"Stick" – A primitive/fun interactive demo of a tiny rig to animate layout
Summary
A playful interactive demo that animates a stick figure using primitive exclusion parts, with text wrapping around the pose in real-time.
View Cached Full Text
Cached at: 05/23/26, 03:28 AM
Similar Articles
@beyang: Apropos of nothing, here's a thing I made for a demo today: one-shot 3D flappy bird, inside Amp. (User requested outer …
Beyang showcases a demo of one-shot 3D Flappy Bird built inside Amp, highlighting the Orbs feature for making and merging app changes from one window.
C64 Demo Effects Explained: Rodents In The Attic
A technical breakdown of a Commodore 64 demo that places colorful sprites in the border area using border-opening tricks, the VIC chip ghost byte glitch, and precise raster-time coding.
Shunting-Yard Animation
An interactive web application designed to visualize the Shunting Yard algorithm, though the provided content suggests the demo may be non-functional.
Stepfun 3.7 Flash: Sonic-like platformer
Stepfun 3.7 Flash model generates a Sonic-like platformer game from a single prompt, demonstrating impressive control and speed.
@mattshumer_: While we wait for Claude Fable 5 to come back, here's another wild demo I built for Alpha School. A 3D game that genera…
Matt Shumer built a prototype 3D game that generates itself on the fly using Fable, merging educational content with kids' interests.