampling\.

TABLE II:T1 field\-level performance\. Shaded rows report construct scores aggregated within each instance\.TABLE III:T2 field\-level performance\. Goal and Regulation Evidence use regulated instances\. Target state is scored only when its reference category differs from the source category\.
TABLE IV:T4 effect\-channel performance, including self\-directed and other\-directed effects\. Each channel is scored on its applicable instances\.

### VI\-DWithin\-Task Performance Breakdown

Task averages can mask uneven component performance\. Components are scored over applicable instances, with full results in Appendix A\.4\.

Task 1\. Grounded Affect Recognition\.Table[II](https://arxiv.org/html/2610.11410#S6.T2)shows a consistent gap between the two first\-order components: State scores higher than Manifestation for all six baselines, with larger gaps for the two open\-source models than for GPT\-5\. Enabling thinking improves Manifestation by 1\.4 points, while State remains nearly unchanged\. Looking more closely at the State predictions reveals where the remaining errors concentrate\. Fig\.[7](https://arxiv.org/html/2610.11410#S6.F7)shows recurrent confusions between semantically related categories, particularly fear and anxiety, and anger and frustration\. Intensity predictions frequently shift both low\- and high\-intensity states toward medium, while mixed polarity is often reduced to a single polarity\. Thus, higher State scores still mask errors in category, intensity, and mixed polarity\.

![Refer to caption](https://arxiv.org/html/2610.11410v1/fig_t2_tactic_v5.png)Fig\. 8:T2 tactic confusion for GPT\-5 \(thinking\) andTRACER\. Rows: reference; columns: prediction; values: row percentages\. Fabrication is omitted from both axes\.Fig\. 9:T3 External Reality versus Internal Driver scores by model\. The dashed line marks equal scores\. The arrow shows GPT\-5’s change with thinking\.
Fig\. 10:T4 effect\-channel scores on other\-directed instances\. Dashed lines separateTRACER, closed\-source, open\-source, and affect\-specialized models\.

Task 2\. Regulation Decoding\.For Task 2, the clearest error pattern appears in tactic prediction\. Models frequently infer active regulation when the reference tactic is None, with false\-alarm rates ranging from 76% to 96% across GPT\-5 \(thinking\), Qwen3\-VL, andTRACER\. As shown in Fig\.[8](https://arxiv.org/html/2610.11410#S6.F8), Suppression is the most common prediction for these unregulated cases\.TRACERidentifies Suppression and Amplification more often than GPT\-5 \(thinking\), but also recognizes None less often, indicating a stronger tendency to over\-detect regulation\. This pattern suggests that tactic prediction remains particularly difficult at the boundary between genuinely regulated displays and cases without active regulation\. Beyond tactic prediction, thinking substantially improves Target State for GPT\-5, from 28\.0 to 46\.7 \(Table[III](https://arxiv.org/html/2610.11410#S6.T3)\), suggesting that reasoning helps infer the intended target affect given the underlying felt state\.

Task 3\. Affective Cause Reasoning\.All evaluated models across the three families score lower on Internal Driver than External Reality, falling belowy=xy=xin Fig\.[10](https://arxiv.org/html/2610.11410#S6.F10)\. Thinking improves GPT\-5’s Internal Driver score more than External Reality, narrowing this gap\.TRACERscores highest on both components, improving more over GPT\-5 \(thinking\) on External Reality\. Internal Driver also improves but remains lower\-scoring\. These results suggest that, despite gains in overall cause reasoning, recovering the subject’s Internal Driver remains harder for most evaluated models\.

TABLE V:T5 full\-chain reconstruction scores by construct\.Task 4\. Affective Effect Reasoning\.Physical Effect is the lowest\-scoring channel for the general\-purpose baselines shown in Table[IV](https://arxiv.org/html/2610.11410#S6.T4), in both the full evaluation and the other\-directed subset \(Fig\.[10](https://arxiv.org/html/2610.11410#S6.F10)\)\. The relative performance on Mental and Affective Effect, however, varies across models\. In Fig\.[10](https://arxiv.org/html/2610.11410#S6.F10), closed\-source models and Qwen3\-VL score higher on Mental than on Affective Effect, whereas the remaining open\-source and affect\-specialized models show the reverse pattern\.TRACERachieves the highest Mental and Physical Effect scores in both evaluation scopes, while its Affective Effect score remains close to GPT\-5 \(thinking\)\. Its gains are therefore uneven across channels, with the largest improvement over GPT\-5 \(thinking\) on Physical Effect, from 46\.9 to 58\.0 in Table[IV](https://arxiv.org/html/2610.11410#S6.T4)\. This improvement also accords with the T5 diagnostic results in Section[VI\-E](https://arxiv.org/html/2610.11410#S6.SS5), which show fewer unsupported Effect statements underTRACER\.

Task 5\. Full Chain Reconstruction\.Full\-chain performance varies markedly by component \(Table[V](https://arxiv.org/html/2610.11410#S6.T5)\)\. Affective State scores highest across all baselines, but the lowest\-scoring component varies: Effect scores lowest for Emotion\-Qwen, LLaVA\-OneVision\-70B, and Qwen3\-VL\-32B, while Regulation scores lowest for the closed\-source general\-purpose models\. For GPT\-5, enabling thinking mainly improves Condition and Effect, with only minor changes in the remaining components\.TRACERfurther improves on GPT\-5 \(thinking\), raising the overall full\-chain score from 60\.79 to 63\.59\. Its largest component\-level gain is on Effect, which increases from 47\.74 to 53\.84, while State, Manifestation, and Regulation change only slightly\. These results suggest thatTRACER’s improvement in full\-chain reconstruction is particularly pronounced in identifying downstream consequences\.

![Refer to caption](https://arxiv.org/html/2610.11410v1/fig_case_study.png)Fig\. 11:Case studies for T1–T4, with T1 and T2 in the top row and T3 and T4 in the bottom row\. Panels show task inputs, selected observations and appraisal readings, construct outputs, and reference and baseline comparisons\. Text is condensed from the source records\. The T1 example comes from a separate illustrative run\. The layouts follow the corresponding task\-specific reasoning topologies\.
### VI\-EDiagnostic Evaluation of Failure Modes

These experiments diagnose factual drift through fabricated observable content in full\-chain reconstruction, and surface reading through confusion between Affective State and Manifestation\. Both use judgments blind to configuration identity\.

#### VI\-E1Factual Drift in Full\-Chain Reconstruction

Setup and metric\.For T5 outputs, we check factual statements in External Reality, Manifestation, and Physical Effect against video frames and subtitles\. The fabrication rate is the percentage of fabricated statements among all judged statements, including unverifiable ones\. Empty fields are tracked separately\. Appendix A\.6\.1 details the sample, agentic audit, human verification, and results\.

