Ready Cohorts: Bounding GPU Opportunity and Avoiding Host Round Trips in LLM-Agent Control
Summary
This paper studies GPU control gates for LLM-agent services, analyzing concurrent cohort scheduling and on-device routing versus host redispatch to reduce host round trips and improve GPU utilization.
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Paper page - Ready Cohorts: Bounding GPU Opportunity and Avoiding Host Round Trips in LLM-Agent Control
Source: https://huggingface.co/papers/2608.12123
Abstract
Two studies define measurable GPU control gates for LLM-agent services by analyzing concurrent cohort scheduling and on-device routing versus host redispatch.
LLM-agentservices repeatedly execute small deterministic transitions between model and tool calls: route an outcome, update state, and emit the next effect. We ask when this control path exposes enough concurrent work forGPU execution, and what changes when a GPU-computed route decision remains on device. We formalize the ready-cohort boundaryusing fixed-partition share F, exact offline share P*, local upper bound U, and online achieved share A. Under zero service time, unlimited capacity, and equal relativelaunch deadlines, a specializeddynamic programcomputes P* exactly. In a stationaryPoisson replayof one pinned 851-session public trace panel, the primary condition at 100,000 target active sessions, K=256, and a 50 mslaunch deadlinegives F=30.19%, P*=43.00%, and U=45.85%. Exactpackingrecovers 81.83% of the opportunity lost at fixed window boundaries. The outcome-derived route key is a conditioning proxy, not proof of executable identity. A separate mechanism study keeps aGPU-computed binary decisionon device instead of returning four bytes to the host and redispatching. Across four named GPU placements, thedevice-resident pathis faster in all 36 configurations; within-placement row-median ratios range from 1.19x to 2.39x. Across both admissible mechanisms, all 14,557,440 testedbatched invocationsmatch a separately implemented host oracle. A fixednested device graphthat removes no host decision is slower in all 60 configurations across five placements. Together, the studies establish two measurable gates for GPU agent control: deadline-feasible cohort supply andobservation placement. A joined finite online runtime is required to measure A, CPU displacement, and service-level benefit.
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