Omni Interaction Agent Technical Report

Hugging Face Daily Papers Papers

Summary

This paper presents Gander, an end-to-end framework for omni interaction and agentic tasks, enabling real-time full-duplex interaction across multiple modalities with a Cerebellum-Brain architecture.

In this work, we present Gander, an end-to-end model that unifies omni perception, realtime interaction, and agentic capabilities within a single framework. In contrast to turn-based conventional paradigms, Gander continuously receives streaming inputs across multiple modalities, including video, speech, and text, enabling natural full-duplex interaction in both everyday conversations and complex workflow-oriented agent scenarios. Users can interrupt the model at any time, while the model can also proactively provide intermediate feedback or ask follow up questions. To natively support these capabilities, Gander adopts two key architectural designs: 1) It employs a Cerebellum-Brain collaborative framework, in which the Cerebellum is responsible for realtime interaction and omni conversational capabilities, while the Brain handles complex reasoning and higher-level agentic tasks. The two components interact continuously through tool calling and the agent orchestration runtime. 2) The Cerebellum is built upon a streaming Thinker-Talker architecture, user inputs and model outputs are further flattened into an ordered token stream at the chunk level, providing a unified representation for low latency, continuous interaction. We conduct comprehensive evaluations of Gander across four dimensions: conversational ability, omni understanding, interactive capability, and agentic intelligence. Internal human evaluations demonstrate that Gander maintains the natural and expressive spoken dialogue capabilities of SOTA open source models while achieving competitive performance in omni interaction. Gander also demonstrates robustness in challenging real-world scenarios, including background noise interference, multi-party interactions, and backchannel communication. We release Gander together with its models, code, and data to facilitate further research and development in the community.
Original Article
View Cached Full Text

Cached at: 09/09/26, 08:33 AM

Paper page - Omni Interaction Agent Technical Report

Source: https://huggingface.co/papers/2609.08977 Published on Sep 8

#2 Paper of the day Authors:

,

,

,

,

,

,

,

,

,

,

,

,

,

,

,

,

,

,

,

,

Abstract

Gander is an end-to-end framework that integrates continuous multi-modal streaming, real-time full-duplex interaction, and agentic reasoning through a Cerebellum-Brain architecture and a chunk-level token stream design.

In this work, we present Gander, an end-to-end model that unifiesomni perception, realtime interaction, and agentic capabilities within a single framework. In contrast to turn-based conventional paradigms, Gander continuously receives streaming inputs across multiple modalities, including video, speech, and text, enabling naturalfull-duplex interactionin both everyday conversations and complex workflow-oriented agent scenarios. Users can interrupt the model at any time, while the model can also proactively provide intermediate feedback or ask follow up questions. To natively support these capabilities, Gander adopts two key architectural designs: 1) It employs aCerebellum-Brain collaborative framework, in which the Cerebellum is responsible for realtime interaction and omni conversational capabilities, while the Brain handles complex reasoning and higher-level agentic tasks. The two components interact continuously throughtool callingand theagent orchestration runtime. 2) The Cerebellum is built upon astreaming Thinker-Talker architecture, user inputs and model outputs are further flattened into an orderedtoken streamat the chunk level, providing a unified representation for low latency, continuous interaction. We conduct comprehensive evaluations of Gander across four dimensions: conversational ability, omni understanding, interactive capability, and agentic intelligence. Internal human evaluations demonstrate that Gander maintains the natural and expressive spoken dialogue capabilities of SOTA open source models while achieving competitive performance in omni interaction. Gander also demonstrates robustness in challenging real-world scenarios, including background noise interference, multi-party interactions, and backchannel communication. We release Gander together with its models, code, and data to facilitate further research and development in the community.

View arXiv pageView PDFProject pageGitHub18Add to collection

Get this paper in your agent:

hf papers read 2609\.08977

Don’t have the latest CLI?curl \-LsSf https://hf\.co/cli/install\.sh \| bash

Models citing this paper1

#### Gander-Omni/Gander Text-to-Speech• Updatedabout 3 hours ago • 7

Datasets citing this paper0

No dataset linking this paper

Cite arxiv.org/abs/2609.08977 in a dataset README.md to link it from this page.

Spaces citing this paper0

No Space linking this paper

Cite arxiv.org/abs/2609.08977 in a Space README.md to link it from this page.

Collections including this paper0

No Collection including this paper

Add this paper to acollectionto link it from this page.

Similar Articles

OmniBrain-0: A Unified Agentic Model for Embodied Intelligence

arXiv cs.CL

OmniBrain-0 is a lightweight unified embodied agent that coordinates manipulation and navigation through a shared high-level decision model, trained via multi-teacher on-policy distillation and a rubric-guided recursive self-improvement data flywheel, achieving strong cross-domain performance with much lower overhead than its closed-source teacher.

Omni-IO Skills: Harnessing Your Agent Omni-Native

Hugging Face Daily Papers

Omni-IO Skills presents a plug-and-play agent harness that enables omni-native capabilities across multiple modalities, significantly improving performance on multimodal benchmarks like UniM-90 without changing the agent's core reasoning.

iFLYTEK-Embodied-Omni Technical Report

arXiv cs.AI

This technical report presents iFLYTEK-Embodied-Omni, a unified multimodal foundation model that jointly models vision, language, and action for embodied agents, using a brain-cerebellum collaboration architecture and a four-stage training strategy.