Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Models
Summary
Proposes a training-free inference-time method for Vision-Language-Action models to correct pace and path dynamics, improving success rates by up to 28.8% in dynamic environments.
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Paper page - Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Models
Source: https://huggingface.co/papers/2605.11459
Abstract
Vision-Language-Action models suffer from temporal blindness in dynamic environments, but a training-free correction method using quadratic optimization improves performance by addressing pace and path dynamics simultaneously.
Vision-Language-Action (VLA) models achieve remarkable flexibility and generalization beyond classical control paradigms. However, most prevailing VLAs are trained under a single-frame observation paradigm, which leaves them structurally blind totemporal dynamics. Consequently, these models degrade severely in non-stationary scenarios, even when trained or finetuned on dynamic datasets. Existing approaches either require expensive retraining or suffer from latency bottlenecks and poor temporal consistency across action chunks. We propose Pace-and-Path Correction, a training-free, closed-form inference-time operator that wraps anychunked-actionVLA. From a singlequadratic cost,joint minimizationyields a unified solution that decomposes orthogonally into two distinct channels. The pace channel compresses execution along the planned direction, while the path channel applies an orthogonal spatial offset, jointly absorbing the perceived dynamics within the chunk window. We evaluate our approach on a comprehensive diagnostic benchmark MoveBench designed to isolate motion as the sole controlled variable. Empirical results demonstrate that our framework consistently outperforms state-of-the-art training-free wrappers and dynamic-adaptive methods and improves success rates by up to 28.8% and 25.9% in absolute terms over foundational VLA models in dynamic-only andstatic-dynamic mixed environments, respectively.
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