Dream4ACT: A Shared Visual Action Interface for Multi-Embodiment Video-Action Modeling

Hugging Face Daily Papers Papers

Summary

Dream4ACT introduces a shared visual action interface ("action views") rendered via URDF-based forward kinematics to enable joint video-action modeling across multiple robot embodiments, combining observations and actions in a single diffusion world model with masked flow matching. It achieves 88.98% success on RoboTwin 2.0 and 65.66 on TriWorldBench using a training-free URDF-constrained recovery mechanism for executable actions.

Video generation models (VGMs) offer strong spatiotemporal priors for embodied observation--action modeling. However, joint-space action vectors lack explicit image-space structure and vary in dimensionality and semantics across embodiments, making it challenging to directly leverage the rich spatiotemporal priors of VGMs. End-effector visualizations provide an alternative but do not specify the full articulated configuration needed for robot execution. We present Dream4ACT, a world model built for joint video-action modeling across embodiments. To unify action representations across embodiments, we introduce a shared visual action interface, called action views, which render target joint configurations from four prescribed virtual cameras using URDF-based forward kinematics. This shared visual representation preserves embodiment-specific articulated geometry while allowing observation and action sequences to share a video autoencoder and diffusion transformer. Through masked flow-matching, our model supports forward dynamics, inverse dynamics, and joint observation--action generation within a single jointly trained model by varying which future sequences are corrupted. To recover executable action sequences from predicted action views, we propose a training-free, URDF-constrained multiview recovery mechanism, without a learned embodiment-specific decoder. Dream4ACT achieves an average success rate of 88.98\% on RoboTwin~2.0 and an overall score of 65.66 on TriWorldBench, supporting effective closed-loop manipulation and competitive action-conditioned multiview prediction through the visual action interface.
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Paper page - Dream4ACT: A Shared Visual Action Interface for Multi-Embodiment Video-Action Modeling

Source: https://huggingface.co/papers/2609.40153

Abstract

Videogenerationmodels(VGMs)offerstrongspatiotemporalpriorsforembodiedobservation--actionmodeling.However,joint-spaceactionvectorslackexplicitimage-spacestructureandvaryindimensionalityandsemanticsacrossembodiments,makingitchallengingtodirectlyleveragetherichspatiotemporalpriorsofVGMs.End-effectorvisualizationsprovideanalternativebutdonotspecifythefullarticulatedconfigurationneededforrobotexecution.WepresentDream4ACT,aworldmodelbuiltforjointvideo-actionmodelingacrossembodiments.Tounifyactionrepresentationsacrossembodiments,weintroduceasharedvisualactioninterface,calledactionviews,whichrendertargetjointconfigurationsfromfourprescribedvirtualcamerasusingURDF-basedforwardkinematics.Thissharedvisualrepresentationpreservesembodiment-specificarticulatedgeometrywhileallowingobservationandactionsequencestoshareavideoautoencoderanddiffusiontransformer.Throughmaskedflow-matching,ourmodelsupportsforwarddynamics,inversedynamics,andjointobservation--actiongenerationwithinasinglejointlytrainedmodelbyvaryingwhichfuturesequencesarecorrupted.Torecoverexecutableactionsequencesfrompredictedactionviews,weproposeatraining-free,URDF-constrainedmultiviewrecoverymechanism,withoutalearnedembodiment-specificdecoder.Dream4ACTachievesanaveragesuccessrateof88.98\%onRoboTwin~2.0andanoverallscoreof65.66onTriWorldBench,supportingeffectiveclosed-loopmanipulationandcompetitiveaction-conditionedmultiviewpredictionthroughthevisualactioninterface.

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