UI-KOBE: Knowledge-Oriented Behavior Exploration for Lightweight Graph-Guided GUI Agents

Hugging Face Daily Papers Papers

Summary

UI-KOBE proposes a framework that enhances lightweight mobile GUI agents by constructing and leveraging app-specific knowledge graphs to improve task planning and execution efficiency.

Recent advances in mobile GUI agents have shown strong potential for automating mobile tasks, but most effective systems still depend on large vision-language models for screenshot understanding and long-horizon planning. Small GUI agents that can be deployed directly on mobile devices are more attractive for practical use, offering lower inference cost and better protection of sensitive on-device information. However, due to limited model capacity, such lightweight agents remain unreliable when planning and executing GUI tasks end-to-end from screenshots alone. We propose Knowledge-Oriented Behavior Exploration (UI-KOBE), a framework that improves lightweight mobile GUI agents with reusable app-specific graph knowledge. UI-KOBE first autonomously explores a mobile application and constructs an app knowledge graph, where nodes represent distinct UI states and edges represent executable transitions. At runtime, a lightweight GUI agent uses the graph as external guidance: given a user task and the current screenshot, it identifies the current graph node and selects among self-loop actions, neighboring transitions, task completion, or fallback free actions associated with that node. By supporting runtime decisions with app-specific graph guidance, UI-KOBE reduces the burden of end-to-end GUI planning and helps lightweight models perform mobile GUI tasks more effectively, offering a practical step toward efficient, interpretable, and privacy-conscious on-device GUI agents.
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Paper page - UI-KOBE: Knowledge-Oriented Behavior Exploration for Lightweight Graph-Guided GUI Agents

Source: https://huggingface.co/papers/2605.29534

Abstract

UI-KOBE framework enhances lightweight mobile GUI agents by incorporating reusable app-specific graph knowledge to improve task planning and execution efficiency.

Recent advances inmobile GUI agentshave shown strong potential for automating mobile tasks, but most effective systems still depend on largevision-language modelsfor screenshot understanding and long-horizon planning. Small GUI agents that can be deployed directly on mobile devices are more attractive for practical use, offering lower inference cost and better protection of sensitive on-device information. However, due to limited model capacity, such lightweight agents remain unreliable when planning and executing GUI tasks end-to-end from screenshots alone. We propose Knowledge-Oriented Behavior Exploration (UI-KOBE), a framework that improves lightweightmobile GUI agentswith reusable app-specific graph knowledge. UI-KOBE first autonomously explores a mobile application and constructs anapp knowledge graph, where nodes represent distinctUI statesand edges representexecutable transitions. At runtime, a lightweight GUI agent uses the graph as external guidance: given a user task and the current screenshot, it identifies the current graph node and selects amongself-loop actions,neighboring transitions,task completion, orfallback free actionsassociated with that node. By supportingruntime decisionswith app-specific graph guidance, UI-KOBE reduces the burden ofend-to-end GUI planningand helps lightweight models perform mobile GUI tasks more effectively, offering a practical step toward efficient, interpretable, and privacy-conscious on-device GUI agents.

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