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DiffGI introduces a differentiable geometry image representation for high-fidelity thin-shell 3D generation, enabling end-to-end optimization and superior reconstruction quality.
This paper introduces MIRA, the first large-scale multiplayer world model for highly dynamic physics-based environments, trained on 10,000 hours of Rocket League gameplay. The 5-billion-parameter latent diffusion model generates stable four-player rollouts in real time, with distributional quality holding steady for hours.
Patch-PODiff-ViT introduces a structured latent diffusion framework using patchwise Proper Orthogonal Decomposition (POD) for super-resolution and uncertainty quantification, enabling efficient diffusion with a fixed linear orthonormal basis and analytic propagation of predictive variance.
Introduces BrainG3N, a dual-purpose tokenizer for 3D brain MRI latent diffusion using a frozen masked autoencoder encoder for clinically informative embeddings and a CNN decoder for reconstruction, achieving state-of-the-art performance on a 23-task benchmark and enabling controllable generation and longitudinal forecasting.
This paper introduces TopVAE, a topology-optimized VAE that reduces 'dark areas' in molecular latent diffusion by making the decoder internalize structural and chemical constraints, achieving significant improvements in molecular generation quality.
This paper systematically compares reconstruction-based and semantic latent spaces for action-conditioned latent diffusion world models in robotics. It finds that semantic encoders like V-JEPA 2.1 generally outperform reconstruction encoders on policy-relevant metrics, advocating for semantic latent spaces as a stronger foundation for robotics world models.
NVIDIA introduces PiD, a Pixel Diffusion Decoder that replaces traditional VAE/RAE decoders in latent diffusion models, enabling fast, high-resolution decoding with up to 6× speedup and improved visual fidelity.
NVIDIA Spatial Intelligence Lab proposes PiD, which redesigns the decoding stage of latent diffusion models as a conditional pixel diffusion process, unifying decoding and upsampling to achieve low-latency, high-resolution decoding.
This paper proposes AirfoilGen, a latent diffusion model for airfoil shape generation that ensures geometric validity via a circle sweeping representation and enables control over aerodynamic performance (lift/drag coefficients). Experiments show 98.41% performance-conditioning accuracy, using a new dataset of over 200,000 airfoils.
This paper identifies a collapse-and-refine mechanism in diffusion models under the manifold hypothesis, proposing Score-induced Latent Diffusion (SiLD) that provably avoids the curse of dimensionality. Experiments show SiLD matches or outperforms VAE-based latent diffusion models.
Stable Audio 3 introduces a family of fast latent diffusion models for variable-length audio generation and editing, with open-source release of small and medium model weights.
This technical report investigates draft-conditioned latent refinement for non-autoregressive text generation, showing that good latent geometry does not guarantee good decoding and emphasizing decoder recoverability as a key evaluation metric.
ByteDance releases Cola-DLM, a hierarchical continuous latent-space diffusion language model combining a Text VAE with a block-causal Diffusion Transformer, available on Hugging Face with model weights, code, and paper.
This paper introduces DAWN, a latent generative baseline for World-Action Interactive Models (WAIMs) that jointly models scene evolution and action generation through recursive refinement, achieving strong long-horizon planning in autonomous driving scenarios.
The L2P paper introduces a Latent-to-Pixel transfer paradigm that leverages pre-trained latent diffusion models to create efficient pixel-space models capable of 4K generation with minimal training overhead.
This article introduces Prior-Aligned Autoencoders (PAE), a new method for creating diffusion-friendly latent manifolds that achieves state-of-the-art image generation quality while enabling 13x faster training convergence.
This paper introduces TextLDM, a method that adapts visual latent diffusion transformers for language modeling by mapping discrete tokens to continuous latents. It demonstrates that this approach, enhanced by representation alignment, matches GPT-2 performance and unifies visual and text generation architectures.
L2P proposes an efficient transfer paradigm that leverages pre-trained latent diffusion models to build pixel-space diffusion models, enabling high-quality generation with minimal computational overhead and data requirements, and supporting native 4K resolution.
This Hugging Face repository provides workflows and model downloads for Lightricks' LTX-2.3 video generation model, designed for use with ComfyUI, including split models, GGUF versions, and required custom nodes.