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Brain Frog is a web game where you punch left or right and the frog learns your pattern using JavaScript; you must be unpredictable to land 50 hits.
A Wired journalist goes on location with Fishtank, an unhinged interactive livestreamed reality show that blurs the lines between performance and danger, culminating in a police raid.
Introducing PhET Interactive Simulations, a free and ad-free interactive science simulation tool developed by the University of Colorado. It covers multiple subjects including physics, chemistry, and biology, with over 1.8 billion simulations completed. Suitable for students and teachers of all ages.
Spin Lab is an interactive web tool that visualizes the physics of spin in table-tennis, allowing users to explore how spin affects ball trajectory.
DreamX-World 1.0 is a general-purpose interactive text/image-to-video world model that supports camera navigation, scene persistence, and promptable events across multiple domains, using novel techniques like E-PRoPE, causal forcing, and memory-conditioned scene persistence to achieve controllable long-horizon generation.
Sabela is a reactive notebook for Haskell, enabling interactive data science and functional reactive programming with support for Python interop and 3D graphics.
OpenAI launches a new documentation agent that helps developers find answers and navigate directly to relevant documentation, making website interaction more intuitive.
Google's Genie 3 can generate a playable open world from a text prompt or image, but it's currently rough with low framerate and bugs, sparking debate on whether it threatens traditional game development or will plateau as a demo.
Antigravity is an agentic development platform that turns hand-drawn sketches into interactive 3D learning modules.
Introduces an abstract visual programming language for composing animated clocks using vectors, scalars, glyphs, and habitats, with a focus on artistic expression and time representation.
A procedural shanshui landscape generator where each name becomes a tree, allowing users to explore an infinite, pan-and-zoom environment.
Introduces the Machine Learning Visualized project on GitHub. This tool uses interactive notebooks and visualizations to show the training process of machine learning algorithms (e.g., neural networks, logistic regression, etc.), helping beginners understand the principles.
An interactive solar-system simulator that models gravitational physics from Newtonian to Einsteinian mechanics.
Get It turns PDFs into interactive knowledge graphs and visualizations, using concept detection and multi-format rendering to help students deeply understand material. It runs locally using the user's own ChatGPT account.
edulab adds analytic geometry problem type, supports random problem generation, dynamic geometry board (2D Canvas drawing curves, moving lines, moving points, vectors, etc.) and KaTeX step-by-step parsing. It is an update to the open-source education skill tool.
Flipbook Canvas is an open-source project that converts AI-generated images into infinitely clickable knowledge trees, supporting online search, real-time generation, and offline export.
An interactive 3D step-by-step guide to learning how LLMs work, covering key transformer concepts like embedding, self-attention, and softmax. It recommends a visual approach over reading papers.
AdaPlanBench is a dynamic benchmark for evaluating LLM agents' ability to adaptively plan under progressively revealed world and user constraints through multi-turn interactions, showing current models struggle especially with user constraints.
KL Zero is an interactive browser game where players draw a probability distribution to match a target KL divergence value, helping users intuitively understand the concept of KL divergence in machine learning.
An interactive visual guide that explains how large language models work, from tokenization through attention, transformer blocks, and text generation, built by Roy van Rijn.