interactive

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#interactive

Show HN: Brain Frog – Can you be random enough for 11 lines of JavaScript?

Hacker News Top ↗ · 2026-06-19 Cached

Brain Frog is a web game where you punch left or right and the frog learns your pattern using JavaScript; you must be unpredictable to land 50 hits.

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#interactive

Interactive. Violent. Gross. Inside Fishtank, the Unhinged Future of Reality TV

Wired ↗ · 2026-06-17 Cached

A Wired journalist goes on location with Fishtank, an unhinged interactive livestreamed reality show that blurs the lines between performance and danger, culminating in a police raid.

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#interactive

@IndieDevHailey: Over 1.8 Billion Simulations Worldwide! PhET's Free Tool Turns Science into a Game! Students, parents, and teachers around the globe are hooked on PhET Interactive Simulations, transforming boring textbooks into super fun interactive games! Key highlights: - Created by the University of Colorado, founded by Nobel Laureate in Physics Carl Wieman

X AI KOLs Timeline ↗ · 2026-06-17 Cached

Introducing PhET Interactive Simulations, a free and ad-free interactive science simulation tool developed by the University of Colorado. It covers multiple subjects including physics, chemistry, and biology, with over 1.8 billion simulations completed. Suitable for students and teachers of all ages.

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#interactive

Show HN: Spin Lab

Hacker News Top ↗ · 2026-06-16 Cached

Spin Lab is an interactive web tool that visualizes the physics of spin in table-tennis, allowing users to explore how spin affects ball trajectory.

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#interactive

DreamX-World 1.0: A General-Purpose Interactive World Model

Hugging Face Daily Papers ↗ · 2026-06-15 Cached

DreamX-World 1.0 is a general-purpose interactive text/image-to-video world model that supports camera navigation, scene persistence, and promptable events across multiple domains, using novel techniques like E-PRoPE, causal forcing, and memory-conditioned scene persistence to achieve controllable long-horizon generation.

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#interactive

Show HN: Sabela – A Reactive Notebook for Haskell

Hacker News Top ↗ · 2026-06-14 Cached

Sabela is a reactive notebook for Haskell, enabling interactive data science and functional reactive programming with support for Python interop and 3D graphics.

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#interactive

@gdb: powerful & cool way to navigate a website, makes it feel so much more interactive and intuitive

X AI KOLs Following ↗ · 2026-06-12 Cached

OpenAI launches a new documentation agent that helps developers find answers and navigate directly to relevant documentation, making website interaction more intuitive.

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#interactive

Google's Genie 3 turns a text prompt into a playable open world you can explore. It's rough now. Future of games, or a tech demo?

Reddit r/artificial ↗ · 2026-06-12

Google's Genie 3 can generate a playable open world from a text prompt or image, but it's currently rough with low framerate and bugs, sparking debate on whether it threatens traditional game development or will plateau as a demo.

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#interactive

@antigravity: Napkin sketch to interactive 3D rendering! Antigravity is the agentic development platform for developers to turn hand-…

X AI KOLs Following ↗ · 2026-06-11 Cached

Antigravity is an agentic development platform that turns hand-drawn sketches into interactive 3D learning modules.

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#interactive

There Is(Ǝ) – Such That (∋)

Hacker News Top ↗ · 2026-06-11 Cached

Introduces an abstract visual programming language for composing animated clocks using vectors, scalars, glyphs, and habitats, with a focus on artistic expression and time representation.

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#interactive

Show HN: Turn your name into a tree in an infinite procedural shanshui landscape

Hacker News Top ↗ · 2026-06-10 Cached

A procedural shanshui landscape generator where each name becomes a tree, allowing users to explore an infinite, pan-and-zoom environment.

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#interactive

@XAMTO_AI: What's the biggest trap in machine learning for beginners? Either the tutorials are full of fluff and leave you still confused, or they just throw code at you and you run it without understanding why. There's a gem on GitHub: Machine Learning Visualized, which directly visualizes the algorithm training process - showing how weights are updated, how they converge, etc.

