#Exploration: A study of count-based exploration for deep reinforcement learning

OpenAI Blog Papers

Summary

OpenAI researchers demonstrate that a simple count-based exploration approach using hash codes can achieve near state-of-the-art performance on high-dimensional deep RL benchmarks, challenging the assumption that count-based methods cannot scale to continuous state spaces.

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# #Exploration: A study of count-based exploration for deep reinforcement learning Source: [https://openai.com/index/exploration/](https://openai.com/index/exploration/) OpenAI## Abstract Count\-based exploration algorithms are known to perform near\-optimally when used in conjunction with tabular reinforcement learning \(RL\) methods for solving small discrete Markov decision processes \(MDPs\)\. It is generally thought that count\-based methods cannot be applied in high\-dimensional state spaces, since most states will only occur once\. Recent deep RL exploration strategies are able to deal with high\-dimensional continuous state spaces through complex heuristics, often relying on optimism in the face of uncertainty or intrinsic motivation\. In this work, we describe a surprising finding: a simple generalization of the classic count\-based approach can reach near state\-of\-the\-art performance on various high\-dimensional and/or continuous deep RL benchmarks\. States are mapped to hash codes, which allows to count their occurrences with a hash table\. These counts are then used to compute a reward bonus according to the classic count\-based exploration theory\. We find that simple hash functions can achieve surprisingly good results on many challenging tasks\. Furthermore, we show that a domain\-dependent learned hash code may further improve these results\. Detailed analysis reveals important aspects of a good hash function: 1\) having appropriate granularity and 2\) encoding information relevant to solving the MDP\. This exploration strategy achieves near state\-of\-the\-art performance on both continuous control tasks and Atari 2600 games, hence providing a simple yet powerful baseline for solving MDPs that require considerable exploration\.

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