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#human-simulation

Using Cognitive Models to Improve Language Model Simulation of Human Persuasion Games

arXiv cs.AI · 2026-06-17 Cached

This paper proposes Equation-to-Behavior Prompting and reinforcement learning to guide large language models to simulate diverse human decision-making patterns in persuasion games, showing improved belief accuracy and training outcomes.

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#human-simulation

Edu-Theater: A Data-Efficient Agent Framework for Scalable Learner Behavior Simulation through Staging Roll-Call

arXiv cs.LG · 2026-06-16 Cached

Edu-Theater is a data-efficient agent framework that uses LLM-powered generative agents to simulate learner behavior in educational settings. It employs a cohort-aware roll-call paradigm to infer learner states with fewer data and computational resources, achieving higher simulation accuracy.

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#human-simulation

OdysSim: Building Foundation Models for Human Behavior Simulation

arXiv cs.CL · 2026-06-15 Cached

OdysSim presents a systematic investigation into behavioral foundation models for simulating human behavior, introducing the Soul taxonomy, a corpus of 21.4M interactions, and a training recipe that achieves state-of-the-art on 8 of 23 benchmark tasks while producing more human-like outputs.

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