offline-reinforcement-learning

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#offline-reinforcement-learning

LASER: Latent Space Adjoint Matching for Support-Constrained Entropy-Regularized Offline RL

arXiv cs.LG ↗ · 2026-10-08 Cached

LASER提出了一种基于潜在空间伴随匹配(latent space adjoint matching)的离线强化学习算法,通过熵正则化避免潜在空间策略坍缩和利用critic伪影,在40个OGBench任务上以固定超参数取得SOTA性能。

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#offline-reinforcement-learning

From Static Policies to Adaptive Priors in Offline Reinforcement Learning

arXiv cs.LG ↗ · 2026-09-30 Cached

This position paper argues that offline RL should shift from learning static deployment policies to learning adaptive policy priors that can improve through subsequent online interaction, proposing a framework called Adaptive Offline RL (AORL) and highlighting Bayesian offline RL as a principled approach to preserving epistemic uncertainty.

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#offline-reinforcement-learning

From Weak Data to Strong Policy: Q-Targets Enable Provable In-Context Reinforcement Learning

arXiv cs.LG ↗ · 2026-09-29 Cached

The paper proposes Q-Target Pretrained Transformers (QTPT) for in-context reinforcement learning, replacing behavior cloning with a Bellman-style Q-target objective to improve robustness to weak or suboptimal data quality.

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Learning from Mixed-Quality Deployment Experience for Robot Manipulation

arXiv cs.LG ↗ · 2026-09-25 Cached

The paper proposes Predictive Action Chunk Learning (PACL) for robot manipulation, which learns from mixed-quality deployment experiences using a predictive critic and diffusion actor to improve policy performance.

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#offline-reinforcement-learning

Improving Offline Goal-Conditioned Reinforcement Learning via Selective Reward Stimulation

arXiv cs.LG ↗ · 2026-09-18 Cached

The paper proposes RSIQL, a non-hierarchical method for offline goal-conditioned reinforcement learning that uses selective reward stimulation to improve performance on benchmarks like D4RL.

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#offline-reinforcement-learning

JumpStart Your Policy Learning with Lessons from 160,000 Training Runs

arXiv cs.LG ↗ · 2026-09-15 Cached

This paper presents a large-scale empirical study of offline reinforcement and imitation learning, analyzing over 160,000 training runs to understand the effects of hyperparameters and dataset properties, and introduces JumpStart, a resource suite for reliable policy-learning research.

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#offline-reinforcement-learning

Bayesian Flow Networks for Offline Trajectory Planning

arXiv cs.LG ↗ · 2026-08-27 Cached

The article presents BFN-RL, a unified generative modeling framework for offline reinforcement learning based on Bayesian Flow Networks, capable of generating effective trajectories across discrete and continuous state spaces.

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#offline-reinforcement-learning

CoDrift: Compositional Drifting for Offline Reinforcement Learning

arXiv cs.LG ↗ · 2026-08-26 Cached

CoDrift is a compositional framework for offline reinforcement learning that combines behavioral and value objectives into a unified policy field, achieving state-of-the-art performance on benchmarks like OGBench and D4RL.

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#offline-reinforcement-learning

Decoupling Policy Extraction for Offline Reinforcement Learning

arXiv cs.LG ↗ · 2026-08-24 Cached

Proposes decoupling policy extraction from actor training in offline reinforcement learning to address issues like out-of-distribution action amplification and support-value trade-offs, showing improved performance over coupled methods.

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#offline-reinforcement-learning

Learning Hierarchical Skill Policies with Offline Quality-Diversity Reinforcement Learning

arXiv cs.AI ↗ · 2026-08-21 Cached

Introduces QDOS, a unified pipeline for offline-to-online reinforcement learning that uses advantage-weighted quality-diversity pretraining to extract diverse and high-value skills, significantly improving performance in manipulation and locomotion tasks.

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#offline-reinforcement-learning

Discovering High-Quality Chess Puzzles with Offline Reinforcement Learning

arXiv cs.AI ↗ · 2026-08-18 Cached

This paper leverages offline reinforcement learning to automatically generate high-quality chess puzzles, enhancing pedagogical value for beginners based on extensive user data from platforms like Chess.com and Lichess.

