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该论文提出 OneWM,探讨世界模型与动作建模在统一因果训练框架下如何相互增益,并展示了真实机器人操作(如积木堆叠、早餐准备)及模型自回归想象式推演的演示。
ForgeWM is a progressive framework that distills bidirectional video generators into efficient few-step interactive world models, supporting low-latency interaction and replay-time refinement with demonstrated improvements on Minecraft and FPS gameplay.