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#monte-carlo

Estimating Rare Events in Language Models with Proper Evaluation

arXiv cs.LG · 5d ago Cached

This paper introduces GA-AMLS, a rare-event Monte Carlo method adapted to language model activation spaces, and SPB Loss, a proper scoring rule for asymmetric penalties, demonstrating improved estimation of rare harmful outputs.

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#monte-carlo

PHITSBench: an execution-scored benchmark for AI-assisted PHITS radiation-transport input generation using natural language

arXiv cs.AI · 2026-07-14 Cached

PHITSBench is an execution-scored benchmark for evaluating AI models on generating PHITS radiation-transport input files from natural language, covering editing, repair, and full generation tasks. Experiments with GPT-5.4 show that while domain knowledge improves performance, significant challenges remain in correctly configuring physical observables.

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#monte-carlo

NoiseLang: Where N = 5 is a Dirac delta

Lobsters Hottest · 2026-07-08 Cached

NoiseLang is a probabilistic programming language where every value is a distribution. It compiles to efficient Monte Carlo simulations using a JIT compiler and supports conditional inference.

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Pitwall: Faithful Natural-Language Race-Strategy Briefings from a Calibrated Real-Time Monte Carlo Engine

arXiv cs.CL · 2026-07-08 Cached

Pitwall is a production system that generates faithful natural-language Formula 1 strategy briefings by decomposing claims into typed factual assertions and verifying each against a calibrated Monte Carlo race simulator, ensuring hallucination-free output.

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Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting

Hugging Face Daily Papers · 2026-06-29 Cached

Flux-GS enables real-time high-fidelity 3D Gaussian Splatting on mobile platforms through efficient lighting representation, attribute-conditioned enhancement, and multi-view densification strategies.

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A Zeroth-Order Deep Learning Method for Fully Nonlinear Parabolic Partial Differential Equations with Unknown Coefficients

arXiv cs.LG · 2026-06-25 Cached

This paper introduces a model-free deep learning method for solving high-dimensional nonlinear partial differential equations with unknown coefficients, using zeroth-order derivative estimators derived from perturbed Monte Carlo trajectories. The approach avoids automatic differentiation, provides theoretical error bounds, and demonstrates competitive performance in numerical experiments.

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#monte-carlo

Exploring Starts Are Not Enough: Counterexamples and a Fix for Monte Carlo Exploring Starts

arXiv cs.LG · 2026-06-16 Cached

This paper presents counterexamples showing that Monte Carlo Exploring Starts can converge to suboptimal solutions in tabular reinforcement learning, and provides a modification that guarantees convergence to optimality by scaling learning rates inversely to update frequencies.

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#monte-carlo

Agentic Monte Carlo: Simulating Reinforcement Learning for Black-Box Agents

arXiv cs.LG · 2026-06-05 Cached

Introduces Agentic Monte Carlo (AMC), a method to perform reinforcement learning-style optimization of black-box LLM agents using Sequential Monte Carlo, without requiring access to model parameters.

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Teaching AI agents to ask better questions by playing “Battleship”

MIT News — Artificial Intelligence · 2026-06-03 Cached

Researchers at MIT CSAIL and Harvard used a modified Battleship game to study and improve language models' question-asking abilities. By applying Monte Carlo inference strategies, they significantly boosted smaller models like Llama 4 Scout's win rate from 8% to 82% against humans, outperforming larger models at a fraction of the cost.

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MAPLE: Multi-State Aggregated Policy Evaluation for AlphaZero in Imperfect-Information Games

arXiv cs.AI · 2026-05-26 Cached

This paper introduces MAPLE, a tree search method that aggregates policy and value evaluations from multiple sampled world states, extending AlphaZero to imperfect-information games. Experiments on Phantom Go and Dark Hex show Elo improvements of 291 and 136 over the PIMC-based AlphaZero baseline.

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Testing a Cold War-Era AI on Satellite Image Datasets

Reddit r/artificial · 2026-05-24

A developer tests a Cold War-era AI model on satellite image datasets using Monte Carlo simulations, finding it efficient and suitable for FPGA deployment.

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Don't know where your data is from? Bayesian modeling for unknown coordinates

Hacker News Top · 2026-05-24 Cached

The article explains how to use Bayesian modeling with Gaussian processes to handle spatial data where the coordinates are observed with error, using a dataset of uranium and vanadium concentrations from Walker Lake as an example.

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#monte-carlo

From Imitation to Interaction: Mastering Game of Schnapsen with Shallow Reinforcement Learning

arXiv cs.AI · 2026-05-19 Cached

This paper investigates whether shallow neural network agents can master the card game Schnapsen using reinforcement learning, outperforming a supervised imitation baseline and achieving competitive results against a strong search-based opponent.

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ColPackAgent: Agent-Skill-Guided Hard-Particle Monte Carlo Workflows for Colloidal Packing

arXiv cs.AI · 2026-05-18 Cached

ColPackAgent is an agent framework that uses a Model Context Protocol tool server and agent skill to autonomously run hard-particle Monte Carlo simulations for colloidal packing, enabling structured workflows with human feedback or autonomous execution, with benchmarks across multiple LLMs.

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