Results and analysis\.Baseline fabrication is most pronounced in downstream Effect statements \(Fig\.[13](https://arxiv.org/html/2610.11410#S6.F13)\)\.TRACERreduces the aggregate rate from 11\.0% to 4\.7%, with the largest reduction in Effect, from 17\.3% to 3\.3%\. Supplying observation records alone also reduces fabrication, showing the contribution of explicit evidence\. The full method substantially reduces unsupported observable content, particularly in the inferred aftermath of the episode\.

#### VI\-E2Surface Reading of Affective Manifestations

Setup and metric\.We test whether appraisal helps models identify the subject’s felt state when it differs from the outward display\. The baseline describes the clip from video frames and subtitles without being alerted to this mismatch\. Appraisal CoT asks the model to analyze each character’s situation along the four appraisal dimensions before writing the description\. In the appraisal\-records setting, readings produced by a separate analysis are supplied alongside the original inputs\. Fig\.[13](https://arxiv.org/html/2610.11410#S6.F13)reports the intervention comparisons for GPT\-5 and Qwen3\-VL, using the same moments across settings within each model\. We score State attribution at moments where State and Manifestation differ in category as correct State, Manifestation mistaken for State, or other errors or omissions\. Appendix A\.6\.2 details the prompts, text\-based judging, human verification, and control results\.

Fig\. 12:Fabrication rates by chain stage\. RT and PDD correspond to the topology and derivation modules in Section[V\-D](https://arxiv.org/html/2610.11410#S5.SS4)\. RT includes supplied appraisals, removed in the w/o App\. configuration\.Fig\. 13:Appraisal interventions for State attribution\. Display mistaken for state means identifying the outward display as the felt state when they differ\. All settings share 58 moments for GPT\-5 and 55 for Qwen3\-VL\.
Results and analysis\.Both models frequently mistake Manifestation for State in their baseline descriptions \(Fig\.[13](https://arxiv.org/html/2610.11410#S6.F13)\)\. Supplying appraisal records improves correct State attribution from 50% to 60% for GPT\-5 and from 40% to 51% for Qwen3\-VL\. For GPT\-5, appraisal CoT offers little improvement, whereas supplied records yield more correct State attributions with the same share of other errors or omissions\. For Qwen3\-VL, appraisal CoT raises correct State attribution to 47%, but surface reading remains at 26%\. Supplied records reduce surface reading to 2%, while other errors or omissions increase to 47%\. Avoiding the displayed category therefore does not always mean identifying the felt state correctly\. These results support appraisal records for improving State attribution, although other errors remain\.

### VI\-FComponent Ablation

TABLE VI:Component ablation\. Filled circles indicate enabled components \(open Think: minimal reasoning\)\. RT and PDD denote task\-conditioned reasoning topology and premise\-declared derivation, respectively\. T2 uses the revised regulation task, as in Table[5](https://arxiv.org/html/2610.11410#S6.F5.fig1)\.Setup\.We assess the contributions of evidence provision, appraisal\-based reasoning, and structured execution on the same fixed list of 150 items per task \(stratified sampling in Appendix A\.5\)\. These sets differ in size from the main evaluation\.Thinkdenotes test\-time reasoning, with minimal effort used inTRACER\.FramesandSubsare the raw video channels\.Obsis the observation inventory used in their place\.Appsupplies appraisal records, whereasCoTprompts the model to generate appraisal\-based reasoning within its answer call\.RTsupplies the reasoning topology of Section[V\-D](https://arxiv.org/html/2610.11410#S5.SS4)as guidance on construct dependencies and the use of observation and appraisal premises\.PDDimplements that topology by generating conclusion nodes in dependency order, with explicit premise references and inferred field values\. Configurations using Obs and App share the corresponding records withTRACER\. All configurations are evaluated under the same judge\.

Effect of supplied material\.Replacing raw video input with observation records improves T2 and T3 but lowers T1 and T4, with losses in intensity, facial expression, and the recipient’s affective reaction\. Adding appraisal records raises every task over observations alone, most on T4 \(7\.1 points\) and T5 \(3\.8\), and lifts the average above GPT\-5 \(thinking\)\. Observation records alone therefore produce task\-dependent gains and losses, while adding appraisals yields a net improvement over the raw\-input baseline\.

Effect of appraisal reasoning\.We test whether prompting GPT\-5 to reason through cognitive appraisals within its answer call is sufficient to improve affective understanding\. Appraisal\-based CoT raises the average score from 58\.87 to 60\.61, but the gains are task\-dependent: T2–T4 improve, T1 declines, and T5 remains nearly unchanged\. It still trails RT \+ PDD by 3\.6 points, suggesting that appraisal prompting alone does not recover the full method’s gains\.

Effect of RT\.We examine whether providing the task\-conditioned dependency structure as guidance improves reasoning\. With the same observation and appraisal records, adding RT yields a modest average gain of 0\.89 points and does not improve all tasks\. Performance drops further when reasoning effort is reduced to minimal\. These results suggest that supplying the dependency structure as guidance alone offers limited benefits\.

Effect of PDD\.PDD turns the topology into an explicit execution procedure\. Holding the observation records, appraisal records, RT, and reasoning effort fixed, adding PDD improves all five tasks and raises the average score from 58\.86 to 64\.18\. This comparison supports explicitly executing the topology, with intermediate constructs derived in dependency order and carried forward as premises, rather than merely presenting it as guidance\.

### VI\-GLimitations and Future Work

TRACE\-Benchuses subject\-centered affective episodes as its annotation and evaluation unit, linking each episode’s causes, affect, and consequences within the surrounding scene\. Although a video may contain several annotated episodes, the current tasks do not explicitly evaluate dependencies between successive episodes or changes in regulation strategy across them\. Future work can extend the annotations and tasks to examine how earlier affective experiences shape later appraisals and regulation over longer interactions\.

At the method level,TRACERreasons over a fixed observation record extracted before derivation\. This representation improves evidence accessibility, but it can omit fine\-grained cues that later become important for a particular construct\. Our ablations reflect this trade\-off: replacing raw inputs with observation records improves some tasks while reducing performance on affect intensity, facial expression, and the recipient’s affective response\. A promising extension is to make evidence acquisition adaptive, allowing the reasoning process to revisit relevant video intervals when the current record is insufficient to resolve a construct\. Future work could also reduce the computational overhead of observation extraction, appraisal, and derivation while preserving evidence grounding\.

