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Devin Mobile app is now available in beta, enabling control of fleets of Macs in the cloud to build and test native iOS apps from anywhere.
iOS developers discovered a half-finished iPhone Duo simulator in Xcode 27.2 beta and developed a pre-release version of Bitrig with a 3D model for testing.
Xcode 27.2 beta has been released, sparking some confusion among developers as noted in the tweet.
AirBuild offers an autonomous agent team that automates the building, reviewing, and publishing of native iOS apps, handling end-to-end App Store processes without manual intervention.
BlurUIKit is an open-source UI framework that enables progressive and variable blur effects in iOS apps, with support for both UIKit and SwiftUI, and is noted to be App Store safe.
A user shares excitement about AirBuild, a development tool, featuring a special edition iPhone 3GS that allows smooth game play without needing to build on Mac.
This tweet highlights a WWDC session video for its natural presentation and provides technical guidance for developers on adapting toolbars for iPhone Duo's new vertical layout using SwiftUI and UIKit.
The article demonstrates a method for building SwiftUI iOS applications without a MacBook by using the Devin AI agent and Namespace's cloud Devboxes, enabling development from any browser-based device.
DeepSeek Harness has released an iOS development plugin that supports simulator and real device automation, can be installed via npm, and provides 21 agent tools and a real-time interactive panel.
Phoenix is an AI coding agent designed for iOS and macOS app development, featured on Product Hunt.
Deltix introduces an AI-driven testing tool that allows developers to test mobile apps by describing tasks in plain English, running them on simulators to ensure real user compatibility.
Devin, a cloud AI agent, automates building and testing multiplayer iOS games by booting Xcode, launching iPhone simulators, and verifying with computer vision and programmatic signals.
Devin Cloud Agents now support macOS environments with Xcode and iOS simulator, enabling iOS app development in the cloud without a Mac.
An article arguing that AI tools eliminating the difficulty of writing native iOS code have removed the last major moat in software, making mobile app development wide open after being neglected in favor of web apps.
A comprehensive guide on building and shipping macOS and iOS apps entirely from the command line without opening Xcode, using XcodeGen and Apple's command-line tools.
Codex can now be used directly for developing iOS apps, integrating product design, built-in browser prototyping, and simulator preview without needing to open Xcode.
A tweet criticizing the $99 annual fee required to publish apps on Apple's App Store, calling it excessive.
The author shares how a developer with zero coding experience used Claude Code to build and submit the iOS app Picnote in just 4 days. The app leverages AI to parse screenshots and sync them directly to Obsidian, accompanied by a comprehensive Chinese tutorial covering the entire workflow.
Codex now supports SwiftUI previews and hot reload via a new Build iOS Apps plugin, allowing developers to view and test iOS apps within the in-app browser.