gui-agents

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#gui-agents

UI-Mate: Advancing Open-Weight Foundation GUI Agents with In-Context Demonstrations

Hugging Face Daily Papers · 4d ago Cached

UI-Mate is a foundation GUI agent that uses environment-grounded training and in-context demonstrations to improve reliability on long-horizon office tasks, achieving state-of-the-art results on computer-use benchmarks.

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#gui-agents

CoAdapt-GUI: Joint Workflow Context and Policy Adaptation for Unseen GUI Applications

arXiv cs.AI · 2026-08-13 Cached

CoAdapt-GUI is a test-time adaptation framework for mobile GUI agents that jointly adapts workflow context and policy, improving performance on unseen-app benchmarks like AndroidWorld-Generalization and AndroidWorld Plus.

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#gui-agents

AndroidReality: How Far Are Mobile Agents from the Real World?

arXiv cs.AI · 2026-08-11 Cached

Introduces AndroidReality, a perturbation-based framework for evaluating and improving the robustness of mobile agents, with a taxonomy of real-world interface perturbations and a training-free Test-Time Introspective Recovery (TTIR) mechanism.

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#gui-agents

Screenshots or Tools? Eliciting Tool Use and Managing Multimodal Context in Hybrid GUI-MCP Computer-Use Agents

arXiv cs.AI · 2026-08-05 Cached

This paper investigates when hybrid computer-use agents actually choose to use MCP tools versus screenshots, finding that tool availability alone does not guarantee adoption: a reasoning model improves while a non-reasoning model degrades. It also explores training and context compression strategies to close the adoption gap and reduce token costs.

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#gui-agents

FocusMem: Factorizing Content, Readout, and Trust in Latent GUI Memory

Hugging Face Daily Papers · 2026-08-05 Cached

FocusMem introduces a latent memory interface for GUI agents that separates content retention, state-conditioned readout, and a trust gate to improve memory reliability. It consistently outperforms fixed-memory baselines across five GUI-agent benchmarks.

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#gui-agents

MAGA: Multi-Platform Self-Fusion of GUI Agents via Structured Action Distillation

arXiv cs.AI · 2026-08-03 Cached

This paper introduces Maga, a method for consolidating domain-specific GUI agents into a single cross-platform policy via structured action distillation, reallocating training signals to focus on erroneous actions. It achieves strong success rates across mobile, web, and desktop benchmarks.

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#gui-agents

Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents

Hugging Face Daily Papers · 2026-07-30 Cached

Qwen-UI-Agent is a new foundation GUI agent from Alibaba's Qwen team that handles mobile, computer, web, and DeepSearch tasks with state-of-the-art performance on mobile-use benchmarks and competitive results on computer/browser tasks, combining GUI and CLI actions in a unified action space.

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#gui-agents

Bridging VideoQA and Video-Guided Agentic Tasks via Generalized Keyframe Extraction

Hugging Face Daily Papers · 2026-06-28 Cached

This paper introduces VG-GUIBench, a benchmark to evaluate MLLM-based GUI agents' ability to follow video tutorials, and proposes TASKER, a keyframe extraction method that improves performance on VideoQA and video-guided agentic tasks.

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#gui-agents

Reinforcement Learning for Computer-Use Agents with Autonomous Evaluation

arXiv cs.AI · 2026-06-24 Cached

This paper proposes a reinforcement learning framework for computer-use agents that uses autonomous vision-language evaluation as a scalable reward signal, modeling evaluator noise to improve task success rates across desktop environments.

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@omarsar0: // Automating SKILL.md Generation // Increasingly, mining sessions is one of the best ways to improve your agents. Open…

X AI KOLs Following · 2026-06-19 Cached

This paper from MIT and Harvard explores automating SKILL.md generation by mining GUI interaction trajectories, finding that clusters are readable but do not improve policy performance across domains.

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#gui-agents

VISUALSKILL: Multimodal Skills for Computer-Use Agents

arXiv cs.CL · 2026-06-18 Cached

VisualSkill proposes a hierarchical multimodal skill library for computer-use agents that combines text and figures, achieving a 15.3 point absolute lift on CUA benchmarks over text-only baselines by retaining visual information for GUI interaction.

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#gui-agents

Skill-Guided Continuation Distillation for GUI Agents

arXiv cs.AI · 2026-06-18 Cached

The paper proposes Skill-Guided Continuation Distillation (SGCD), an iterative self-improvement framework that uses skill-guided policies to generate supervision for off-trajectory states during closed-loop execution, improving GUI agent success rates on OSWorld-Verified from around 30% to over 50%.

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#gui-agents

Teach-and-Repeat: Accurately Extracting Operational Knowledge from Mobile Screen Demonstrations to Empower GUI Agents

arXiv cs.AI · 2026-06-12 Cached

Introduces Teach VLM, a model that extracts step-by-step operational knowledge from mobile screen demonstrations, and the Teach-and-Repeat paradigm that uses this knowledge to guide GUI agents, achieving state-of-the-art performance on a new benchmark.

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MacArena: Benchmarking Computer Use Agents on an Online macOS Environment

arXiv cs.LG · 2026-06-08 Cached

Introduces MacArena, a benchmark of 421 tasks across 50 applications for evaluating computer-use agents on macOS, highlighting that existing benchmarks may not capture macOS-specific challenges.

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#gui-agents

StainFlow: Entity-Stain Tracking and Evidence Linking for Process Rewards in GUI Agents

arXiv cs.AI · 2026-06-08 Cached

StainFlow introduces an entity-stain-flow process reward model for GUI agents, using global entity stain tracking and local evidence linking to improve credit assignment in reinforcement learning, achieving 3.2% relative improvement on AndroidWorld.

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DeskCraft: Benchmarking Desktop Agents on Professional Workflows and Human-in-the-Loop Collaboration

arXiv cs.AI · 2026-06-03 Cached

DeskCraft is a new benchmark for evaluating desktop GUI agents on long-horizon professional creative workflows, incorporating human-in-the-loop collaboration protocols. It tests agents on tasks requiring over 50 steps across design, video, audio, and 3D software.

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Recovering Policy-Induced Errors: Benchmarking and Trajectory Synthesis for Robust GUI Agents

Hugging Face Daily Papers · 2026-05-28 Cached

Introduces GUI-RobustEval, a benchmark for error recovery in GUI agents, and Robustness-driven Trajectory Synthesis (RoTS) to generate training data, achieving state-of-the-art on OSWorld.

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#gui-agents

AQuaUI: Visual Token Reduction for GUI Agents with Adaptive Quadtrees

arXiv cs.AI · 2026-05-20 Cached

AQuaUI is a training-free inference-time token reduction method for GUI agent models that uses adaptive quadtrees to reduce spatial redundancy in screenshots, achieving up to 13.22% speedup and 29.52% fewer visual tokens while retaining 99.06% of performance.

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#gui-agents

MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents

Hugging Face Daily Papers · 2026-05-18 Cached

MementoGUI introduces a plug-in agentic memory framework for GUI agents that uses learned controllers for selective memory management and retrieval, improving performance on long-horizon tasks with compressed visual and textual representations.

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#gui-agents

Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining

arXiv cs.CL · 2026-05-15 Cached

Proposes Video2GUI, a framework to automatically extract GUI interaction trajectories from unlabeled instructional videos, building WildGUI dataset with 12M trajectories across 1500+ apps. Pre-training on this data yields 5-20% improvements on GUI grounding and action benchmarks.

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