Show HN: Pac-Bench – How well can models one-shot a Pac-Man game?

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Summary

PacBench is a benchmark that evaluates AI models' ability to one-shot a Pac-Man game, providing source code, model labels, and performance stats from various runs.

Benchmarks how well Harness+models can create a Pac-Man game from a single prompt:<p>“Create a Pac-Man game in a single HTML page”<p>Each model gets one shot — no follow-up prompts or fixes.
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Cached at: 09/29/26, 04:51 AM

# PacBench Source: [https://jonclegg.github.io/pacman-bakeoff/](https://jonclegg.github.io/pacman-bakeoff/) Model labels are the short name: no provider prefix, date, or effort suffix\. The full requested and actual ids stay under Run data\. When two cards share a label, a card that was asked for a different model says so under the title\. Stats are wall time and token counts from harness transcripts where available\. Phase 2 entries use Claude Code pointed at OpenRouter\. Phase 3 entries use Antigravity with Gemini\. The Grok Bot entry was written in\-chat from the same short prompt \(no peeking\)\. The gpt\-6 Codex cards are API\-key reruns\. Their cost is OpenAI's published Standard rate card applied to captured response usage\. Cursor Cloud costs, where filled, are the dashboard chargedCents sum\. HTML size is the entry file as served\. A dash means the run did not record that number\. [github\.com/jonclegg/pacman\-bakeoff](https://github.com/jonclegg/pacman-bakeoff)

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