multi-agent-reinforcement-learning

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#multi-agent-reinforcement-learning

Decentralized Multi-Player Q-Learning in Episodic Markov Decision Processes with Information Asymmetry

arXiv cs.LG · 21h ago Cached

This paper studies decentralized multi-player Q-learning in episodic Markov decision processes under three forms of information asymmetry, proposing algorithms that achieve regret bounds matching the single-agent Q-learning rate up to logarithmic factors.

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Multi-AUV Ad-hoc network-based Target Tracking: A Value Gradient Guidance Multi-Agent Diffusion Reinforcement Learning Approach

arXiv cs.LG · 21h ago Cached

This paper proposes VGG-MADiffRL, a value-gradient-guided multi-agent diffusion reinforcement learning algorithm, and MDCA, a hierarchical control architecture, for cooperative target tracking in multi-AUV ad-hoc networks under constrained acoustic communication and dynamic underwater disturbances.

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OGR-MARL: Option-Guided Residual Multi-Agent Reinforcement Learning for Heterogeneous USV Cooperative Pursuit in Constrained Port Waterways

arXiv cs.AI · 21h ago Cached

Proposes OGR-MARL, an option-guided residual multi-agent reinforcement learning framework for heterogeneous USV cooperative pursuit in constrained port waterways. The MASAC instantiation achieves a 75% capture rate and shows promising zero-shot transfer to a real map scenario.

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PLATO: Pointer Learner for Agent and Task Openness

arXiv cs.AI · 2026-07-29 Cached

This paper introduces PLATO, a pointer-network-based actor with a graph neural network critic for multi-agent reinforcement learning that handles both agent and task openness without retraining, evaluated in a wildfire suppression domain.

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Conflict Resolution under Degraded Surveillance in Air Corridors Using Multi-Agent Reinforcement Learning

arXiv cs.LG · 2026-07-24 Cached

This paper presents a deep Q-network-based multi-agent reinforcement learning framework for decentralized conflict resolution among heterogeneous small UAVs and eVTOL aircraft operating under degraded surveillance conditions, evaluating policies across 90 combinations of traffic density and separation thresholds.

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Feedback Attribution and Representation Geometry: Metrics for Comparing Individual and Shared Rewards in MARL

arXiv cs.LG · 2026-07-21 Cached

This paper proposes EffRank/n and D_act as low-overhead diagnostics to measure effects of reward attribution in cooperative multi-agent RL, and tests on SMACv2, finding that observation explains geometry while reward attribution mainly affects behavior.

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Smart charging of large fleets of Electric Vehicles: Independent Multi-Agent Reinforcement Learning approaches

arXiv cs.AI · 2026-07-01 Cached

This paper compares contextual combinatorial bandits and policy gradient algorithms for decentralized smart charging of large EV fleets, using a realistic simulation with dynamic pricing and renewable energy data.

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HyPOLE: Hyperproperty-Guided Multi-Agent Reinforcement Learning under Partial Observation

arXiv cs.AI · 2026-07-01 Cached

HyPOLE introduces a framework for multi-agent reinforcement learning under partial observability that uses hyperproperty-guided learning via HyperLTL temporal logic, integrated with centralized training for decentralized execution, and demonstrates improvements over baselines on SMAC, MessySMAC, and WildFire benchmarks.

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R2D-RL: A RoboCup 2D Soccer Environment for Multi-Agent Reinforcement Learning

arXiv cs.AI · 2026-06-18 Cached

Introduces R2D-RL, a reinforcement learning environment that connects the RoboCup 2D Soccer Simulation server to Python-based MARL workflows via shared-memory communication, supporting full-field and scenario-based training with configurable opponents and reward shaping.

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TRIDENT: Breaking the Hybrid-Safety-Physics Coupling for Provably Safe Multi-Agent Reinforcement Learning

arXiv cs.LG · 2026-06-18 Cached

TRIDENT is a novel multi-agent reinforcement learning framework that breaks the coupling between hybrid discrete-continuous actions, hard safety constraints, and physics-governed dynamics, achieving provably safe coordination with a convergence guarantee to a constrained Nash equilibrium and significant reductions in training-time violations.

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Contract-Based Compositional Shielding for Safe Multi-Agent Reinforcement Learning

arXiv cs.LG · 2026-06-15 Cached

A method for contract-based compositional shielding that ensures global safety in multi-agent reinforcement learning without centralized runtime control, using local LTL obligations and a multi-armed bandit to optimize team reward.

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Learn to Match: Two-Sided Matching with Temporally Extended Feedback

arXiv cs.LG · 2026-06-08 Cached

This paper introduces a framework for two-sided matching with temporally extended feedback, formulating it as a partially observable Markov game with costly screening, noisy observations, and evolving latent profiles. The authors present Learn2Match, a multi-agent reinforcement learning benchmark, and show that independent PPO outperforms bandit baselines in social welfare but incurs higher information-friction loss.

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Scalable Constrained Multi-Agent Reinforcement Learning via State Augmentation and Consensus for Separable Dynamics

arXiv cs.LG · 2026-06-01 Cached

This paper presents a distributed approach for constrained multi-agent reinforcement learning that uses state-augmented policy learning and neighbor-to-neighbor consensus over dual variables to satisfy global resource constraints while scaling linearly with the number of agents. Experiments on smart grid demand response demonstrate that consensus coordination is essential for feasibility, scaling to thousands of agents unlike centralized training approaches.

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Differentiable Belief-based Opponent Shaping

arXiv cs.AI · 2026-05-29 Cached

This paper introduces Differentiable Belief-based Opponent Shaping (D-BOS), a first-order method that treats observer beliefs as the shaped state and differentiates through belief update dynamics, allowing optimal strategies to emerge naturally from the environment's reward structure in hidden-role multi-agent settings.

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Multi-Agent Reinforcement Learning for Safe Autonomous Driving Under Pedestrian Behavioral Uncertainty

arXiv cs.LG · 2026-05-21 Cached

This paper proposes a multi-agent reinforcement learning framework that co-trains an autonomous vehicle and pedestrians with personality-driven jaywalking behavior, achieving a 30% reduction in collisions compared to single-agent approaches and demonstrating more realistic interaction scenarios.

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Decoupling Communication from Policy: Robust MARL under Bandwidth Constraints

Hugging Face Daily Papers · 2026-05-20 Cached

This paper introduces SLIM, a minimal architecture that decouples communication from policy representation in multi-agent reinforcement learning, achieving state-of-the-art performance under bandwidth constraints with minimal degradation.

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Quantum Advantage in Multi Agent Reinforcement Learning

arXiv cs.LG · 2026-05-15 Cached

This paper presents empirical evidence that quantum entanglement provides a measurable advantage in multi-agent reinforcement learning, using the CHSH game and cooperative navigation tasks to demonstrate performance improvements over classical baselines.

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Randomness is sometimes necessary for coordination

arXiv cs.AI · 2026-05-11 Cached

The paper introduces Diamond Attention, a method for multi-agent reinforcement learning that uses structured randomness to break symmetry and enable role differentiation among homogeneous agents, achieving perfect coordination in symmetric tasks like the XOR game.

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