Representation Distribution Matching for One-Step Visual Generation
Summary
This paper introduces Representation Distribution Matching (RDM), a method for one-step image generation by matching feature distributions under pretrained encoders, achieving state-of-the-art results on ImageNet and enabling post-training of FLUX.2 into a one-step generator with improved performance.
View Cached Full Text
Cached at: 07/03/26, 03:52 AM
Paper page - Representation Distribution Matching for One-Step Visual Generation
Source: https://huggingface.co/papers/2607.02375
Abstract
Representation Distribution Matching enables high-quality image generation by matching feature distributions under pretrained encoders, with improved performance through optimized batch sizes and multi-encoder evaluation metrics.
We elucidate the design space ofRepresentation Distribution Matching(RDM), our name for the paradigm that trains a one-step image generator by matching generated and referencefeature distributionsunder frozenpretrained encoders. We identify two design axes, how the distributions are compared and the representations they are compared in, and controlled studies along them yield three findings. First, the classicalMMD, which could not train convincing generators a decade ago, becomes a strong and scalable objective once estimated right. Second, the generated batch is then the operative variable, with an optimum above 2048, far beyond customary batch sizes. Third, any single representation can be gamed, driven below the real score while images stay visibly fake, so we match against a balanced battery of encoders and evaluate withSW_r14, aSliced-Wasserstein distanceover 14 encoders that is independent of the training loss and resists gaming. Combining the preferred choices yields improved RDM (iRDM): it sets the one-step state of the art on ImageNet atSW_r141.30, corroborated byPickScore, a human-preference proxy our objective never optimizes, which prefers it over the prior best one-step generator on 71.2% of matched samples. The same recipe post-trains the four-stepFLUX.2[klein] into a one-step generator, surpassing the four-step version onGenEval, 0.826 to 0.794, and onPickScore, 22.76 to 22.58, in 90 H200 GPU-hours. Project page: https://alan-lanfeng.github.io/rdm/.
View arXiv pageView PDFProject pageGitHub8Add to collection
Get this paper in your agent:
hf papers read 2607\.02375
Don’t have the latest CLI?curl \-LsSf https://hf\.co/cli/install\.sh \| bash
Models citing this paper0
No model linking this paper
Cite arxiv.org/abs/2607.02375 in a model README.md to link it from this page.
Datasets citing this paper0
No dataset linking this paper
Cite arxiv.org/abs/2607.02375 in a dataset README.md to link it from this page.
Spaces citing this paper0
No Space linking this paper
Cite arxiv.org/abs/2607.02375 in a Space README.md to link it from this page.
Collections including this paper0
No Collection including this paper
Add this paper to acollectionto link it from this page.
Similar Articles
DMAD: Distribution Matching as Adversarial Distillation for Fast Visual Generation
DMAD (Distribution Matching as Adversarial Distillation) recasts distribution matching as a classification problem, learning log-density ratios via discriminator heads to train few-step student models for fast visual generation without auxiliary score fitting. It achieves state-of-the-art results, including FID 1.04 on ImageNet-64x64 with one-step generation and VBench score 85.15 for four-step Wan2.1-T2V-14B.
Reinforcing Few-step Generators via Reward-Tilted Distribution Matching
RTDMD is a two-stage framework combining distribution matching distillation with reward-guided reinforcement learning to improve few-step image generation alignment with human preferences. It achieves state-of-the-art results on multiple models with only 4 inference steps.
ViRDM: Taming Representation Distribution Matching for Few-Step Causal Video Generation
ViRDM is a method for few-step causal video generation using representation distribution matching, achieving better results than DMD-based baselines with efficient training on single or multiple GPUs.
Extending One-Step Image Generation from Class Labels to Text via Discriminative Text Representation
Researchers extend MeanFlow one-step image generation from class labels to flexible text inputs by integrating highly-discriminative LLM-based text encoders, enabling efficient text-conditioned synthesis with improved performance.
Optimizing Visual Generative Models via Distribution-wise Rewards
This paper presents a reinforcement learning framework for visual generative models that uses distribution-wise rewards, with a subset-replace strategy for efficiency, improving image diversity and quality while addressing mode collapse and reward hacking.