StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation
Summary
StatePlay proposes a state-aware game world model that jointly predicts visual content and game states to generate mechanics-consistent game rollouts, achieving 18.6% improvement in mechanics fidelity.
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Paper page - StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation
Source: https://huggingface.co/papers/2607.26754
Abstract
Recentgameworldmodelscangeneratevisuallyrealisticandinteractiveenvironmentsconditionedonplayeractions.However,gamesarenotdefinedbypixelsalone;theyaregovernedbyexplicitmechanics,namelystate-dependentrulesthatcontrolhealthreduction,skillactivation,andgametermination.Thesemechanicsdependonpreciseinternalstates,suchashealthpoints,skillmeters,andtimers,whicharetightlycoupledwithvisualobservationsanddeterminehowgameplayevolves.Withoutmodelingthesestatedynamics,existinggameworldmodelsmaygeneratevisuallyplausiblerolloutsbutviolatetheunderlyinggamerules.Inthispaper,weproposeStatePlay,anovelstate-awaregameworldmodelthatjointlypredictsvisualcontentandgamestatestopromotemechanics-consistentgeneration.StatePlayadoptsamixture-of-transformers(MoT)-stylearchitecturethatpreservesspecializedvisualandstaterepresentationswhileenablingcross-modalinteraction,allowingpredictedstatestoguideframegeneration.Eachbranchisfurtheroptimizedwithadistinctobjectivesuitedtoitsmodality.ExperimentsshowthatStatePlayachievesanaveragenormalizedL1distancebelow0.06forstateprediction.Furthermore,comparedwithmodelswithoutexplicitstatemodeling,ourmethodimprovesmechanicsfidelityingeneratedgamerolloutsby18.6%.Overall,ourworkhighlightstheimportanceofstate-awaregameworldmodelingandadvancesbeyondpixel-levelrealismtowardcompleteandmechanicallyfaithfulgamegeneration.
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