GUICrafter: Weakly-Supervised GUI Agent Leveraging Massive Unannotated Screenshots

Hugging Face Daily Papers Papers

Summary

GUICrafter introduces a weakly-supervised GUI agent that leverages massive unannotated screenshots and a two-stage curriculum learning framework to reduce reliance on expensive human annotations, achieving competitive performance with advanced systems like UI-TARS using only 0.1% of its data.

Data, as the fundamental substrate of modern intelligence, has greatly driven the development of current foundation models. Naturally, researchers aim to extend this paradigm to the domain of GUI agents, hoping to build strong GUI agents through a similar paradigm. However, GUI agent data cannot be directly harvested from the internet, making it costly and difficult to collect at scale. As a result, current GUI agents suffer from poor cross-device generalization and limited visual grounding ability for fine-grained GUI elements. As an attempt to address data challenge in GUI agents, we propose GUICrafter, a weakly-supervised GUI agent leveraging massive unannotated screenshots to substantially reduce the reliance on expensive human annotations. GUICrafter explores a curriculum learning framework for training GUI agents through two progressive stages. First, the model learns visual grounding from large-scale unannotated screenshots and webpages, leveraging the rich contextual signals inherent in GUI interactions without human annotations. Then, in Stage 2, we leverage a small amount of high-quality data to calibrate the model via reinforcement learning. Experiments show that GUICrafter achieves competitive, or even superior, performance to advanced systems like UI-TARS while using only 0.1% of its data. Furthermore, under the same amount of annotated data, GUICrafter surpasses all previous methods such as GUI-R1. Code, data, and models are available at https://github.com/fansunqi/GUICrafter.
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Source: https://huggingface.co/papers/2606.29705

Abstract

GUICrafter addresses GUI agent data challenges through a weakly-supervised approach using unannotated screenshots and a two-stage curriculum learning framework for visual grounding and reinforcement learning calibration.

Data, as the fundamental substrate of modern intelligence, has greatly driven the development of current foundation models. Naturally, researchers aim to extend this paradigm to the domain ofGUI agents, hoping to build strongGUI agentsthrough a similar paradigm. However, GUI agent data cannot be directly harvested from the internet, making it costly and difficult to collect at scale. As a result, currentGUI agentssuffer from poor cross-device generalization and limitedvisual groundingability for fine-grained GUI elements. As an attempt to address data challenge inGUI agents, we propose GUICrafter, a weakly-supervised GUI agent leveraging massive unannotated screenshots to substantially reduce the reliance on expensive human annotations. GUICrafter explores acurriculum learningframework for trainingGUI agentsthrough two progressive stages. First, the model learnsvisual groundingfrom large-scale unannotated screenshots andwebpages, leveraging the rich contextual signals inherent inGUI interactions without human annotations. Then, in Stage 2, we leverage a small amount of high-quality data to calibrate the model viareinforcement learning. Experiments show that GUICrafter achieves competitive, or even superior, performance to advanced systems like UI-TARS while using only 0.1% of its data. Furthermore, under the same amount of annotated data, GUICrafter surpasses all previous methods such as GUI-R1. Code, data, and models are available at https://github.com/fansunqi/GUICrafter.

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