FRAPPE: Full Input, Residual Output Autoencoding with Projection Pursuit Encoder

Hugging Face Daily Papers Papers

Summary

FRAPPE is a novel autoencoding framework that uses a projection pursuit encoder to predict residuals from full input, enabling efficient variable-rate image compression with fast CPU-based encoding. At high compression ratios, FRAPPE-Image achieves higher perceptual quality than AVIF with 47x faster encoding, making real-time 1080p 30fps CPU-only encoding possible.

Media compression standards have reached a plateau in terms of the rate-distortion-complexity trade-off, limiting the ability to offload expensive AI perception to the cloud in applications like robotics, wearables, and remote sensing. DNN-based codecs improve compression efficiency, but at a cost: they cannot easily adapt to large changes in available bitrate, and real-time encoding requires expensive, power-hungry GPUs that prohibit use on low-cost or resource-constrained platforms. To address these limitations, we propose a novel autoencoding framework (FRAPPE) that uses the Full input to predict the Residual output via a Projection Pursuit Encoder. FRAPPE's encoding objective naturally sorts latent channels by importance, allowing zero-overhead variable-rate coding. Unlike RNN-based learned codecs, whose encoder consumes the previous reconstruction's residual, or RVQ-style codecs, whose codebooks must be applied sequentially, FRAPPE's analysis path is an embarrassingly parallel DAG of independent input projections. Using FRAPPE, we build a variable-rate RGB image codec (FRAPPE-Image), and evaluate its rate-distortion-complexity trade-off against standard image codecs. At high compression ratios (approx. 0.1 bpp) FRAPPE-Image provides higher perceptual quality than AVIF with 47 times faster encoding, making it capable of real-time 1080p, 30fps CPU-only encoding. Our code and pre-trained models are available: https://github.com/UT-SysML/FRAPPE .
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Source: https://huggingface.co/papers/2605.28992

Abstract

A novel autoencoding framework called FRAPPE uses a projection pursuit encoder to predict residuals from full input, enabling efficient variable-rate image compression with fast CPU-based encoding.

Media compression standards have reached a plateau in terms of therate-distortion-complexity trade-off, limiting the ability to offload expensive AI perception to the cloud in applications like robotics, wearables, and remote sensing. DNN-based codecs improve compression efficiency, but at a cost: they cannot easily adapt to large changes in available bitrate, and real-time encoding requires expensive, power-hungry GPUs that prohibit use on low-cost or resource-constrained platforms. To address these limitations, we propose a novelautoencoding framework(FRAPPE) that uses the Full input to predict theResidual outputvia aProjection Pursuit Encoder. FRAPPE’s encoding objective naturally sortslatent channelsby importance, allowing zero-overheadvariable-rate coding. Unlike RNN-basedlearned codecs, whose encoder consumes the previous reconstruction’s residual, or RVQ-style codecs, whose codebooks must be applied sequentially, FRAPPE’s analysis path is an embarrassingly parallelDAGofindependent input projections. Using FRAPPE, we build a variable-rateRGB image codec(FRAPPE-Image), and evaluate itsrate-distortion-complexity trade-offagainst standard image codecs. At high compression ratios (approx. 0.1 bpp) FRAPPE-Image provides higherperceptual qualitythan AVIF with 47 times faster encoding, making it capable of real-time 1080p, 30fpsCPU-only encoding. Our code and pre-trained models are available: https://github.com/UT-SysML/FRAPPE .

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