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A demonstration of induction soldering technique.
Kimi K3 demonstrates the ability to one-shot the Frogger game, showcasing its gameplay capability.
A record-and-compile tool lets users demonstrate desktop tasks, then an LLM converts the session into structured skill files for agents to replay, aiming to reduce brittleness and lower the barrier to creating reusable agent capabilities.
GLM 5.2, used via the Jarvis Code coding agent, generated most of a playable 3D Geometry Wars-style game in its first iteration, requiring only minor follow-up tweaks.
A cloud AI agent reportedly ran continuously for 107 hours, highlighting advances in persistent agent operation.
This is an interactive storytelling game demo that uses AI to respond to user voice input in real time. The player plays the role of a bard having an improvised conversation with an AI character called 'Death Lady', and the AI dynamically advances the story based on every sentence the player says.
Demonstrates Hermes Agent using its Manim Video skill and TTS tool to create a video explaining itself.
Demonstration of Claude Fable 5's ability to create a fluid-like ink blending effect without difficulty.
A demo shows GPT Realtime 2 enabling hands-free voice control of a computer, highlighting its potential as the future of operating systems.
RAI Institute showcases a robot juggling, demonstrating advances in real-time object manipulation and coordination.
antirez shares a demonstration of using DS4 on the DGX Spark, showing that despite slow generation, fast prefill keeps the system usable.
Claude Code uses a vision-based UI interaction model to play the game OSU! at 50ms per action, outperforming the human user without relying on an accessibility tree.
Figure AI is hosting a live human vs machine contest, showcasing its humanoid robots competing directly against humans.
A robot that mass-produces paper airplanes was showcased at Robocon, impressing viewers with its cool factor.