@FinanceYF5: Someone connected Blender to Fable 5, and in about 20 minutes, it reconstructed the entire building complex of New York City. It didn't just randomly draw; first, it grabbed building data from public data sources, then modeled according to the data — theoretically, the entire model is to scale. The poster said this approach of 'checking data before acting' is smarter than Opus 4.…
Summary
Someone connected Blender to Fable 5, and in just 20 minutes, it reconstructed the entire New York City building complex based on public building data, with the model to scale. The poster believes this 'check data before acting' approach is smarter than Opus 4.8, reflecting that AI is beginning to have the ability to 'do its homework'.
View Cached Full Text
Cached at: 07/04/26, 06:41 AM
Someone connected Blender to Fable 5, and in about 20 minutes, it reconstructed the entire New York City building complex.
It didn’t just draw randomly — it first fetched building data from public sources, then modeled based on that data — theoretically, the entire model is to scale.
The poster said this “check the data first, then act” approach is smarter than how Opus 4.8 does it. Does this count as AI starting to have a sense of “doing its homework”? https://t.co/bXN20dxfG5
Similar Articles
@FinanceYF5: Someone gave Fable 5 a very casual instruction — "write code to make a realistic Eiffel Tower" — and it was done in one go. The result was so good that he couldn't describe it, just saying "it understood". The tower is to real scale, built purely with code to create an open iron frame, and it also has day/night switching and a blinking light at the top. The publisher said that Fable 5's specialty is taking…
Fable 5, with just a single vague instruction "write code to create a realistic Eiffel Tower", generated a complete 3D model in one pass, including accurate proportions, open ironwork, day/night switching, and lighting effects, demonstrating its ability to understand vague instructions and get it right the first time.
@FinanceYF5: One sentence to Fable 5: Write a single-file HTML that creates a realistic American flag fluttering in the wind. It directly outputs 644 lines of code, with the flag's folds, lighting, and fluttering rhythm all correct, done in one pass without back-and-forth modifications.
Fable 5 model generates a 644-line single-file HTML from a one-sentence description, achieving a realistic American flag fluttering effect including folds, lighting, and rhythm, all in one shot without any revision, demonstrating the AI's capability in complex code generation.
@corbin_braun: Fable 5 just broke my brain. what you are about to witness only took 2 hours of work. to give context if we were to att…
Fable 5 is a new AI model that dramatically reduces the time needed for frontend development tasks, enabling completion in hours instead of weeks.
@FinanceYF5: Someone said that 24 hours after Fable 5 relaunched, they made a game trailer demo in 1 hour — complete with camera movement, transitions, and editing. After feeding a few reference frames and a leaked script from the internet, Fable automatically arranged the shot list, generated footage, edited, and synced to music, all fully automated. The user only typed 4 prompts throughout. The studio's actual trailer...
After Fable 5 relaunched, a user created a game trailer demo in just 1 hour with 4 prompts, featuring automated camera work, editing, and beat syncing. This sparked discussions comparing it to traditional studios' multi-week, multi-billion-dollar productions.
@oragnes: Wow, just dug up this amazing tool map3d on GitHub! Based on OpenStreetMap, you select an area on the web page, and it automatically fetches real building and road data, rendering a 3D city model with heights in one click! The craziest part is it can directly export GLB files for use in Blender or game engines…
Introduces two open-source tools on GitHub: map3d, which automatically generates 3D city models from OpenStreetMap and exports GLB files; and Voice-Pro, a local tool integrating video download, voice separation, subtitle recognition, translation, voice cloning dubbing, and video synthesis.