async-rl

Tag

Cards List
#async-rl

@_jazhaz_: I have been reading about IPO (Intellect Policy Optimization) in prime-rl 0.10.0, and Prime Intellect is tackling a rea…

X AI KOLs Timeline ↗ · 6d ago Cached

Prime Intellect 的 prime-rl 0.10.0 引入了 IPO(Intellect Policy Optimization),旨在解决异步强化学习中训练器与推理引擎对 token 概率估计不一致的真实问题。

0 favorites 0 likes
#async-rl

@zyh2022: I believe this article series gives the most intuitive and straightforward explanation of score centering for LLM Async…

X AI KOLs Timeline ↗ · 2026-10-17 Cached

推荐 HuggingFace 博客文章系列《Score Function Centering》,从直觉出发系统讲解 LLM 异步强化学习中的 trainer-generator 失配问题以及分数函数中心化(SFC)如何修复策略梯度中零期望性质,只需了解 GRPO 即可阅读。

0 favorites 0 likes
#async-rl

@_DivyaMakkar: Spent some time creating a lightweight, performant async RL stack in pure JAX with @AdityaMakkar0! We share a work log …

X AI KOLs Following ↗ · 2026-09-07

The authors have created a lightweight, performant asynchronous reinforcement learning stack in pure JAX, sharing a work log with insights on inference, RDMA weight transfer, memory optimizations, and sharding for scaling RL systems.

0 favorites 0 likes
#async-rl

@samsja19: https://x.com/samsja19/status/2076846033922035818

X AI KOLs Following ↗ · 2026-07-14 Cached

PRIME-RL is a framework for large-scale asynchronous reinforcement learning, designed to be hackable and scale to 1000+ GPUs with support for various models and environments.

0 favorites 0 likes
#async-rl

@ziv_ravid: Just read the new paper from Tsinghua/Z.AI on async RL for agents (arXiv:2607.07508). It comes several weeks after the …

X AI KOLs Timeline ↗ · 2026-07-10 Cached

Discusses a new paper from Tsinghua/Zhipu AI on asynchronous reinforcement learning for agents, and notes that their previous GLM-5.2 model uses a critic instead of GRPO.

0 favorites 0 likes
#async-rl

AsyncWebRL: Efficient Multi-Step RL for Visual Web Agents

arXiv cs.LG ↗ · 2026-06-05 Cached

AsyncWebRL introduces an asynchronous multi-step reinforcement learning system for vision-language web agents, achieving up to 2.9x training speedup and setting a new state-of-the-art on WebGym by replacing per-trajectory normalization with a constant to reduce trajectory length inefficiency.

0 favorites 0 likes
← Back to home

Submit Feedback