## VIIConclusion

We presentedTRACE, a framework for studying affective understanding as a cognition\-shaped process in complex social video\. TheAffective Blueprintformalizes a subject\-centered affective episode through*Condition, Affect, and Effect*, andTRACE\-Benchoperationalizes this formulation through five tasks spanning single\-stage analysis, cross\-stage reasoning, and full\-chain reconstruction\. Evaluation across affect\-specialized, open\-source general\-purpose, and closed\-source general\-purpose MLLMs shows that current performance remains substantially below human performance, and that stronger emotion recognition does not reliably extend to understanding regulation, causes, effects, or complete affective chains\. Error analyses further expose two persistent weaknesses: surface reading of outward behavior and factual drift during chain reconstruction\. To provide a baseline for this setting, we developedTRACER, which combines cognition\-grounded appraisal with premise\-declared derivation\.TRACERimproves performance across all five tasks, with the largest gains in regulation decoding and cause reasoning, and substantially reduces unsupported content in full\-chain reconstruction\. These results suggest that, as multimodal models become increasingly capable of recognizing affective signals, the cognitive processes underlying affect deserve greater attention in both modeling and evaluation\.

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## Appendix

This appendix provides implementation and experimental details \(Appendix[A](https://arxiv.org/html/2610.11410#as1_A1)\), the scoring protocol \(Appendix[B](https://arxiv.org/html/2610.11410#as1_A2)\), and details of data construction and annotation \(Appendix[C](https://arxiv.org/html/2610.11410#as1_A3)\)\. Figures, tables, and equations here carry the prefix “S”\.

TABLE S1:T1 affect recognition\. State and Manifestation totals are computed within each item\.TABLE S2:Field\-level results for T2 regulation decoding, T3 cause reasoning, and T4 effect reasoning\.## Appendix AImplementation and Experimental Details

### A\-AInference Settings

During inference, we provide all evaluated methods with the same task instructions and subtitle transcripts\. Alongside these textual inputs, the models receive frames sampled across the complete clip, with the model\-specific budgets listed below\. Audio is provided only to Qwen3\-Omni\-30B\. We retain the released inference settings for affect\-specialized models\. GPT\-5 uses the provider’s default reasoning setting for the thinking baseline and minimal reasoning effort for the non\-thinking baseline\.

TRACER settings\.We use Qwen3\-VL\-32B to extract one observation record per video and reuse that record across tasks, ablations, and diagnostics, following the procedure in Appendix[A\-B](https://arxiv.org/html/2610.11410#as1_A1.SS2)\. We then use GPT\-5 for appraisal, anchor alignment, and structured derivation, setting its reasoning effort to low for appraisal and minimal for the latter two operations\. For T5, we derive Condition, Affect, and Effect through separate calls\.

TABLE S3:Answer\-generation calls and token usage, averaged over five tasks\.Token use\.We measure token use on five questions per task and average equally across the five tasks \(Table[S3](https://arxiv.org/html/2610.11410#as1_A1.T3)\)\. T1–T4 each use one derivation call, while T5 uses three, givingTRACERan average of 1\.4 calls per question\. Output counts include provider\-reported hidden reasoning tokens\. The table reports answer generation; observation records are generated once per video on a local GPU, and appraisal uses 9\.2k input and 1\.0k output tokens per question\. These records are reused across configurations\. EachTRACERderivation call includes the method specification and observation record, resulting in higher input token use\.

\(a\) Observer prompt \(abridged\)You record what is VISIBLE and AUDIBLE in a video\. You are an observer: you do not interpret, you do not name emotions, you do not judge or assign causes — you record what is seen and heard, faithfully, in time order, across the WHOLE clip\.\[…\] Everything visual \[…\] is yours to observe from the video, and you should trust your eyes for it\.Model\-generated speaker/action attribution:\{dialogue\_attribution\}A moment is a short span where one EVENT holds together — one exchange, one action, one reaction\. \[…\] For roughly \{moment\_budget\} moments total \(a guide, not a quota\): cover the whole clip with reasonably EVEN attention \[…\]a camera cut is NOT a moment boundary\.– Do NOT name anyone’s emotion or inner state \[…\] Record the face and the voice — the literal markers — do not label what they mean\.– Do NOT assign roles or causality \[…\]– Do NOT select for relevance to any later question\. Record the whole scene as it is\.– Do NOT invent\. \[…\] Record only what is actually observable\.Output only the JSON object\. \[…\]Characters from QA questions \(subject, object, recipient\): \{roster\}Subtitle transcript \(verbatim, with times \[…\] \): \{subtitle\_text\}

\(b\) Output format\{"observations": \[ \{"id": "o1","time\_s\_t": \[start\_seconds, end\_seconds\],"present\_characters": \["\[Appearance\-Role\(Name\)\]"\],"content": "Everything observable in this moment, integrated:\[…\]" \} \],"notes": "Optional:\[…\]" \}

\(c\) One observation of a record\{"id": "o2", "time\_s\_t": \[10\.0, 20\.0\],"present\_characters": \["\[Black Suit\-Father\]","\[Blonde\-Mother\]", "\[Audience\]"\],"content":“The camera cuts to a close\-up of \[Black Suit\-Father\] as he sits down beside \[Blonde\-Mother\] \[…\] He turns to her and says, ’Excuse me,’ then ’Hi,’ with a slight smile and a relaxed posture\. \[…\] \[Blonde\-Mother\] turns her head toward him, smiling faintly, then looks back toward the stage\. \[…\] ”\}

Fig\. S1:Observation extraction\. \(a\) Abridged observer prompt with simplified input labels; \[…\] marks omissions and braces denote inserted inputs\. \(b\) Output format\. \(c\) One observation of a record\.
### A\-BObservation Extraction

To construct the observation record, we sample each video at 1 fps, up to 256 frames, and provide these frames to Qwen3\-VL\-32B\-Instruct with timestamped subtitles and model\-generated speaker/action attribution, using a character roster to align person references\. The character roster is compiled from the subject, object, and recipient identifiers provided in the QA questions\. Speaker/action attribution is generated by a preceding model stage using the full dialogue\. The observation call does not include the full task question\. We ask the model to describe 8 to 12 moments depending on clip length, allowing up to 8,192 output tokens\. For each moment, it records an identifier, time span, characters, and a description grounded in the frames and subtitles\. The prompt and output example in Fig\.[S1](https://arxiv.org/html/2610.11410#as1_A1.F1)show how these records are organized, with emotion labels, causal statements, and selection by relevance excluded\.

### A\-CAppraisal Prompt

For each appraisal request, we provide the observation record and specify the character and the group of items to interpret\. The model returns one evaluative proposition for each of the four dimensions\. During subsequent derivation, it selects which of these propositions to cite as premises\. Fig\.[S2](https://arxiv.org/html/2610.11410#as1_A1.F2)reproduces the core instructions, omitting the surrounding method description and item\-specific input\.

