DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitation

Hugging Face Daily Papers Papers

Summary

DeVI introduces a framework that turns text-conditioned synthetic videos into physically plausible dexterous robot control via a hybrid 3D-2D tracking reward, enabling zero-shot generalization to unseen objects.

Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture with motion capture systems. While the rich interaction knowledge embedded in these synthetic videos holds strong potential for motion planning in dexterous robotic manipulation, their limited physical fidelity and purely 2D nature make them difficult to use directly as imitation targets in physics-based character control. We present DeVI (Dexterous Video Imitation), a novel framework that leverages text-conditioned synthetic videos to enable physically plausible dexterous agent control for interacting with unseen target objects. To overcome the imprecision of generative 2D cues, we introduce a hybrid tracking reward that integrates 3D human tracking with robust 2D object tracking. Unlike methods relying on high-quality 3D kinematic demonstrations, DeVI requires only the generated video, enabling zero-shot generalization across diverse objects and interaction types. Extensive experiments demonstrate that DeVI outperforms existing approaches that imitate 3D human-object interaction demonstrations, particularly in modeling dexterous hand-object interactions. We further validate the effectiveness of DeVI in multi-object scenes and text-driven action diversity, showcasing the advantage of using video as an HOI-aware motion planner.
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Paper page - DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitation

Source: https://huggingface.co/papers/2604.20841

Abstract

DeVI enables physically plausible dexterous robot control by leveraging text-conditioned synthetic videos through a hybrid tracking reward that combines 3D and 2D tracking for improved hand-object interaction modeling.

Recent advances invideo generative modelsenable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture with motion capture systems. While the rich interaction knowledge embedded in these synthetic videos holds strong potential formotion planningindexterous robotic manipulation, their limited physical fidelity and purely 2D nature make them difficult to use directly as imitation targets in physics-based character control. We present DeVI (Dexterous Video Imitation), a novel framework that leveragestext-conditioned synthetic videosto enable physically plausible dexterous agent control for interacting with unseen target objects. To overcome the imprecision of generative 2D cues, we introduce ahybrid tracking rewardthat integrates3D human trackingwith robust2D object tracking. Unlike methods relying on high-quality 3D kinematic demonstrations, DeVI requires only the generated video, enablingzero-shot generalizationacross diverse objects and interaction types. Extensive experiments demonstrate that DeVI outperforms existing approaches that imitate 3D human-object interaction demonstrations, particularly in modeling dexteroushand-object interactions. We further validate the effectiveness of DeVI in multi-object scenes and text-driven action diversity, showcasing the advantage of using video as anHOI-aware motion planner.

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