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Using any C++ library in Godot

Hacker News Top ↗ · 2026-09-29 Cached

This blog post explains how to integrate C++ libraries into the Godot game engine using GDExtension and the godot-cpp bindings, with Conan package manager for handling dependencies and building extensions.

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#godot-engine

GDScript: The Good, Bad, and Ugly Parts

Lobsters Hottest ↗ · 2026-09-15 Cached

An article analyzing the pros and cons of GDScript for game development with Godot, based on the author's experience porting code from TypeScript and comparing it to other languages.

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#godot-engine

Changes to Godot Engine Contribution Policies

Lobsters Hottest ↗ · 2026-07-01 Cached

Godot Engine announces updated contribution policies to address overwhelming PR volume and AI-generated contributions, including stricter rules on AI use and new contributor guidelines.

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