Appraisal instructionsYou are the appraiser\.Stance:For each request below, put yourself in that person’s own position, with their standing, relationships, concerns, and stakes in this scene, and evaluate the situation at the anchored moment, one reading per requested dimension\.What each dimension’s reading must state:•relevance: which goal, need, or attachment of this person the event touches, and how much is at stake for them\.•implication: who or what caused it and with what intent, whether it helps or obstructs this person’s goals, and how certain and urgent it is\.•coping: whether this person can influence the event \(control\), whether they have the strength or standing to do so \(power\), and if not, whether they could live with the outcome \(adjustment\)\.•normative: whether it violates or surpasses a standard this person holds or their community enforces, and what the social setting demands of their visible behavior\.Grounding:•basis states the concrete facts the reading rests on, including relationship and status facts when they matter, with supporting ids inobservation\_ids\.•reading is one evaluative proposition from this person’s own position, on the requested dimension only\.Boundaries:•Do not describe expressive channels for their own sake\.•Do not emit emotion labels or answer fields\.•Do not answer for any other person or any dimension that was not requested\.Fig\. S2:Core appraisal instructions\. Wording is retained from the recorded prompt, with formatting adjusted\.
### A\-DField\-Level Results

TABLE S4:T5 full\-chain reconstruction\. Full is the overall T5 score\.Tables[S1](https://arxiv.org/html/2610.11410#as1_S0.T1)–[S4](https://arxiv.org/html/2610.11410#as1_A1.T4)extend the selected comparisons in Section 6\.4 of the main paper to all evaluated models\.

We average each field’s score over the items that query it, whereas task scores are aggregated within each item before averaging across items\. An asterisk flags parsing rates below 90% and a dagger rates below 50%; failed outputs score zero in both cases\. The parsing rates and the means over parsed outputs are provided in Appendix[B\-C](https://arxiv.org/html/2610.11410#as1_A2.SS3)\.

### A\-EAblation and Model\-Family Comparisons

Sampling\.The ablation uses a fixed list of 150 items per task\. We divide the per\-item scores of GPT\-5 \(thinking\), on a 0–1 scale, into five equal\-width bands:\[0,0\.2\)\[0,0\.2\),\[0\.2,0\.4\)\[0\.2,0\.4\),\[0\.4,0\.6\)\[0\.4,0\.6\),\[0\.6,0\.8\)\[0\.6,0\.8\), and\[0\.8,1\]\[0\.8,1\]\. For each task, the 150 items are allocated across these bands in proportion to their shares in the full pool\.

Model\-family normalization\.For the three baseline families in Fig\. 6b of the main paper, letSg,tS\_\{g,t\}be the mean score of familyggon tasktt, excludingTRACER\. The heatmap uses double\-centered scores:

Pg,t=Sg,t−S¯g−S¯t\+S¯,P\_\{g,t\}=S\_\{g,t\}\-\\bar\{S\}\_\{g\}\-\\bar\{S\}\_\{t\}\+\\bar\{S\},\(S1\)whereS¯g\\bar\{S\}\_\{g\},S¯t\\bar\{S\}\_\{t\}, andS¯\\bar\{S\}are the family, task, and grand means\. Positive values indicate relative strengths\. The Mean row reports the uncentered family scores\.

Audit rubricYou audit ONE model answer against the VIDEO \(frames you pull yourself plus the subtitle lines\)\. Observation records help locate relevant moments and align speaker references\. Events are verified against video frames and subtitles\. Start from a uniform frame grid shared across configurations, then inspect additional frames at relevant timestamps as needed\. Do not judge quality; do not use any reference answer; you do not know which configuration produced it\.Six slots:external\_reality\(s1\),facial\_expression\(s2\),body\_language\(s3\),vocal\_cues\(s4\),verbal\_content\(s5\),physical\_effect\(s6\)\. Ignoreaffective\_state,internal\_driver,goal,mental\_effect,affective\_effect, and purely mental sentences\. Split each slot into atomic factual claims \(one event per claim, name the person\)\. An empty,None,<TBI\>, or purely vague slot isomitted: truewith no claims\. Omission is not fabrication\.Windows: s1 = before or at the anchored moment, any actor, event must bear on the subject\. s2–s5 = around the anchored moment \(anchor observations and their immediate neighbours\), the subject only\. s6 = at or after the anchored moment \(the anchor observations themselves count as inside the window\), the recipient named in the answer, who must be present in the record\. Windows follow observation order, not exact seconds\.Off\-topic gate first: a different person or a clearly different moment→\\rightarrowoff\_topic: true, no slots\. Off\-topic answers stay in the denominator\.Per claim: Q1 do the frames or the subtitles contain this event, action, or line? Restatements count, inferences do not\. Present only in the record, and the window is genuinely uncovered \(off\-screen, no audio/subtitle coverage, subject absent\)→\\rightarrowUwithunverifiable\_reason; if the modality covers the window and the content is not there→\\rightarrowF\. Absent everywhere→\\rightarrowF, evidenceno match in frames, subtitles or record\. Q2 is the actor allowed for this slot and is the event inside the slot’s window? No→\\rightarrowL\(quote the line, say which person or position\)\. Yes→\\rightarrowS\(quote the subtitle line id or the frame timestamp; setsupportto frames / subtitles / both andwindowto anchor / neighbour\)\.Rules: vocal claims \(volume, tone, tremor\) are S only with a textual cue in the subtitles \(exclamation, repetition, stammer, pace from timing\), otherwise U with reason no\_audio — a record description of the voice is never sufficient; motion claims may be judged from change across adjacent grid frames\. Degree words never flip a label; opposite direction is F; a visible reaction in s6 needs a visible basis; unattributed dialogue is attributed via the co\-timed observation; when uncertain between S and F, choose F\. Before labelling any F or L, view frames from that claim’s time window \(pull them yourself if the shipped frame grid do not cover it\) and list every timestamp viewed inframes\_viewed\. All six slots must appear\. Return the audit results in JSON format\.Fig\. S3:Rubric of the unsupported\-content audit\. Slots s1–s6 are the audited fields\. Labels: S supported, L misplaced, F fabricated, U unverifiable\. The off\-topic denominator refers to the answer\-level off\-topic rate, not the statement\-level fabrication rate\.\(a\) Description promptYou are shown frames from a short video clip in temporal order, together with the dialogue transcript with speaker labels\.Describe this clip from an emotional perspective, in 150\-250 words of plain prose, covering:1\. What happens between the people: who says or does what to whom, and what triggers what\.2\. What each main person feels, and why\.3\. How each person’s feelings and reactions affect the others in the scene\.Base your description only on this clip\. Refer to people using the names or descriptions from the transcript\.TRANSCRIPT:\{transcript\}

\(b\) Appraisal records, appended to \(a\)APPRAISAL RECORDS \(first\-person readings of the main people in this clip at the key moments, produced by a separate analysis; treat them as additional evidence about each person’s situation\):\- \{person\}:\[\{moment\}\] \{dimension\}: \{reading\}

\(c\) Appraisal CoT, prepended to \(a\)Before writing, put yourself in the position of each main person in the clip, with their standing, relationships, concerns, and stakes in this scene\. For each such person work through four dimensions, one short reading each, grounded in what you see and hear:\- relevance: which goal, need, or attachment of this person the events touch, and how much is at stake for them\.\- implication: who or what caused it and with what intent, whether it helps or obstructs this person’s goals, and how certain and urgent it is\.\- coping: whether this person can influence the events, whether they have the strength or standing to do so, and if not, whether they could live with the outcome\.\- normative: whether it violates or surpasses a standard this person holds or their community enforces, and what the social setting demands of their visible behaviour\.Write these readings first under the heading APPRAISAL \(they do not count toward the word limit\), then write the description under the heading DESCRIPTION\.

