handy-computer/transcribe.cpp
Summary
transcribe.cpp is a C/C++ speech-to-text inference library that supports 16 model families and 60+ variants via GGUF on the ggml runtime, offering GPU backends (Metal, Vulkan, CUDA) and CPU inference.
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handy-computer/transcribe.cpp
Source: https://github.com/handy-computer/transcribe.cpp
transcribe.cpp
C/C++ speech-to-text inference library. Runs diverse STT model families via GGUF models on the ggml runtime, with Metal, Vulkan, and CUDA backends for fast GPU inference plus a tinyBLAS-accelerated CPU path.
16 model families and 60+ variants, streaming and batch. Every model we publish under handy-computer is numerically verified and WER-tested against its reference implementation
Supported models:
| Family | Variants | Docs |
|---|---|---|
| Parakeet | 10 variants: TDT, RNN-T, CTC, TDT+CTC (110M–1.1B) | docs/models/parakeet.md |
| Canary | canary-1b, canary-1b-v2, canary-1b-flash, canary-180m-flash | docs/models/canary.md |
| Canary-Qwen | canary-qwen-2.5b (FastConformer + Qwen3-1.7B SALM) | docs/models/canary-qwen-2.5b.md |
| Whisper | 12 variants (tiny through large-v3-turbo, plus .en siblings) | docs/models/whisper.md |
| GigaAM | gigaam-v3-{e2e-rnnt,e2e-ctc,rnnt,ctc} | docs/models/gigaam.md |
| Moonshine | moonshine-tiny, moonshine-base | docs/models/moonshine.md |
| Moonshine Streaming | moonshine-streaming-{tiny,small,medium} | docs/models/moonshine-streaming.md |
| Qwen3-ASR | qwen3-asr-0.6b, qwen3-asr-1.7b | docs/models/qwen3-asr.md |
| Cohere Transcribe | cohere-transcribe-03-2026 | docs/models/cohere-transcribe-03-2026.md |
| SenseVoice | sensevoice-small | docs/models/sensevoice-small.md |
| FunASR Nano | fun-asr-nano-2512, fun-asr-mlt-nano-2512 | docs/models/fun-asr-nano.md |
| Nemotron Speech Streaming | nemotron-speech-streaming-en-0.6b | docs/models/nemotron-speech-streaming-en-0.6b.md |
| Nemotron 3.5 ASR Streaming | nemotron-3.5-asr-streaming-0.6b (multilingual, 40 locales) | docs/models/nemotron-3.5-asr-streaming-0.6b.md |
| Multitalker Parakeet Streaming | multitalker-parakeet-streaming-0.6b-v1 (single-speaker ASR path only) | docs/models/multitalker-parakeet-streaming-0.6b-v1.md |
| Granite Speech 4 / 4.1 | granite-4.0-1b-speech, granite-speech-4.1-2b{,-plus,-nar} | docs/models/granite-speech.md |
| Voxtral | voxtral-mini-3b-2507, voxtral-small-24b-2507 (audio-LLM; transcription + translation) | docs/models/voxtral.md |
| Voxtral Realtime | voxtral-mini-4b-realtime-2602 (streaming audio-LLM) | docs/models/voxtral-realtime.md |
| MedASR | medasr (Conformer + CTC, English medical-dictation, gated) | docs/models/medasr.md |
| MOSS Transcribe-Diarize | moss-transcribe-diarize (audio-LLM; English + Chinese ASR with inline speaker diarization) | docs/models/moss-transcribe-diarize.md |
Per-variant model cards live under docs/models/.
Build
cmake -B build
cmake --build build
Metal is enabled automatically on Apple Silicon. For Vulkan (Linux/Windows):
# Ubuntu/Debian
sudo apt install build-essential cmake libvulkan-dev glslc libopenblas-dev
cmake -B build -DTRANSCRIBE_VULKAN=ON
cmake --build build
On Windows, see the complete build guide for Vulkan SDK setup, Visual Studio commands, and the short-build-root fallback for unusually deep checkouts.
For CUDA (Linux + NVIDIA GPU):
# requires the CUDA toolkit (nvcc) on PATH
cmake -B build -DTRANSCRIBE_CUDA=ON
cmake --build build
libopenblas-dev is optional but recommended. It accelerates the host-side decoder ~10-15x. Without it the build falls back to a scalar path automatically.
tinyBLAS (Justine Tunney’s llamafile_sgemm kernels) is on by default.
To build the quantization tool:
cmake -B build -DTRANSCRIBE_BUILD_TOOLS=ON
cmake --build build
Models
Pre-built GGUFs for all supported models are hosted on Hugging Face under
handy-computer. Each per-model doc
(linked in the table above) includes direct download links for every quant.
