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This article reflects on the prescient depiction of AI in the 1968 film '2001: A Space Odyssey,' highlighting HAL 9000's realistic interaction design and the human tendency to anthropomorphize machines.
This paper introduces a new multimodal benchmark for evaluating AI models' narrative understanding of Hollywood films, addressing copyright issues, and shows that vision-language and audio-visual models perform below human-level accuracy on the task.
A Google software engineer identified and cataloged every '90s computer seen in Jurassic Park, including Thinking Machines CM-5 systems, SGI workstations, and a Motorola Envoy PDA, providing specs and context for the film's accurate technology depictions.
A detailed breakdown of all the computers and software featured in the movie Jurassic Park, including the Apple Powerbook 100, SGI R4000 Indigo, and Thinking Machines CM-5 supercomputer, with historical context and technical specifications.