@ziqi_huang_: An interesting work on Physical AI: PhysX-Omni. First unified sim-ready generation framework for rigid, deformable, and…
Summary
PhysX-Omni is a unified framework for simulation-ready physical 3D generation covering rigid, deformable, and articulated objects, with a new dataset (PhysXVerse) and benchmark (PhysX-Bench).
View Cached Full Text
Cached at: 05/25/26, 10:34 AM
An interesting work on Physical AI: PhysX-Omni. First unified sim-ready generation framework for rigid, deformable, and articulated objects, with a diverse dataset and new benchmark. https://physx-omni.github.io https://github.com/physx-omni/PhysX-Omni… https://huggingface.co/datasets/PhysX-Omni/PhysXVerse…
PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
Source: https://physx-omni.github.io/
Abstract
Simulation-ready physical 3D assets have emerged as a promising direction owing to their broad applicability in downstream tasks. However, most existing 3D generation methods either neglect physical properties or are limited to a single asset category, e.g., rigid, deformable, or articulated objects. To address these limitations, we introducePhysX-Omni,a unified frameworkfor simulation-ready physical 3D generation across diverse asset types. Specifically, we develop a novel and efficient geometry representation tailored for Vision-Language Models, which directly encodes high-resolution 3D structures without compression, significantly improving generation performance. In addition, we construct thefirst general simulation-ready 3D dataset,PhysXVerse, covering diverse indoor and outdoor categories. Furthermore, to comprehensively and flexibly evaluate both generative and understanding capabilities in the wild, we proposePhysX-Bench, which encompasses six key attributes: geometry,absolute scale,material,affordance,kinematics, andfunction description. Extensive experiments with conventional metrics and PhysX-Bench show that PhysX-Omni performs strongly in both generation and understanding. Moreover, additional studies further validate the potential of PhysX-Omni for applications in simulation-ready scene generation and robotic policy learning. We believe PhysX-Omni can significantly advance a wide range of downstream applications, particularly in embodied AI and physics-based simulation.

Similar Articles
Welcome NVIDIA Cosmos 3: The First Open Omni-model for Physical AI Reasoning and Action
NVIDIA Cosmos 3 is an open omni-model for physical AI that unifies world generation, reasoning, and action generation into a single model, available on Hugging Face with various resources.
PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions
PhyGenHOI is a novel framework that generates physically accurate 4D human-object interactions by coupling motion diffusion models with material point method simulations using 3D Gaussian representations.
@mli0603: This is THE moment of Physical AI! We are officially announcing Cosmos 3: Omnimodal World Models for Physical AI - Cosm…
Announcing Cosmos 3, an omnimodal world model for Physical AI that can understand and generate language, images, video, audio, and actions within a unified architecture.
PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World
PhysForge is a two-stage framework that generates interactive 3D assets with grounded physics and kinematic parameters, addressing the bottleneck of static geometry in virtual worlds.
Into the Omniverse: NVIDIA GTC Showcases Virtual Worlds Powering the Physical AI Era
NVIDIA GTC 2026 showcases major advances in physical AI with new frontier models (Cosmos 3, Isaac GR00T N1.7, Alpamayo 1.5) and infrastructure blueprints for scaling robots, vehicles, and factories. The event highlights how virtual worlds and digital twins are enabling enterprise-level physical AI deployments across industries.