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Self-Programmed Execution for Language-Model Agents

arXiv cs.AI ↗ · 2026-05-11 Cached

This paper introduces Self-Programmed Execution (SPE), an agent architecture where the language model generates its own orchestration program rather than relying on a fixed external harness. It presents 'Spell', a Lisp-based language enabling this self-editing and re-evaluation, demonstrating that frontier models can successfully perform agentic tasks using this method.

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#lisp

Xs of Y – roguelike that names itself every run. Written in 4kLoC

Hacker News Top ↗ · 2026-05-10 Cached

Xs of Y is a roguelike game written in a custom Lisp dialect called let-go, where each run generates a new title, quest, and rune mappings. The game features a unique magic system based on s-expressions and runs natively or in the browser via WASM.

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#lisp

Phel v0.36.0 – Lisp on PHP, now with numeric tower and first-class Vars

Hacker News Top ↗ · 2026-05-08 Cached

Phel v0.36.0 is released, bringing a numeric tower and first-class Vars to the Lisp-inspired functional language that compiles to PHP.

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#lisp

Try LispE in the Browser

Lobsters Hottest ↗ · 2026-05-07

A brief mention or link to try LispE, a Lisp dialect, in the browser.

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#lisp

Olive CSS: Lisp powered vanilla CSS utility-class a la Tailwind

Lobsters Hottest ↗ · 2026-04-22 Cached

Olive CSS is a new utility-class CSS framework written in Guile Scheme that mimics Tailwind syntax and can be used as a drop-in replacement in any web project.

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#lisp

Transpiling from Python into Lisp

Lobsters Hottest ↗ · 2026-04-20 Cached

LispE is an open-source Lisp dialect by NAVER that combines functional and array language features with support for AI libraries like PyTorch, llama.cpp, and MLX. It runs as both a native application and WebAssembly library with thread support and modern functional programming capabilities.

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#lisp

Hot Wiring the Lisp Machine

Lobsters Hottest ↗ · 2026-04-19 Cached

A developer shares their experience building a zero-dependency static site generator using Emacs and Org-mode, discussing the limitations of existing tools like org-publish and their journey to create a publishing solution that preserves their workflow.

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