Fig\. S4:Prompts of the surface\-reading diagnostic\. \(a\) Description prompt\. \(b\) Block appended in the appraisal\-records setting\. \(c\) Instruction prepended in the appraisal\-CoT setting\.
### A\-FDiagnostic Experiments

#### A\-F1Factual Drift

Assessment\.To diagnose factual drift, we audit 460 answers to 92 T5 items under the five configurations in Table[S5](https://arxiv.org/html/2610.11410#as1_A1.T5), checking External Reality, the four Manifestation channels, and Physical Effect against video evidence\. For each answer, we provide an agent usingclaude\-opus\-5with timestamped subtitles without speaker labels and a common frame grid\. The agent can read files and extract additional frames as needed, inspecting an average of 23 time points per answer\. Observation records help locate relevant moments and align speaker references\. Events are verified against video frames and subtitles\. We conceal configuration identities with randomized path codes and withhold reference answers, answers from other configurations, and audio\.

Decision rule\.The agent splits each field into atomic factual statements and assigns one of four labels using the rubric in Fig\.[S3](https://arxiv.org/html/2610.11410#as1_A1.F3):

WritingnS,nL,nF,nUn\_\{S\},n\_\{L\},n\_\{F\},n\_\{U\}for the label counts, we report

Fabrication rate=nFnS\+nL\+nF\+nU\.\\text\{Fabrication rate\}=\\frac\{n\_\{F\}\}\{n\_\{S\}\+n\_\{L\}\+n\_\{F\}\+n\_\{U\}\}\.Across the audited answers, 10,579 statements enter this denominator\. We treat empty fields as omissions rather than statements and exclude off\-topic answers, which also yield no statements, from the fabrication rate\. The single off\-topic answer is reported separately \(1 of 460\)\.

Human verification\.Each answer receives one primary agentic assessment\. Human reviewers reassess 64 distinct answers, including 20 with multiple reassessments in the pilot phase\. Pairing each reassessment with its primary assessment gives 105 pairs and 630 field\-slot comparisons\. Judgments on whether a slot contains fabricated content agree in 570 comparisons \(90\.5%,κ=0\.59\\kappa=0\.59\)\. These comparisons are not independent, since some answers contribute multiple pairs\.

TABLE S5:T5 fabrication rates by stage \(%, lower is better\)\.Unver\.: unverifiable, not ranked\. Mispl\.: misplaced\.‡Without appraisal records\.

Paired comparison\.Pairing fabrication rates by item, the GPT\-5 \(thinking\) minusTRACERdifference is 6\.3 percentage points \(t=6\.69t=6\.69\)\. The smaller differences from \+ RT and \+ RT \+ PDD \(w/o App\.\) are not statistically significant\. Unverifiable rates remain similar across configurations\.

![Refer to caption](https://arxiv.org/html/2610.11410v1/appendix/drafts/appendix_polish_assets/case_strip/f_00m01s50.jpg)0:01Male guest“Hey, you guys ever see that show, uh, Trading Spouses?”![Refer to caption](https://arxiv.org/html/2610.11410v1/appendix/drafts/appendix_polish_assets/case_strip/f_00m06s00.jpg)0:06Subject“Oh, God, no\.”![Refer to caption](https://arxiv.org/html/2610.11410v1/appendix/drafts/appendix_polish_assets/case_strip/f_00m08s50.jpg)0:08Subject“Who even watches that garbage?”![Refer to caption](https://arxiv.org/html/2610.11410v1/appendix/drafts/appendix_polish_assets/case_strip/f_00m11s50.jpg)0:11Host“It’s my new guilty pleasure\.”![Refer to caption](https://arxiv.org/html/2610.11410v1/appendix/drafts/appendix_polish_assets/case_strip/f_00m16s00.jpg)0:16Subject“Oh, God, it’s all so predictable\.”![Refer to caption](https://arxiv.org/html/2610.11410v1/appendix/drafts/appendix_polish_assets/case_strip/f_00m18s50.jpg)0:18Subject“We’ve paired a vegan to live with a butcher\.”Reference annotationConditionThe male guest jokes about a reality TV show\. The subject expects the others “to share her scorn\.”StateDisgust, Medium, Negative\.Manifestation“Exaggerated laughter followed by a look of distaste and a sarcastic smirk\.”RegulationSubstitution, target state Happiness\.EffectThe host “awkwardly admits that the show is her ‘guilty pleasure’\.”Without appraisal recordsGPT\-5 \(thinking\)“recoils with mock disgust, which sets a lightly teasing tone”Qwen3\-VL\-32B“the woman’s expression shifts from laughter to thoughtful amusement”✗Surface readingWith appraisal recordsRecords“He is intentionally steering us toward a trashy TV topic, which obstructs my preference for a more worthwhile exchange” … “it publicly invites judgment of anyone present who likes the show\.”GPT\-5 \(thinking\)“immediately dismisses it as ‘garbage,’ signaling disdain and a higher standard for conversation\.”Qwen3\-VL\-32B“reacts with immediate disdain”✓Correct State

Fig\. S5:Appraisal intervention on a regulated moment\. Top: frames and dialogue of the annotated episode, with the focal utterance in bold\. Bottom: the reference annotation and excerpts of the model descriptions without and with appraisal records\. Without the records, both models take the laughter at face value\. With them, both identify the annotated State\.
#### A\-F2Surface Reading

Assessment\.We ask models to describe each clip using the prompts in Fig\.[S4](https://arxiv.org/html/2610.11410#as1_A1.F4), without directing them to regulation or a particular moment\. From these descriptions, we assess State attribution at moments where State and Manifestation differ in category, using unregulated moments as controls\. We give a judge usingclaude\-opus\-5the description and annotated State and Manifestation categories, but no video or subtitles, and conceal model and configuration identities with randomized path codes\.

Decision rule\.For each character–moment, the judge assigns one outcome:

- •Correct State: the description identifies the annotated State, including a synonym or a main component of a mixed state\. Naming both State and Manifestation also counts as correct\.
- •Surface reading: Manifestation is mistaken for State\. This outcome does not apply to unregulated controls\.
- •Other/omitted: another error or no attribution\.

