Tag
Elymi is a new app that immerses users in interactive scenes with AI characters who remember past conversations and continue stories, offering a more engaging experience than traditional chatbots.
Diiverge is a product that transforms any picture into a playable AI adventure, where users can interact with scenes, choose paths, and AI generates subsequent scenes and short films for shared experiences.
This paper proposes reconstructing explicit persistent worlds from narrative descriptions as the central computational objective for narrative-grounded interactive experiences, demonstrating feasibility through a prototype that instantiates playable tile-based environments from narratives.
Character.AI launches c.ai Series, AI-generated microdrama short videos with interactive chat features, starting with three series in romance, horror, and sci-fi genres.
This is an interactive storytelling game demo that uses AI to respond to user voice input in real time. The player plays the role of a bard having an improvised conversation with an AI character called 'Death Lady', and the AI dynamically advances the story based on every sentence the player says.
This paper explores using LLMs to predict state changes within rule-based interactive storytelling systems, aiming to improve coherence and player expression. Experiments with Llama 3 70B and Gemini 1.5 Flash show that world-state transformations can maintain consistency while encouraging creative player input.