policy-learning

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Actionable World Representation

Hugging Face Daily Papers ↗ · 2026-05-18 Cached

WorldString is a neural architecture that models object state manifolds from point clouds or RGB-D video streams, serving as a foundational component for physical world models with differentiable structure for policy learning integration.

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Learning and Reusing Policy Decompositions for Hierarchical Generalized Planning with LLM Agents

arXiv cs.AI ↗ · 2026-05-11 Cached

This paper introduces HCL-GP, a dynamic policy-learning framework that integrates generalized planning and hierarchical task decomposition to enable LLM-based agents to learn and reuse executable policy components, significantly improving performance on the AppWorld benchmark.

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LeRobot v0.5.0: Scaling Every Dimension

Hugging Face Blog ↗ · 2026-03-09 Cached

LeRobot v0.5.0 is a major release featuring support for Unitree G1 humanoid robots, new policy architectures (Pi0-FAST VLAs, Real-Time Chunking), streaming video encoding for 3x faster training, and EnvHub for loading simulation environments from Hugging Face Hub.

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Learning policy representations in multiagent systems

OpenAI Blog ↗ · 2018-06-17 Cached

OpenAI researchers propose a general framework for learning representations of agent policies in multiagent systems using minimal interaction data, casting the problem as representation learning with applications to competitive control and cooperative communication environments.

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Learning a hierarchy

OpenAI Blog ↗ · 2017-10-26 Cached

OpenAI research proposes hierarchical reinforcement learning where agents break down complex tasks into sequences of high-level actions rather than low-level ones, significantly improving efficiency for long-horizon tasks by reducing search complexity from thousands of steps to dozens.

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Sim-to-real transfer of robotic control with dynamics randomization

OpenAI Blog ↗ · 2017-10-18 Cached

OpenAI researchers demonstrate a method to bridge the reality gap in robotic control by training policies with randomized simulator dynamics, enabling robots trained purely in simulation to successfully transfer to real-world tasks like object manipulation without physical training.

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