Human verification\.After the Opus judge assigns one classification to each character–moment, a human reviewer independently re\-evaluates a subset drawn from the comparison and intervention sets\. The two judgments agree on 91 of 98 descriptions \(92\.9%\)\.

Table[S7](https://arxiv.org/html/2610.11410#as1_A1.T7)reports regulated moments and unregulated controls separately\. Table[S7](https://arxiv.org/html/2610.11410#as1_A1.T7)extends the intervention comparison to four models\. For the open\-source models, reduced surface reading is accompanied by an increase in other errors or omissions, so it does not translate fully into correct State attribution\.

Fig\.[S5](https://arxiv.org/html/2610.11410#as1_A1.F5)illustrates the role of appraisal in interpreting the same observable cue\. The supplied records connect the guest’s preference for a more worthwhile conversation with the social cost of criticizing it\. Both models then interpret her laughter as softening disdain rather than expressing amusement\.

TABLE S6:State attribution with and without regulation \(%\)\.Surface reading: Manifestation mistaken for State\. Other/omitted: other errors or omissions\. –: not applicable\.

TABLE S7:Effect of appraisal on state attribution \(%\)\.Baseline: no appraisal intervention\.

Fig\. S6:Human–judge calibration on 100 free\-text fields\. Points show mean human ratings, with group sizes below the axis\. The dashed line indicates equal scores\.

### A\-GHuman Solvability and Judge Calibration

Human solvability\.We select 50 questions per task from 250 distinct videos using reference annotations and video metadata, without consulting model predictions or evaluation results\. We stratify by the first annotated affect category for T1, regulation tactic for T2, whether Internal Driver is queried for T3, the queried Effect channel \(mental, affective, or physical\) for T4, and whether the chain involves regulation for T5\. Sampling follows the eligible pool’s stratum proportions\. Strata expected to contribute fewer than two questions are merged before selection, without additional weighting\. Videos used in other paper analyses, including annotation\-agreement assessment and case studies, are excluded\. The seed, stratum proportions, exclusions, and ordered sample list are frozen before answer collection\. Unavailable items are replaced by the next eligible item on the list, with skips and replacements logged\. Two human participants independently answer each question using the same inputs as the models\. Table[S8](https://arxiv.org/html/2610.11410#as1_A1.T8)compares their mean scores with model scores on the same questions\. Their task and component means also appear in Table 2 and Fig\. 6a of the main paper\.

TABLE S8:Human and model performance on the same 50 questions per task\. Human scores average two participants; Avg\. averages the five tasks\.Judge calibration\.To compare automated scores with human judgments, we sample 100 open\-text fields, stratified by model, field type, and judge score, and ask a blinded human rater to score them from 0 to 4\. We multiply the judge scores by four and round them to the same scale before comparing the two sets of ratings\. Fig\.[S6](https://arxiv.org/html/2610.11410#as1_A1.F6)shows their relationship, and the table below reports agreement statistics with bootstrap 95% confidence intervals\.

The positive mean difference indicates that the judge assigns lower scores than the human rater\.

## Appendix BScoring Protocol

This appendix supplements the evaluation metrics in Section 4\.3 of the main paper, detailing field scores, task aggregation, and the treatment of unparsed outputs\.

### B\-AField\-Level Scoring

For an evaluated fieldff, lety^f\\hat\{y\}\_\{f\}andyfy\_\{f\}denote the prediction and reference\. The field score is

sf=\{F1set⁡\(y^f,yf\),f∈ℱcat,𝟏\[y^f=yf\],f∈ℱlabel,d¯1,f​\(1−12​d¯2,f\),f∈ℱtext\.s\_\{f\}=\\begin\{cases\}\\operatorname\{F1\}\_\{\\mathrm\{set\}\}\(\\hat\{y\}\_\{f\},y\_\{f\}\),&f\\in\\mathcal\{F\}\_\{\\mathrm\{cat\}\},\\\\ \\mathbf\{1\}\[\\hat\{y\}\_\{f\}=y\_\{f\}\],&f\\in\\mathcal\{F\}\_\{\\mathrm\{label\}\},\\\\ \\bar\{d\}\_\{1,f\}\(1\-\\tfrac\{1\}\{2\}\\bar\{d\}\_\{2,f\}\),&f\\in\\mathcal\{F\}\_\{\\mathrm\{text\}\}\.\\end\{cases\}\(S2\)Hereℱcat\\mathcal\{F\}\_\{\\mathrm\{cat\}\}contains Affective State category fields\.ℱlabel\\mathcal\{F\}\_\{\\mathrm\{label\}\}contains polarity, intensity, regulation tactic, and regulation source and target categories\.ℱtext\\mathcal\{F\}\_\{\\mathrm\{text\}\}contains open\-text fields\. Label comparisons normalize case and separators\. The indicator𝟏​\[⋅\]\\mathbf\{1\}\[\\cdot\]is 1 for a match and 0 otherwise\. DeepSeek\-V4\-Flash rates each open\-text field three times for T2 and twice for the other tasks\.d1d\_\{1\}andd2d\_\{2\}are averaged separately before computing the field score\.

Semantic adequacy \(d1d\_\{1\}\)\.The judge assesses agreement with the reference in meaning, including the character, focal episode, and information requested by the field\. Equivalent wording receives the same credit\.

TABLE S9:Semantic adequacyd1d\_\{1\}: higher is better\.Redundancy \(d2d\_\{2\}\)\.The judge estimates how much of the answer adds no information relevant to the queried field\. This includes repetition within the answer, irrelevant restatements of the question, generic filler, and competing guesses\. Agreement with the reference and useful supporting details are not redundancy\. Answer length itself is not penalized, and factual errors are assessed throughd1d\_\{1\}\.

TABLE S10:Redundancyd2d\_\{2\}: higher is worse\.The judge assigns each rating on a continuous\[0,1\]\[0,1\]scale rather than calculating it from word counts\. The bars in \([S2](https://arxiv.org/html/2610.11410#as1_A2.E2)\) denote the mean of the repeated ratings for each dimension\.

