@vista8: AI short drama "Armed Entry into Song" — Season 1 launched in late July 2026. Peak heat 82 million, over 6 billion views, with completion rates holding steady above 70% for later seasons. The team is about ten people, led by chief director He Xiushan, using a "one-person production" model: one person controls the entire pipeline and maintains an asset platform to ensure character consistency...

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Summary

The AI short drama "Armed Entry into Song" achieved over 6 billion views with a small team of about ten people using a "one-person production" model, leveraging Seedance 2.5, AI dubbing, and JianYing for production, demonstrating a viable path toward industrialized AI content creation.

AI short drama "Armed Entry into Song" — Season 1 launched in late July 2026. Peak heat 82 million, over 6 billion views, with completion rates holding steady above 70% for later seasons. The team is about ten people in total, with chief director He Xiushan, using a "one-person production" model: One person controls the entire pipeline and maintains an asset platform to ensure character consistency, rather than adopting a "gacha-style" division of labor. All IPs are selected and toned by the team lead. For example, early-stage assets are primarily created by He Xiushan, then reviewed together by the team before being added to the asset platform for unified use across the whole group. Other practices: ① Committed to realism — war scenes lean toward authenticity, avoiding one-sided power-fantasy dramas. ② No script backlog — after each season, adjustments are made based on comments and fan group feedback. ③ Seedance 2.5's multi-image reference capability is used for war scenes, dubbing is AI-generated, and editing and scoring are done in JianYing. Original text in the comments — doesn't really sound like the amateur team people have been claiming.
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Cached at: 11/03/26, 02:33 PM

AI Short Drama Holding Weapons into Song

Launched its first season at the end of July 2026.

  • Peak popularity reached 82 million, with over 6 billion plays.
  • Completion rate for later seasons has held steady above 70%.

The team has around a dozen members in total. The general director is He Xiushan, and they follow a “one-person production” model:

  • One person oversees the entire pipeline, with an asset management platform in place to ensure character consistency — no “gacha-style” division of labor.
  • All IPs are selected and given their creative direction by the team lead.

For example, early-stage assets are produced under He Xiushan’s direction, reviewed collectively by the whole team once complete, and then added to the asset platform for unified use across the group.

Other practices:

  1. Commit to realism. Battle scenes lean toward authenticity — no one-sided wish-fulfillment dramas.
  2. No script stockpiling. After each season wraps, adjustments are made based on feedback from the comments section and fan groups.
  3. Seedance 2.5’s multi-image reference capability is used to create battle sequences; voice acting is AI-generated; editing and scoring are done in JianYing.

Original text in the comments — it doesn’t really look like the “amateur team” being rumored online, does it?

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