X AI KOLs Timeline ↗ · 2026-06-09 Cached

Introduces the Machine Learning Visualized project on GitHub. This tool uses interactive notebooks and visualizations to show the training process of machine learning algorithms (e.g., neural networks, logistic regression, etc.), helping beginners understand the principles.

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#interactive

Show HN: Gravity – interactive solar-system simulator, from Newton to Einstein

Hacker News Top ↗ · 2026-06-09 Cached

An interactive solar-system simulator that models gravitational physics from Newtonian to Einsteinian mechanics.

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#interactive

@vintcessun: Get It turns PDFs into interactive knowledge graphs and visualization engines, not just another summary tool. It detects concepts one by one, generating 3D/animations/formula visualizations for each keyword, then uses flashcards, quizzes, Feynman teaching and other tools to close the loop and assess depth of understanding. Each concept is scored across four dimensions—memory, understanding, structure, application—and can only go up...

X AI KOLs Timeline ↗ · 2026-06-07 Cached

Get It turns PDFs into interactive knowledge graphs and visualizations, using concept detection and multi-format rendering to help students deeply understand material. It runs locally using the user's own ChatGPT account.

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#interactive

@akokoi1: Open-source education skills — edulab adds analytic geometry problem types: Also supports random problem generation, text problems, and solving by uploading problem screenshots. Uses 2D Canvas to draw dynamic geometry boards (curves + moving lines/points + vectors + annotations), with built-in pen doodle markers. Includes dynamic console (sliders +...

X AI KOLs Timeline ↗ · 2026-06-07 Cached

edulab adds analytic geometry problem type, supports random problem generation, dynamic geometry board (2D Canvas drawing curves, moving lines, moving points, vectors, etc.) and KaTeX step-by-step parsing. It is an update to the open-source education skill tool.

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#interactive

@GitHub_Daily: Recently came across an open-source project called Flipbook Canvas, quite interesting — it turns each AI-generated image into a knowledge tree that you can infinitely click and explore. Long-press any part of the image, the system automatically recognizes what you tapped, searches online for relevant information, and then generates a brand new detailed diagram, layer by layer. GitHub…

X AI KOLs Timeline ↗ · 2026-06-05 Cached

Flipbook Canvas is an open-source project that converts AI-generated images into infinitely clickable knowledge trees, supporting online search, real-time generation, and offline export.

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#interactive

@techNmak: This is the best way to learn how LLMs work. Interactive. 3D. Step-by-step. Covers: → Embedding → Layer Norm → Self-Att…

X AI KOLs Timeline ↗ · 2026-06-05 Cached

An interactive 3D step-by-step guide to learning how LLMs work, covering key transformer concepts like embedding, self-attention, and softmax. It recommends a visual approach over reading papers.

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#interactive

AdaPlanBench: Evaluating Adaptive Planning in Large Language Model Agents under World and User Constraints

Hugging Face Daily Papers ↗ · 2026-06-04 Cached

AdaPlanBench is a dynamic benchmark for evaluating LLM agents' ability to adaptively plan under progressively revealed world and user constraints through multi-turn interactions, showing current models struggle especially with user constraints.

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#interactive

KL Zero: KL divergence intuition game

Hacker News Top ↗ · 2026-05-30 Cached

KL Zero is an interactive browser game where players draw a probability distribution to match a target KL divergence value, helping users intuitively understand the concept of KL divergence in machine learning.

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#interactive

@royvanrijn: For curious developers I built "The Anatomy of an LLM", an interactive explainer showing how text becomes tokens, vecto…

X AI KOLs Timeline ↗ · 2026-05-28 Cached

An interactive visual guide that explains how large language models work, from tokenization through attention, transformer blocks, and text generation, built by Roy van Rijn.

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