### B\-BTask\-Level Aggregation

Field scores are combined according to the task’s requested outputs, including Regulation Evidence in Task 2\. In Task 5, the given affective object is excluded from the State score\. The equations below instantiate the hierarchy in \(6\) of the main paper when all components are annotated:

ST1\\displaystyle S\_\{\\mathrm\{T1\}\}=12​\(SState\+SManifestation\),\\displaystyle=\\tfrac\{1\}\{2\}\(S\_\{\\mathrm\{State\}\}\+S\_\{\\mathrm\{Manifestation\}\}\),ST2\\displaystyle S\_\{\\mathrm\{T2\}\}=14​\(STactic\+STarget\+SGoal\+SEvidence\),\\displaystyle=\\tfrac\{1\}\{4\}\(S\_\{\\mathrm\{Tactic\}\}\+S\_\{\\mathrm\{Target\}\}\+S\_\{\\mathrm\{Goal\}\}\+S\_\{\\mathrm\{Evidence\}\}\),ST3\\displaystyle S\_\{\\mathrm\{T3\}\}=12​\(SExternal​Reality\+SInternal​Driver\),\\displaystyle=\\tfrac\{1\}\{2\}\(S\_\{\\mathrm\{External\\,Reality\}\}\+S\_\{\\mathrm\{Internal\\,Driver\}\}\),ST4\\displaystyle S\_\{\\mathrm\{T4\}\}=Srequested​Effect,\\displaystyle=S\_\{\\mathrm\{requested\\,Effect\}\},ST5\\displaystyle S\_\{\\mathrm\{T5\}\}=13​\(SCondition\+SAffect\+SEffect\),\\displaystyle=\\tfrac\{1\}\{3\}\(S\_\{\\mathrm\{Condition\}\}\+S\_\{\\mathrm\{Affect\}\}\+S\_\{\\mathrm\{Effect\}\}\),SAffect\\displaystyle S\_\{\\mathrm\{Affect\}\}=13​\(SState\+SManifestation\+SRegulation\)\.\\displaystyle=\\tfrac\{1\}\{3\}\(S\_\{\\mathrm\{State\}\}\+S\_\{\\mathrm\{Manifestation\}\}\+S\_\{\\mathrm\{Regulation\}\}\)\.\(S3\)
Applicable fields\.The reference determines which components enter each mean\. Two cases must be distinguished:

- •Not annotated in the reference\.Exclude the component and renormalize the remaining weights at that level\.
- •Missing from the prediction\.Keep the component’s weight and assign it zero\.

Item scores are averaged within each task, and the five task means contribute equally to the overall score, as in \(6\) of the main paper\.

T2 regulation\.The source state is supplied in the question, so the task evaluates the regulation rather than recognizing that state again:

- •Target\.Score it only when the reference target category differs from the supplied source category, that is, for Substitution and Fabrication\. Two predicted categories do not match a single reference category\.
- •No regulation\.Score tactic alone\.

HereSEvidenceS\_\{\\mathrm\{Evidence\}\}scores Regulation Evidence \(MregM\_\{\\mathrm\{reg\}\}\), the manifestation cues supporting the regulation judgment\. It is a task\-specific output, not a separate Blueprint construct\. For regulated items, it receives equal weight with the other applicable fields\. Neither the evidence score nor the goal score enters the mean for items without regulation\.

### B\-CParsing and Score Reporting

An output that cannot be parsed receives an item score of zero\. Table[S11](https://arxiv.org/html/2610.11410#as1_A2.T11)distinguishes the resulting all\-item mean from the mean over parsable outputs alone\.

All reported scores keep parsing failures at zero\. The table gives both values for settings below 90% parsing success, with the reported value in bold\.

TABLE S11:Output parsing rates below 90%\. Bold values are reported in Table 2 of the main paper\.Pars\.: share of parsable outputs\. All: unparsable outputs score zero\. Pars\. only: mean over the parsable outputs\.\*At least half parsable\.†Fewer than half parsable\.

## Appendix CData Construction and Annotation

### C\-AAnnotation and Human Revision

Paired records\.To quantify human edits, we pair 1,125 retained MLLM\-proposed chains with their raw human records from the annotation archive, before AI polishing\. For each field, we restrict the comparison to chains where that field is present in both records\.

Edit criterion\.We count a field as edited when its value differs after ignoring formatting and standardizing empty\-value markers\. The resulting rates in Fig\.[S7](https://arxiv.org/html/2610.11410#as1_A3.F7)therefore include wording changes as well as changes in meaning\.

Fig\. S7:Field\-level rewrite rates after human review of retained MLLM\-proposed chains\.![Refer to caption](https://arxiv.org/html/2610.11410v1/fig_app_effect_annotation.png)Fig\. S8:Effect boundaries\. \(a\) Consecutive actions belong to one Physical Effect\. \(b\) Barrett’s later surprise follows the dismissal, not Mel’s preceding Affect\. Checks mark supported links, and the cross marks the incorrect attribution\.![Refer to caption](https://arxiv.org/html/2610.11410v1/incoming/fig_iaa_AB_combined_20260927.png)Fig\. S9:Agreement between two independent re\-annotations\. Closed fields: Cohen’sκ\\kappa\(linear weights for Intensity\)\. Open fields: proportion of pairs judged to state the same content\. Onlyκ\\kappacorrects for chance agreement; the two measures are not directly comparable\.
### C\-BAnnotation Consistency

Dataset construction involved eight trained annotators\. Two annotators independently re\-annotated 50 chains excluded from guideline development, using frames and subtitles\. We compare these two annotations \(A and B\) field by field, including only chains for which both provide an applicable answer\. Fig\.[S9](https://arxiv.org/html/2610.11410#as1_A3.F9)reports the results\.

Closed fields\.We compute Cohen’sκ\\kappa, with linear weights for the ordered intensity levels \(Low, Medium, and High\)\. Category, Tactic, and Intensity each have 50 eligible chains; Polarity has 32 and Target has 29\. For Category, we compare the first listed emotion category\. For Target, we compare only the emotion category, taking it to match the felt category for Suppression and Amplification\.

Open\-text fields\.For each field, we pair the non\-empty texts from A and B and randomize their order\. A model judge \(claude\-opus\-5\), blind to annotator identity, assesses the pairs using a shared rubric: the same content \(1\), partly overlapping \(0\.5\), or different or contradictory \(0\)\. Wording and length may differ without changing the content; adding or omitting a substantive element constitutes partial agreement\. We report strict agreement, the proportion of eligible pairs rated 1, rather than the mean rating\. This measures agreement on content where both annotations provide text, not on whether a field should be present\.

Eligible pair counts are 50 each for External Reality, Internal Driver, fine\-grained affective description, and Body Language; 49 each for Facial Expression and Vocal Cues; 48 for Verbal Content; 31 each for Regulation Goal and Evidence; and 45, 33, and 46 for Mental, Affective, and Physical Effect, respectively\. Counts fall below 50 when a chain lacks the field or either annotator leaves it unfilled\.

### C\-CField Annotation Guidance

The following criteria supplement the annotation procedure in the main paper\.

Intensity\.State intensity is judged from the situation, the person’s concerns, and their response\. A calm Manifestation or successful Regulation does not imply low intensity, and high intensity does not require loss of control\. The levels are:

- •Low: mild feeling with little influence on attention or ongoing activity\.
- •Medium: feeling that changes attention or response without dominating the episode\.
- •High: strong feeling that dominates the person’s concerns or creates an urgent need to respond\.

