πR^2: Reactive Real-time Flow Policies
Summary
πR^2 introduces a reactive real-time flow policy for robot manipulation that splits conditioning into fast and slow channels and uses a latency-adaptive flow schedule, enabling closed-loop replanning ~4x faster than baseline policies and improving success rates by up to 30%.
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Paper page - πR^2: Reactive Real-time Flow Policies
Source: https://huggingface.co/papers/2607.26055
Abstract
Generalistmanipulationpoliciesincreasinglytaketheformofaction-chunkingflowpoliciesbuiltonlargepretrainedbackbones.Suchchunksrunopen-loop,sothepolicycannotreacttosensoryinputarrivingmid-execution,sacrificingreactivity.Replanningmoreoftenwouldrestoreit,buttheperception-to-actionpipeline(alargebackboneplusmultipledenoisingsteps)istooslow:thislatencyforbidsfrequentreplanningandleavescommittedactionsstale,makingsuchpoliciesill-suitedfordynamic,closed-loopcontrol.WepresentπR^2,whichmakesthesepoliciesreactiveandreal-timewhileretaininglargebackbones,expressivemulti-modalpolicies,andmulti-actionprediction.Builtontheper-positionnoisescheduleofdiffusionforcing,πR^2contributestwoideas.First,itsplitsconditioningintoafastchannel(proprioception,fresheverytick)andanasynchronouslyupdatedslowchannel(vision-languagefeatures),sothepolicyreactstoproprioceptionwithinachunkwhiletoleratingstalevision.Second,alatency-adaptiveflowscheduletreatsin-flightactionsasinpaintingconditioningandemitsactionsinonedenoisingsteppercall,lettingonetrainedmodeladapttovaryinghardwarelatency.Requiringminimalmodificationtoexistingarchitectures,πR^2canbefinetunedfromapretrainedpolicy:appliedtoGR00T-N1.7onarealxArm6+XHandplatform,itreplansclosed-looproughly4timesfasterthanthebasepolicy(~25HzonanA5000GPU),actingonafreshobservationevery40ms.Acrosssimulationandreal-worldmanipulationtasks,πR^2improvesthesuccessratebyupto23%insimulationand30%intherealworldoverthestrongestbaseline.Projectpage:https://pi-r2-flow.github.io/
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