Convert from source only if you need a different dtype or a checkpoint that
isn’t pre-built.
Convert to GGUF
The converter loads directly from NVIDIA’s NeMo checkpoints via
ASRModel.from_pretrained. Requires uv;
the parakeet env ships NeMo and its deps.
uv run --project scripts/envs/parakeet \
scripts/convert-parakeet.py nvidia/parakeet-tdt-0.6b-v2
This writes models/parakeet-tdt-0.6b-v2/parakeet-tdt-0.6b-v2-F32.gguf following
the llama.cpp-style <slug>-<QUANT>.gguf naming convention. Pass a local
.nemo path or extracted directory for offline conversion.
Quantize
The transcribe-quantize tool produces smaller models from the
reference GGUF. Available presets: F16, Q8_0, Q6_K, Q5_K_M,
Q4_K_M.
build/bin/transcribe-quantize \
models/parakeet-tdt-0.6b-v2/parakeet-tdt-0.6b-v2-F32.gguf \
models/parakeet-tdt-0.6b-v2/parakeet-tdt-0.6b-v2-Q4_K_M.gguf \
--quant Q4_K_M
Usage
build/bin/transcribe-cli -m models/parakeet-tdt-0.6b-v2/parakeet-tdt-0.6b-v2-F32.gguf samples/jfk.wav
Input must be 16 kHz mono WAV. Use ffmpeg or sox to convert other formats:
ffmpeg -i input.mp3 -ar 16000 -ac 1 output.wav
Bindings
Official bindings wrap the C API for other languages:
| Language | Path |
|---|---|
| Python | bindings/python |
| TypeScript / JavaScript | bindings/typescript |
| Rust | bindings/rust/transcribe-cpp |
| Swift / ObjC | bindings/swift |
See docs/bindings.md for how the bindings are generated
and kept in sync with the header.
Tests
cd build && ctest
Some tests require a real model file. Enable them with:
cmake -B build -DTRANSCRIBE_BUILD_REAL_MODEL_TESTS=ON
cmake --build build
TRANSCRIBE_PARAKEET_GGUF=path/to/model.gguf ctest --test-dir build
For the model-family smoke-test, numerical-validation, and benchmark
pattern expected of new ports, see
docs/model-family-testing.md.
Sponsors & Supporting Organizations
Mozilla AI & BiR Program
A huge thanks to Mozilla AI and their BiR Program. This whole project started out as an idea, not even an implementation direction. It was a research project in how to accelerate transcription models across all platforms as easily as possible. The BiR program and Davide helped support the research, and my eventual direction to choose to implement and inference engine backed by ggml. And also experimenting with automated model porting using agentic programming tools.
Hugging Face
Hugging Face provided the project extra storage so we can host all of the models which we support. We want to provide canonical references for as many models as reasonably possible, the support from Hugging Face helps to enable this.
Modal
Modal helped to provide GPU credits so the project can test and validate the projects implementations match the transformers or nemo reference source. This is critical to ensuring that we have as close to a production grade inference engine that works everywhere. We believe it is critical to have accurate transcriptions and the only way to ensure this is through long running WER checks which Modal helps to provide. Every model published under handy-computer on hugggingface has had the WER checked, so you can trust the results. And if there are any regressions, you bet we will be fixing them.
Blacksmith
Blacksmith provides many of the CI runners for this project. That helps to keep transcribe.cpp well tested and ensure our releases are as smooth as possible. The CI is quick and a drop in replacement for the standard Github Actions runners. I ran into limits very fast with them and super happy upon reaching out to Blacksmith they were able to provide runners for the project.
Project layout
include/transcribe.h Public C API (single header)
src/ Library internals (C++17)
src/arch/parakeet/ Parakeet family implementation
src/arch/cohere/ Cohere Transcribe family implementation
examples/cli/ CLI binary source
tools/transcribe-quantize/ Quantization tool source
bindings/ Python, TypeScript, Rust, and Swift bindings
docs/ Porting and validation guidance
scripts/ Python converter + test tooling
ggml/ Vendored ggml (see ggml/UPSTREAM for pinned SHA)
src/third_party/miniz/ Vendored miniz deflate codec (see its UPSTREAM file)
samples/ Test audio files
tests/ Unit and smoke tests
License
transcribe.cpp is MIT-licensed. See LICENSE for details. Vendored third-party components (ggml, miniz — both MIT) are attributed in THIRD-PARTY-LICENSES.md.
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