Mixed polarity\.Positive and negative feelings coexist in the same person at the same moment, such as relief with embarrassment\. A mismatch between State and Manifestation, or a change across moments, is not sufficient\.

Effect\.When annotating an Effect, we include connected utterances or actions that respond to the subject’s affective episode, even when they extend beyond the first response\. We exclude reactions to a new event, as illustrated by the contrasting cases in Fig\.[S8](https://arxiv.org/html/2610.11410#as1_A3.F8)\.

### C\-DTask and Answer Formats

Following Section 4\.1 of the main paper, each question combines episode context \(ctxt\\mathrm\{ctx\}\_\{t\}\), known constructs \(KtK\_\{t\}\), and a JSON template for queried constructs \(QtQ\_\{t\}\)\. Task 2 stores Regulation Evidence \(MregM\_\{\\mathrm\{reg\}\}\) in theevidencefield ofregulation\_pathway; this is not an additional Blueprint construct\. Fig\.[C\-D](https://arxiv.org/html/2610.11410#as1_A3.SS4)gives the question and answer formats for all five tasks\.

Fig\. S10:Task and answer templates\. Braces indicate item\-specific content\. Field names follow Table 1 of the main paper\. Item identifiers are omitted\. Manifestation channels, Regulation, Internal Driver, and Effect channels appear only when annotated\.T1 Grounded Affect RecognitionTask:Infer the subject’s affective state and observable affective manifestation\.Focal Context:Focus on \{subject\}\. \{scene and trigger\}, based on the subject’s observed \{annotated channels\}, infer the subject’s internal affective state\.Known Structured Fields:\- subject: \{subject\}Answer Template:\{ "subject": "\{subject\}", "affective\_state": \{ "object": "string", "coarse\_category": \["string"\], "fine\_description": "string", "polarity": "string", "intensity": "string" \}, "affective\_manifestation": \{ "facial\_expression": "string", "body\_language": "string", "vocal\_cues": "string", "verbal\_content": "string" \} \}

T2 Regulation DecodingTask:Given the subject’s affective state \(category and intensity\) at the focal moment, decide whether and how the subject regulates its outward manifestation\. Report the regulation tactic, the goal, the target affective state as a category, and the evidence observed in the video\.Focal Context:Focus on \{subject\}\. Focal window: \{m:ss\}\-\{m:ss\}\.Known Structured Fields:\- source\_subject: \{subject\}\- affective\_state\.object: \{object\}\- affective\_state\.coarse\_category: \{category\}\- affective\_state\.intensity: \{intensity\}Answer Template:\{ "subject": "\{subject\}", "regulation\_pathway": \{ "tactic\_type": "string", "goal": "string", "target\_affect\_state": "string", "evidence": "string" \} \}

T3 Affective Cause ReasoningTask:Given the subject’s affective state and manifestation, infer the affective cause requested by the answer template\.Focal Context:Analyze the affective cause for \{subject\}’s \{affect\} toward \{object\}\.Known Structured Fields:\- source\_subject: \{subject\}\- affective\_state\.object: \{object\}\- affective\_state\.coarse\_category: \{category\}\- affective\_state\.polarity: \{polarity\}\- affective\_state\.intensity: \{intensity\}\- affective\_manifestation\.facial\_expression: \{text\}\- affective\_manifestation\.body\_language: \{text\}\- affective\_manifestation\.vocal\_cues: \{text\}\- affective\_manifestation\.verbal\_content: \{text\}\- regulation\_pathway\.tactic\_type: \{tactic\}\- regulation\_pathway\.goal: \{text\}\- regulation\_pathway\.target\_affect\_state: \{category\}\- regulation\_pathway\.evidence: \{text\}Answer Template:\{ "subject": "\{subject\}", "affective\_cause": \{ "internal\_driver": "string", "external\_reality": "string" \} \}

T4 Affective Effect ReasoningTask:Given the source full affect stage, infer the requested downstream effect on the specified recipient\.Focal Context:Known source affective episode: \{subject\}’s full affect toward \{object\}\. Requested downstream effect: \{effect type\} on \{recipient\}\.Known Structured Fields:\- source\_subject: \{subject\}\- source\_affective\_state\.object: \{object\}\- source\_affective\_state\.coarse\_category: \{category\}\- source\_affective\_state\.fine\_description: \{text\}\- source\_affective\_state\.polarity: \{polarity\}\- source\_affective\_state\.intensity: \{intensity\}\- source\_affective\_manifestation\.facial\_expression: \{text\}\- source\_affective\_manifestation\.body\_language: \{text\}\- source\_affective\_manifestation\.vocal\_cues: \{text\}\- source\_affective\_manifestation\.verbal\_content: \{text\}\- source\_regulation\_pathway\.tactic\_type: \{tactic\}\- source\_regulation\_pathway\.goal: \{text\}\- source\_regulation\_pathway\.target\_affect\_state: \{category\}\- source\_regulation\_pathway\.evidence: \{text\}\- effect\_type: \{effect type\}\- effect\_recipient: \{recipient\}Answer Template:\{ "subject": "\{subject\}", "object": "\{object\}", "\{effect type\}": "string" \}

T5 Full Chain ReconstructionTask:Reconstruct the complete condition\-affect\-effect chain for the focal affective moment\.Focal Context:Reconstruct the affective chain for \{subject\}’s affect related to \{object\} in the environment \{environment\} Around this focal moment: When \{name\} says “\{line\}”\.Known Structured Fields:\- subject: \{subject\}\- affect\_object: \{object\}\- focal\_anchor: Around this focal moment: When \{name\} says "\{line\}"\.\- given\_affective\_fields: none; reconstruct the full chain from the focal anchor and multimodal evidenceAnswer Template:\{ "1\_condition": \{ "subject": "\{subject\}", "causal\_analysis": \{ "internal\_driver": "<TBI\>", "external\_reality": "<TBI\>" \} \}, "2\_affect": \{ "affective\_state": \{ "object": "\{object\}", "coarse\_category": "<TBI\>", "fine\_description": "<TBI\>", "intensity": "<TBI\>", "polarity": "<TBI\>" \}, "affective\_manifestation": \{ "facial\_expression": "<TBI\>", "body\_language": "<TBI\>", "vocal\_cues": "<TBI\>", "verbal\_content": "<TBI\>" \}, "regulation\_pathway": \{ "tactic\_type": "<TBI\>", "goal": "<TBI\>", "source\_affect\_state": "<TBI\>", "target\_affect\_state": "<TBI\>" \} \}, "3\_effect": \{ "mental\_effect": "<TBI\> on \{recipient\}", "affective\_effect": "<TBI\> on \{recipient\}", "physical\_effect": "<TBI\> on \{recipient\}" \} \}

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