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#offline-reinforcement-learning

Unmasking Toxic Mimicry in Medical Offline Reinforcement Learning for ICU Sepsis Management via Counterfactual Clinical Audits

arXiv cs.LG ↗ · 2026-08-13 Cached

This paper introduces the Counterfactual Clinical Audit (CCA) framework to evaluate offline reinforcement learning agents for ICU sepsis management, exposing 'toxic mimicry' where agents replicate harmful treatment patterns that standard metrics miss. Using MIMIC-III data, it shows a Medical Decision Transformer fails to escalate vasopressors under rising lactate, while a causal transformer performs safely.

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#offline-reinforcement-learning

CODS: Iterative Bellman-Residual Data Selection for Reusable Offline Reinforcement Learning

arXiv cs.LG ↗ · 2026-08-11 Cached

Introduces CODS, an iterative critic-guided data selection method for offline reinforcement learning that retains task performance at low data budgets by selecting high-residual transitions over multiple rounds.

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#offline-reinforcement-learning

Temporal-Distance JEPA: Plan-Aware Representation Learning for Latent World Model Predictive Control

arXiv cs.CL ↗ · 2026-07-29 Cached

Proposes temporal-distance JEPA (TD-JEPA) which mines directed temporal cost from offline trajectories to improve latent world model predictive control, achieving higher success rates on robotic environments.

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#offline-reinforcement-learning

Offline Reinforcement Learning for Fluid Controls: Data-based Multi-observational Policy Extraction

arXiv cs.LG ↗ · 2026-07-01 Cached

This paper proposes a novel offline reinforcement learning framework for active flow control that uses a sensor position-conditioned architecture with Point Attention layers to handle varying sensor configurations, enabling data-driven policy extraction without costly online interactions.

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Offline Reinforcement Learning for Warehouse SLAM Throughput Control

arXiv cs.LG ↗ · 2026-06-24 Cached

This paper presents an offline reinforcement learning framework for optimizing SLAM throughput control in warehouse fulfillment environments, balancing throughput maximization with downstream stability. The approach is algorithm-agnostic and demonstrates that the CQL policy improves system health by 22.97% and reduces throttling duration by 3.18%.

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#offline-reinforcement-learning

DRIVE: Distributional and Retrieval-Augmented Bidding with Value Evaluation

arXiv cs.LG ↗ · 2026-06-15 Cached

This paper introduces DRIVE, a unified Transformer-based framework for offline auto-bidding that decouples candidate action generation from decision making, combining distributional action modeling, retrieval-augmented candidate generation, and value-based evaluation to improve bidding performance under budget and cost constraints.

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#offline-reinforcement-learning

Offline Reinforcement Learning for Plasma Control in Nuclear Fusion: Codebase and Benchmark

arXiv cs.LG ↗ · 2026-06-09 Cached

This paper introduces RL4F, an offline reinforcement learning benchmark for plasma control in nuclear fusion, providing closed-loop evaluation environments and baseline comparisons across four profile tracking tasks using real tokamak data from DIII-D. The codebase and datasets are open-sourced to foster further research.

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#offline-reinforcement-learning

When Offline Selectors Cannot Beat the Best Single Model: A Diagnostic Study on edX Dropout Prediction

arXiv cs.LG ↗ · 2026-06-04 Cached

This paper proposes a three-stage diagnostic framework to identify why offline model selectors fail to beat the best single model, applying it to dropout prediction on edX clickstream data. The study finds that the bottleneck is local representational ambiguity rather than learner choice or distribution shift, recommending state redesign or new data collection over further algorithm tuning.

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#offline-reinforcement-learning

Regularized Offline Policy Optimization with Posterior Hybrid Bayesian Belief

arXiv cs.AI ↗ · 2026-06-02 Cached

This paper introduces Posterior Hybrid Bayesian Belief (PhyB), a framework that reformulates the expectation in Bayesian RL as a convex combination over dynamics models, enabling efficient regularized offline policy optimization with bounded objective discrepancy and state-of-the-art performance.

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