SeededGrasp: Language-Guided Grasping in Complex Scenes with Multiple Embodiments
Summary
SeededGrasp proposes a data-efficient framework that uses a vision-language model to predict a seed point for a lightweight grasp generator, enabling language-guided grasping in complex scenes with multiple robot embodiments. The method outperforms baselines with 72% simulation and 78% real-world success, and includes a new large-scale multi-embodiment grasping dataset.
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Paper page - SeededGrasp: Language-Guided Grasping in Complex Scenes with Multiple Embodiments
Source: https://huggingface.co/papers/2607.20207
Abstract
Practicalroboticgraspingincomplexscenesrequiresboth3Dspatialreasoningandalignmentwithtask-specificrequirements.Vision-languagemodels(VLMs)offeranaturalwaytospecifytheserequirementsusinglanguage,butexistingapproacheseitheruseaVLMtopredictthegraspdirectlywithlimitedspatialawareness,ortraintheVLMtogetherwiththegraspingmodel,whichrequiressignificantlymoredataandcompute.Theselimitationsimpedeperformanceandhavepreventedscalingtomultipleembodimentsincomplexscenes.WeaddressthisbyproposingSeededGrasp,anoveldata-efficientframeworkthatenablesaVLMtopredictaseedpointtobeusedasconditioningforasubsequentlightweightgrasp-generationmodel.Ourarchitecturedecoupleshigh-levelsemanticreasoningfromlow-levelgeometricexecution,enablingmulti-embodimentsupportwhilebypassingtheneedforexpensiveend-to-endtraining.Toenabletrainingsuchmodels,wereleasethefirstmulti-embodimenttabletopgraspingdatasetcomprisingover2.5Mgraspsinclutteredscenes.Experimentalresultsdemonstratethatourapproachoutperformsexistingbaselines,achieving72%successinsimulationand78%inreal-worldgraspingexperiments.Seeourprojectsitefordataandcode:https://uoft-isl.github.io/seeded-grasp/
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@_TobiasLee: Seed 2.1 from Bytedance achieved impressive results on two of our benchmarks. Claw-Eval (Multimodal, https://claw-eval.…
ByteDance's Seed 2.1 model achieved strong results on multimodal agentic (Claw-Eval) and long video understanding (Video-MME) benchmarks, though a gap remains between perception and agentic capabilities.