Video-Oasis: Rethinking Evaluation of Video Understanding
Summary
Video-Oasis reveals that 55% of existing video benchmarks can be solved without visual input, exposing significant capability gaps in current video understanding models. State-of-the-art models perform only marginally above random guessing on the remaining video-native challenges.
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Paper page - Video-Oasis: Rethinking Evaluation of Video Understanding
Source: https://huggingface.co/papers/2603.29616
Abstract
Video-Oasis diagnostics reveal that half of existing video benchmarks can be solved without visual input, exposing significant capability gaps in current video understanding models.
The inherent complexity ofvideo understandingmakes it difficult to determine whetherVideo-LLMbenchmark performance stems fromvisual perception,linguistic reasoning, orknowledge priors. While many benchmarks have emerged to assess high-level reasoning, shared criteria for evaluatingvideo understandingremain largely overlooked. Instead of introducing yet another benchmark, we take a step back to re-examine the criteria for evaluatingvideo understanding. In this work, we introduce Video-Oasis, a sustainablediagnostic suitefor systematically auditing existingvideo understandingbenchmarks. This audit reveals that 55\% of existing benchmark samples are solvable without visual input or temporal context. After filtering these shortcuts, the remainingvideo-native challengesexpose a substantial capability gap: state-of-the-art models perform only marginally above random guessing. Building on these findings, we use the distilled challenges as a testbed to investigate whichalgorithmic design choicescontribute to robustvideo understanding. We hope our work provides a practical foundation for constructing rigorous video benchmarks and evaluating futureVideo-LLMs. Code is available at https://github.com/sejong-rcv/Video-Oasis.
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