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The article explains the layers of abstraction in computer systems, detailing how software interfaces with hardware through various levels down to silicon.
Dmitry.GR criticizes RISC-V's design, arguing it is not optimal for all use cases, especially microcontrollers, due to issues with code density and interrupt latency.
A portable GPU ISA called WAVE that compiles kernels to a common binary and translates to vendor-specific backends (Metal, PTX, HIP, SYCL), with verified results across multiple GPUs.
A report on the RISC-V architecture's floating point capabilities and updates.