3d-animation

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#3d-animation

BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives

Hugging Face Daily Papers · 2026-08-31 Cached

BLARM is a feed-forward method for animating 3D meshes from monocular video by blending latent rigid motion primitives, enabling temporally coherent animations without explicit rigs.

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#3d-animation

@IndieDevHailey: AI turns text into 3D animations with one click, supercharging game development! The full pipeline of Sorceress 3D Studio: text description → AI generates character concept art, one-click to textured 3D model, auto-rigging + weight refinement, then input character does a dance /…

X AI KOLs Timeline · 2026-08-23 Cached

Sorceress 3D Studio offers a one-stop AI pipeline that converts text descriptions into game-ready 3D animations, supporting auto-rigging and various motion generation, and can be directly exported to game engines.

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#3d-animation

AnyTalk: Speech Animation for Arbitrary Characters Leveraging a Video Generation Model

Hugging Face Daily Papers · 2026-08-17 Cached

AnyTalk generates 3D speech animations for arbitrary characters without requiring animation data by adapting video diffusion models through character-specific fine-tuning and optimizing blendshape parameters, with a real-time distilled variant.

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#3d-animation

@EHuanglu: AI video has reached pixar quality you can now generate 1 min 3d animation with one prompt

X AI KOLs Timeline · 2026-05-29 Cached

A new AI tool enables generating one-minute 3D animations at Pixar quality from a single prompt.

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#3d-animation

MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

Papers with Code Trending · 2026-04-30 Cached

MoCapAnything V2 introduces a fully end-to-end framework for arbitrary-skeleton motion capture from monocular video, jointly optimizing video-to-pose and pose-to-rotation predictions to resolve rotation ambiguity.

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