RealSWE: A Compositional Evaluation of Coding Agents under Realistic User Requests

Hugging Face Daily Papers Papers

Summary

This paper introduces RealSWE, a compositional evaluation benchmark for coding agents under realistic user requests, showing that realistic inputs reduce resolution rates and provide guidance for improving performance.

Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues: long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce RealSWE, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with RealSWE, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation, which most real prompts omit, substantially improves the LLM's software engineering performance.
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Source: https://huggingface.co/papers/2608.27831

Abstract

Real-world coding requests are shorter and more casual than benchmark tasks, and explicitly stating desired behavior and motivation improves LLM software engineering performance.

Coding agents are now commonly evaluated on theSWE-benchfamily of benchmarks, whose tasks are built from curated GitHub issues: long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-categoryinformation taxonomyand four dimensions oflinguistic style, and apply them to real user prompts from SWE-chat and problem statements fromSWE-benchVerified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduceRealSWE, 381 multi-variant task families derived fromSWE-benchVerified and Pro. Variants within each family share the same underlying task andgold patchwhile differing only in information composition andlinguistic style. Evaluating seven contemporaryLLMswithRealSWE, we find that i) realistic inputs reduceresolution ratesby 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii)linguistic stylehas only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation, which most real prompts omit, substantially improves the LLM’s software engineering performance.

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