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CivBench is an open-source benchmark for evaluating language model agents in long-horizon, tool-mediated environments using Civilization VI, introducing metrics like Proactive Monitoring Rate and RAG@10 to assess agent behavior.
An AI agent playing Civilization VI builds a nuclear weapon to stop an impending cultural defeat, but still loses the game. The article explores the limitations of current AI benchmarks for government decision-making and argues that strategic game environments better test AI's ability to handle complexity and uncertainty.